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Merge pull request #313 from ensiform/misc_model_static_fix
Jedi Academy misc_model_static support for radiant.
This commit is contained in:
commit
6ab189f0b1
3 changed files with 28 additions and 2 deletions
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@ -121,6 +121,8 @@ void setSpecialLoad( eclass_t *e, const char* pWhat, char*& p ){
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}
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}
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}
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}
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qboolean IsModelEntity( const char *name );
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eclass_t *Eclass_InitFromText( char *text ){
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eclass_t *Eclass_InitFromText( char *text ){
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char *t;
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char *t;
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int len;
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int len;
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@ -253,7 +255,7 @@ eclass_t *Eclass_InitFromText( char *text ){
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if ( strcmpi( e->name, "path" ) == 0 ) {
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if ( strcmpi( e->name, "path" ) == 0 ) {
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e->nShowFlags |= ECLASS_PATH;
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e->nShowFlags |= ECLASS_PATH;
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}
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}
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if ( strcmpi( e->name, "misc_model" ) == 0 ) {
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if ( IsModelEntity( e->name ) == qtrue ) {
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e->nShowFlags |= ECLASS_MISCMODEL;
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e->nShowFlags |= ECLASS_MISCMODEL;
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}
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}
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@ -141,6 +141,8 @@ bfilter_t *FilterAddBase( bfilter_t *pFilter ){
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pFilter = FilterAddImpl( pFilter,3,0,"trigger",EXCLUDE_TRIGGERS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"trigger",EXCLUDE_TRIGGERS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"misc_model",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"misc_model",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"misc_gamemodel",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"misc_gamemodel",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"misc_model_static",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,3,0,"model_static",EXCLUDE_MODELS,true );
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pFilter = FilterAddImpl( pFilter,4,ECLASS_LIGHT,NULL,EXCLUDE_LIGHTS,true );
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pFilter = FilterAddImpl( pFilter,4,ECLASS_LIGHT,NULL,EXCLUDE_LIGHTS,true );
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pFilter = FilterAddImpl( pFilter,4,ECLASS_PATH,NULL,EXCLUDE_PATHS,true );
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pFilter = FilterAddImpl( pFilter,4,ECLASS_PATH,NULL,EXCLUDE_PATHS,true );
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pFilter = FilterAddImpl( pFilter,1,0,"lightgrid",EXCLUDE_LIGHTGRID,true );
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pFilter = FilterAddImpl( pFilter,1,0,"lightgrid",EXCLUDE_LIGHTGRID,true );
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@ -356,6 +356,28 @@ void DrawPathLines( void ){
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extern void AssignModel();
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extern void AssignModel();
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static const char *model_classnames[] =
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{
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"misc_model",
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"misc_model_static",
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"misc_gamemodel",
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"model_static",
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};
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static const size_t model_classnames_count = sizeof( model_classnames ) / sizeof( *model_classnames );
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qboolean IsModelEntity( const char *name )
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{
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for ( size_t i = 0; i < model_classnames_count; i++ )
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{
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if ( stricmp( name, model_classnames[i] ) == 0 )
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{
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return qtrue;
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}
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}
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return qfalse;
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}
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void CreateEntityFromName( const char* name, const vec3_t origin ){
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void CreateEntityFromName( const char* name, const vec3_t origin ){
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entity_t *e;
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entity_t *e;
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brush_t* b;
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brush_t* b;
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@ -431,7 +453,7 @@ void CreateEntityFromName( const char* name, const vec3_t origin ){
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}
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}
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Select_Brush( e->brushes.onext );
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Select_Brush( e->brushes.onext );
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if ( ( stricmp( name, "misc_model" ) == 0 ) || ( stricmp( name, "misc_gamemodel" ) == 0 ) || ( strcmpi( name, "model_static" ) == 0 ) ) {
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if ( IsModelEntity( name ) == qtrue ) {
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SetInspectorMode( W_ENTITY );
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SetInspectorMode( W_ENTITY );
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AssignModel();
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AssignModel();
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}
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}
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