Documentation fixes for FilterAdd

This commit is contained in:
Jay Dolan 2020-11-10 10:46:59 -05:00
parent 5c78413a45
commit d4cbed3cbf

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@ -89,8 +89,8 @@ bfilter_t *FilterAddImpl( bfilter_t *pFilter, int type, int bmask, const char *s
}
// type 1 = texture filter (name)
// type 3 = entity filter (name)
// type 2 = QER_* shader flags
// type 3 = entity filter (name)
// type 4 = entity classes
// type 5 = surface flags (q2)
// type 6 = content flags (q2)