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https://github.com/TTimo/GtkRadiant.git
synced 2024-11-09 23:01:55 +00:00
error check and bail if permission denied during gamepack install
This commit is contained in:
parent
6476802ae8
commit
9b5ba1fe10
3 changed files with 73 additions and 36 deletions
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@ -209,7 +209,7 @@ DIR * findHandle;
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#endif
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};
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bool CopyTree( const char* source, const char* dest );
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bool radCopyTree( const char* source, const char* dest, bool fatal_on_error = true );
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typedef enum {
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PATH_FAIL, // stat call failed (does not exist is likely)
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@ -220,7 +220,7 @@ typedef enum {
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// check a path for existence, return directory / file
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EPathCheck CheckFile( const char *path );
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bool radCreateDirectory( const char *directory );
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName );
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bool radCreateDirectory( const char *directory, bool fatal_on_error = true );
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName, bool fatal_on_error = true );
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#endif // _MISSING_H_
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@ -36,6 +36,7 @@
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#include "missing.h"
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#include "qsysprintf.h"
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#include "qe3.h"
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#if defined ( __linux__ ) || defined ( __APPLE__ )
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@ -47,7 +48,7 @@
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#include <stdlib.h>
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#include <dirent.h>
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName ){
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName, bool fatal_on_error ){
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FILE *src, *dst;
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void* buf;
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int l;
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@ -59,10 +60,18 @@ bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName ){
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src = fopen( realsrc, "rb" );
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if ( !src ) {
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if ( fatal_on_error ) {
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Error( "Failed to open source for copy: %s\n", realsrc );
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}
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Sys_Printf( "Failed to open source for copy: %s\n", realsrc );
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return false;
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}
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dst = fopen( realdest, "wb" );
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if ( !dst ) {
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if ( fatal_on_error ) {
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Error( "Failed to open destination for copy: %s\n", realdest );
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}
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Sys_Printf( "Failed to open destination for copy: %s\n", realdest );
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fclose( src );
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return false;
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}
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@ -79,6 +88,12 @@ bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName ){
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}
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}
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}
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if ( !ret ) {
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if ( fatal_on_error ) {
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Error( "short read or short write while copying %s to %s\n", realsrc, realdest );
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}
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Sys_Printf( "short read or short write while copying %s to %s\n", realsrc, realdest );
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}
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g_free( buf );
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fclose( src );
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@ -87,12 +102,15 @@ bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName ){
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return ret;
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}
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bool radCreateDirectory( const char *directory ) {
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if ( mkdir( directory, 0777 ) == -1 ) {
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Sys_Printf( "mkdir %s failed\n", directory );
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return false;
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}
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bool radCreateDirectory( const char *directory, bool fatal_on_error ) {
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if ( mkdir( directory, 0777 ) >= 0 ) {
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return true;
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}
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if ( fatal_on_error ) {
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Error( "mkdir %s failed - check your permissions", directory );
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}
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Sys_Printf( "mkdir %s failed - check your permissions\n", directory );
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return false;
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}
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int GetFullPathName( const char *lpFileName, int nBufferLength, char *lpBuffer, char **lpFilePart ){
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@ -219,17 +237,31 @@ EPathCheck CheckFile( const char *path ) {
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return PATH_FILE;
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}
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bool radCreateDirectory( const char *directory ) {
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return ( CreateDirectory( directory, NULL ) != false );
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bool radCreateDirectory( const char *directory, bool fatal_on_error ) {
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if ( CreateDirectory( directory, NULL ) ) {
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return true;
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}
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if ( fatal_on_error ) {
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Error( "mkdir %s failed - check your permissions", directory );
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}
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Sys_Printf( "mkdir %s failed - check your permissions\n", directory );
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return false;
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}
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName ) {
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return ( CopyFile( lpExistingFileName, lpNewFileName, FALSE ) != false );
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bool radCopyFile( const char *lpExistingFileName, const char *lpNewFileName, bool fatal_on_error ) {
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if ( CopyFile( lpExistingFileName, lpNewFileName, FALSE ) ) {
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return true;
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}
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if ( fatal_on_error ) {
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Error( "copy %s %s failed - check your permissions", lpExistingFileName, lpNewFileName );
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}
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Sys_Printf( "copy %s %s failed - check your permissions\n", lpExistingFileName, lpNewFileName );
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return false;
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}
