Merge pull request #359 from tkoeppe/unix

[regression_tests] Convert line endings to Unix style uniformly
This commit is contained in:
Timothee "TTimo" Besset 2016-08-13 10:50:35 -06:00 committed by GitHub
commit 6409de3029
3 changed files with 1104 additions and 1104 deletions

View file

@ -1,368 +1,368 @@
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View file

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View file

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*COMMENT "SURFACETYPE MST_PLANAR" *COMMENT "SURFACETYPE MST_PLANAR"
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*MESH_VERTEX 0 112.000000 0.000000 0.000000 *MESH_VERTEX 0 112.000000 0.000000 0.000000
*MESH_VERTEX 1 0.000000 0.000000 0.000000 *MESH_VERTEX 1 0.000000 0.000000 0.000000
*MESH_VERTEX 2 64.000000 0.000000 64.000000 *MESH_VERTEX 2 64.000000 0.000000 64.000000
*MESH_VERTEX 3 0.000000 0.000000 64.000000 *MESH_VERTEX 3 0.000000 0.000000 64.000000
} }
*MESH_NORMALS { *MESH_NORMALS {
*MESH_FACENORMAL 0 0.800000 0.000000 0.600000 *MESH_FACENORMAL 0 0.800000 0.000000 0.600000
*MESH_FACENORMAL 1 0.800000 0.000000 0.600000 *MESH_FACENORMAL 1 0.800000 0.000000 0.600000
*MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
*MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
*MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
*MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
} }
*MESH_FACE_LIST { *MESH_FACE_LIST {
*MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
} }
*MESH_NUMTVERTEX 4 *MESH_NUMTVERTEX 4
*MESH_TVERTLIST { *MESH_TVERTLIST {
*MESH_TVERT 0 2.500000 0.000000 1.000000 *MESH_TVERT 0 2.500000 0.000000 1.000000
*MESH_TVERT 1 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 0.000000 1.000000
*MESH_TVERT 2 1.000000 2.000000 1.000000 *MESH_TVERT 2 1.000000 2.000000 1.000000
*MESH_TVERT 3 -1.000000 2.000000 1.000000 *MESH_TVERT 3 -1.000000 2.000000 1.000000
} }
*MESH_NUMTVFACES 2 *MESH_NUMTVFACES 2
*MESH_TFACELIST { *MESH_TFACELIST {
*MESH_TFACE 0 0 2 1 *MESH_TFACE 0 0 2 1
*MESH_TFACE 1 2 3 1 *MESH_TFACE 1 2 3 1
} }
} }
*PROP_MOTIONBLUR 0 *PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1 *PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1 *PROP_RECVSHADOW 1
*MATERIAL_REF 0 *MATERIAL_REF 0
} }
*GEOMOBJECT { *GEOMOBJECT {
*NODE_NAME "mat0model0surf5" *NODE_NAME "mat0model0surf5"
*NODE_TM { *NODE_TM {
*NODE_NAME "mat0model0surf5" *NODE_NAME "mat0model0surf5"
*INHERIT_POS 0 0 0 *INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0 *INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0 *INHERIT_SCL 0 0 0
*TM_ROW0 1.0 0 0 *TM_ROW0 1.0 0 0
*TM_ROW1 0 1.0 0 *TM_ROW1 0 1.0 0
*TM_ROW2 0 0 1.0 *TM_ROW2 0 0 1.0
*TM_ROW3 0 0 0 *TM_ROW3 0 0 0
*TM_POS 0.000000 0.000000 0.000000 *TM_POS 0.000000 0.000000 0.000000
} }
*MESH { *MESH {
*TIMEVALUE 0 *TIMEVALUE 0
*MESH_NUMVERTEX 4 *MESH_NUMVERTEX 4
*MESH_NUMFACES 2 *MESH_NUMFACES 2
*COMMENT "SURFACETYPE MST_PLANAR" *COMMENT "SURFACETYPE MST_PLANAR"
*MESH_VERTEX_LIST { *MESH_VERTEX_LIST {
*MESH_VERTEX 0 0.000000 128.000000 0.000000 *MESH_VERTEX 0 0.000000 128.000000 0.000000
*MESH_VERTEX 1 0.000000 0.000000 0.000000 *MESH_VERTEX 1 0.000000 0.000000 0.000000
*MESH_VERTEX 2 112.000000 128.000000 0.000000 *MESH_VERTEX 2 112.000000 128.000000 0.000000
*MESH_VERTEX 3 112.000000 0.000000 0.000000 *MESH_VERTEX 3 112.000000 0.000000 0.000000
} }
*MESH_NORMALS { *MESH_NORMALS {
*MESH_FACENORMAL 0 0.800000 0.000000 0.600000 *MESH_FACENORMAL 0 0.800000 0.000000 0.600000
*MESH_FACENORMAL 1 0.800000 0.000000 0.600000 *MESH_FACENORMAL 1 0.800000 0.000000 0.600000
*MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
*MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
} }
*MESH_FACE_LIST { *MESH_FACE_LIST {
*MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
*MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
} }
*MESH_NUMTVERTEX 4 *MESH_NUMTVERTEX 4
*MESH_TVERTLIST { *MESH_TVERTLIST {
*MESH_TVERT 0 -1.000000 3.000000 1.000000 *MESH_TVERT 0 -1.000000 3.000000 1.000000
*MESH_TVERT 1 -1.000000 -1.000000 1.000000 *MESH_TVERT 1 -1.000000 -1.000000 1.000000
*MESH_TVERT 2 2.500000 3.000000 1.000000 *MESH_TVERT 2 2.500000 3.000000 1.000000
*MESH_TVERT 3 2.500000 -1.000000 1.000000 *MESH_TVERT 3 2.500000 -1.000000 1.000000
} }
*MESH_NUMTVFACES 2 *MESH_NUMTVFACES 2
*MESH_TFACELIST { *MESH_TFACELIST {
*MESH_TFACE 0 0 2 1 *MESH_TFACE 0 0 2 1
*MESH_TFACE 1 2 3 1 *MESH_TFACE 1 2 3 1
} }
} }
*PROP_MOTIONBLUR 0 *PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1 *PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1 *PROP_RECVSHADOW 1
*MATERIAL_REF 0 *MATERIAL_REF 0
} }