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install/base/textures/radiant/notex.png
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install/base/textures/radiant/shadernotex.png
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@ -823,6 +823,10 @@ void QE_InitVFS( void ){
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// *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
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// *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
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Str directory,prefabs;
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Str directory,prefabs;
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Str basePakPath = g_strAppPath.GetBuffer();
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basePakPath += "base";
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vfsInitDirectory( basePakPath.GetBuffer() );
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// TTimo: let's leave this to HL mode for now
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// TTimo: let's leave this to HL mode for now
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if ( g_pGameDescription->mGameFile == "hl.game" ) {
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if ( g_pGameDescription->mGameFile == "hl.game" ) {
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// Hydra: we search the "gametools" path first so that we can provide editor
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// Hydra: we search the "gametools" path first so that we can provide editor
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