* added three new filter types for quake2 surface and content flags

* fixed ufoai level filters


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@222 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-16 20:06:02 +00:00
parent 4547d98aa3
commit 6d06cd9779
3 changed files with 47 additions and 14 deletions

View file

@ -10,19 +10,21 @@ static bfilter_t* filters[FILTER_MAX];
void UFOAIFilterInit (void) void UFOAIFilterInit (void)
{ {
// texture name filters
filters[FILTER_ACTORCLIP] = FilterAdd(1, 0, "actorclip", 0); filters[FILTER_ACTORCLIP] = FilterAdd(1, 0, "actorclip", 0);
filters[FILTER_WEAPONCLIP] = FilterAdd(1, 0, "weaponclip", 0); filters[FILTER_WEAPONCLIP] = FilterAdd(1, 0, "weaponclip", 0);
filters[FILTER_NODRAW] = FilterAdd(1, 0, "nodraw", 0); filters[FILTER_NODRAW] = FilterAdd(1, 0, "nodraw", 0);
filters[FILTER_STEPON] = FilterAdd(1, 0, "stepon", 0); filters[FILTER_STEPON] = FilterAdd(1, 0, "stepon", 0);
filters[FILTER_LEVEL1] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_1, "level1", 0); // content flag filters
filters[FILTER_LEVEL2] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_2, "level2", 0); filters[FILTER_LEVEL1] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_1, "level1", 0);
filters[FILTER_LEVEL3] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_3, "level3", 0); filters[FILTER_LEVEL2] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_2, "level2", 0);
filters[FILTER_LEVEL4] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_4, "level4", 0); filters[FILTER_LEVEL3] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_3, "level3", 0);
filters[FILTER_LEVEL5] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_5, "level5", 0); filters[FILTER_LEVEL4] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_4, "level4", 0);
filters[FILTER_LEVEL6] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_6, "level6", 0); filters[FILTER_LEVEL5] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_5, "level5", 0);
filters[FILTER_LEVEL7] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_7, "level7", 0); filters[FILTER_LEVEL6] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_6, "level6", 0);
filters[FILTER_LEVEL8] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_8, "level8", 0); filters[FILTER_LEVEL7] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_7, "level7", 0);
filters[FILTER_LEVEL8] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_8, "level8", 0);
Sys_Printf("UFO:AI Filters initialized\n"); Sys_Printf("UFO:AI Filters initialized\n");
} }
@ -36,10 +38,10 @@ void PerformFiltering (int type)
if (filters[type]->active) { if (filters[type]->active) {
filters[type]->active = false; filters[type]->active = false;
Sys_Printf("filter %i deactivated\n", type); //Sys_Printf("filter %i deactivated (mask %i 0x%x)\n", type, filters[type]->mask, filters[type]->mask);
} else { } else {
filters[type]->active = true; filters[type]->active = true;
Sys_Printf("filter %i activated\n", type); //Sys_Printf("filter %i activated (mask %i 0x%x)\n", type, filters[type]->mask, filters[type]->mask);
} }
FiltersActivate(); FiltersActivate();

View file

@ -753,6 +753,8 @@ struct bfilter_t //c++ style
// 2=brush->pPatch->pShader->getFlags() // 2=brush->pPatch->pShader->getFlags()
// 3=brush->owner->eclass->name // 3=brush->owner->eclass->name
// 4=brush->owner->eclass->nShowFlags // 4=brush->owner->eclass->nShowFlags
// 5=brush->face->texdef.flags (q2)
// 6=brush->face->texdef.contents (q2)
int mask; int mask;
char *string; char *string;
bool active; bool active;

View file

@ -34,13 +34,16 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// type 3 = entity filter (name) // type 3 = entity filter (name)
// type 2 = QER_* shader flags // type 2 = QER_* shader flags
// type 4 = entity classes // type 4 = entity classes
// type 5 = surface flags (q2)
// type 6 = content flags (q2)
// type 7 = content flags - no match (q2)
bfilter_t *FilterAdd(bfilter_t *pFilter, int type, int bmask, char *str, int exclude) bfilter_t *FilterAdd(bfilter_t *pFilter, int type, int bmask, char *str, int exclude)
{ {
bfilter_t *pNew = new bfilter_t; bfilter_t *pNew = new bfilter_t;
pNew->next = pFilter; pNew->next = pFilter;
pNew->attribute = type; pNew->attribute = type;
if (type == 1 || type == 3) pNew->string = str; if (type == 1 || type == 3) pNew->string = str;
if (type == 2 || type == 4) pNew->mask = bmask; if (type == 2 || type == 4 || type == 5 || type == 6 || type == 7) pNew->mask = bmask;
if (g_qeglobals.d_savedinfo.exclude & exclude) if (g_qeglobals.d_savedinfo.exclude & exclude)
pNew->active = true; pNew->active = true;
else else
@ -164,8 +167,10 @@ bool FilterBrush(brush_t *pb)
filters != NULL; filters != NULL;
filters = filters->next) filters = filters->next)
{ {
if (!filters->active)
continue;
// exclude by attribute 1 brush->face->pShader->getName() // exclude by attribute 1 brush->face->pShader->getName()
if (filters->active && filters->attribute == 1) if (filters->attribute == 1)
{ {
if (strstr(f->pShader->getName(),filters->string)) if (strstr(f->pShader->getName(),filters->string))
{ {
@ -174,14 +179,38 @@ bool FilterBrush(brush_t *pb)
} }
} }
// exclude by attribute 2 brush->face->pShader->getFlags() // exclude by attribute 2 brush->face->pShader->getFlags()
else if (filters->active else if (filters->attribute == 2)
&& filters->attribute == 2)
{ {
if (f->pShader->getFlags() & filters->mask) if (f->pShader->getFlags() & filters->mask)
{ {
filterbrush=true; filterbrush=true;
break; break;
} }
// quake2 - 5 == surface flags, 6 == content flags
}
else if (filters->attribute == 5)
{
if (f->texdef.flags && f->texdef.flags & filters->mask)
{
filterbrush=true;
break;
}
}
else if (filters->attribute == 6)
{
if (f->texdef.contents && f->texdef.contents & filters->mask)
{
filterbrush=true;
break;
}
}
else if (filters->attribute == 7)
{
if (f->texdef.contents && !(f->texdef.contents & filters->mask))
{
filterbrush=true;
break;
}
} }
} }
if (!filterbrush) if (!filterbrush)