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#endif
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bool CopyTree( const char *source, const char *dest ) {
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bool radCopyTree( const char *source, const char *dest, bool fatal_on_error ) {
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Str srcEntry;
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Str dstEntry;
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const char *dirname;
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@ -249,23 +281,28 @@ bool CopyTree( const char *source, const char *dest ) {
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dstEntry += "/";
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dstEntry += dirname;
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switch ( CheckFile( srcEntry.GetBuffer() ) ) {
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case PATH_FAIL: {
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if ( fatal_on_error ) {
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Error( "%s does not exist. check your permissions", srcEntry.GetBuffer() );
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}
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}
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case PATH_DIRECTORY: {
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if ( CheckFile( dstEntry.GetBuffer() ) == PATH_FAIL ) {
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if ( !radCreateDirectory( dstEntry.GetBuffer() ) ) {
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Sys_Printf( "create directory %s failed\n", dstEntry.GetBuffer() );
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Sys_Printf( "Create directory %s\n", dstEntry.GetBuffer() );
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if ( !radCreateDirectory( dstEntry.GetBuffer(), fatal_on_error ) ) {
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return false;
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}
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}
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bool ret;
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ret = CopyTree( srcEntry.GetBuffer(), dstEntry.GetBuffer() );
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ret = radCopyTree( srcEntry.GetBuffer(), dstEntry.GetBuffer(), fatal_on_error );
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if ( !ret ) {
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return false;
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}
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break;
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}
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case PATH_FILE: {
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Sys_Printf( "copy %s -> %s\n", srcEntry.GetBuffer(), dstEntry.GetBuffer() );
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bool ret = radCopyFile( srcEntry.GetBuffer(), dstEntry.GetBuffer() );
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Sys_Printf( "Copy %s -> %s\n", srcEntry.GetBuffer(), dstEntry.GetBuffer() );
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bool ret = radCopyFile( srcEntry.GetBuffer(), dstEntry.GetBuffer(), fatal_on_error );
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if ( !ret ) {
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return false;
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}
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@ -3411,8 +3411,8 @@ void CGameInstall::Run() {
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// write out the game file
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Str gameFilePath = g_strAppPath.GetBuffer();
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gameFilePath += "games/";
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if(CheckFile(gameFilePath) != PATH_DIRECTORY) {
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radCreateDirectory(gameFilePath);
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if ( CheckFile( gameFilePath ) != PATH_DIRECTORY ) {
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radCreateDirectory( gameFilePath );
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}
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switch ( m_availGames[ m_nComboSelect ] ) {
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@ -3469,7 +3469,7 @@ void CGameInstall::Run() {
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source += Q2_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"baseq2\"\n" );
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break;
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}
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@ -3481,7 +3481,7 @@ void CGameInstall::Run() {
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source += Q3_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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// Hardcoded fix for "missing" shaderlist in gamepack
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dest += "/baseq3/scripts/shaderlist.txt";
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if(CheckFile(dest.GetBuffer()) != PATH_FILE) {
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@ -3499,7 +3499,7 @@ void CGameInstall::Run() {
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source += URT_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"q3ut4\"\n" );
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break;
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}
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@ -3511,7 +3511,7 @@ void CGameInstall::Run() {
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source += UFOAI_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"base\"\n" );
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break;
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}
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@ -3523,7 +3523,7 @@ void CGameInstall::Run() {
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source += Q2W_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"default\"\n" );
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break;
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}
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@ -3535,7 +3535,7 @@ void CGameInstall::Run() {
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source += WARSOW_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"basewsw\"\n" );
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break;
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}
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@ -3547,7 +3547,7 @@ void CGameInstall::Run() {
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source += NEXUIZ_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"data\"\n" );
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break;
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}
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@ -3559,7 +3559,7 @@ void CGameInstall::Run() {
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source += TREMULOUS_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"base\"\n" );
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break;
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}
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@ -3571,7 +3571,7 @@ void CGameInstall::Run() {
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source += JA_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"base\"\n" );
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break;
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}
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@ -3583,7 +3583,7 @@ void CGameInstall::Run() {
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source += REACTION_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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fprintf( fg, " basegame=\"Boomstick\"\n" );
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fprintf( fg, " default_scale=\"0.5\"\n" ); // Superfluous because the default is already 0.5,
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// but demonstrates how to set the default texture scale
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@ -3603,7 +3603,7 @@ void CGameInstall::Run() {
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source += ET_PACK;
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source += "/install/";
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Str dest = m_strEngine.GetBuffer();
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CopyTree( source.GetBuffer(), dest.GetBuffer() );
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radCopyTree( source.GetBuffer(), dest.GetBuffer() );
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// Hardcoded fix for "missing" shaderlist in gamepack
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dest += "/etmain/scripts/shaderlist.txt";
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if(CheckFile(dest.GetBuffer()) != PATH_FILE) {
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