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No longer including JAPack in default Radiant builds. This is in order
to reduce the size of Windows Radiant builds by a factor of 2. JAPack can still be used, but must either be installed manually after a build is made, or it must be explicitly downloaded before the build. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@435 8a3a26a2-13c4-0310-b231-cf6edde360e5
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1 changed files with 2 additions and 2 deletions
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@ -33,7 +33,7 @@ class Config:
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# platforms for which to assemble a setup
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self.setup_platforms = [ 'local', 'x86', 'x64', 'win32' ]
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# paks to assemble in the setup
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self.setup_packs = [ 'Q3Pack', 'UrTPack', 'UFOAIPack', 'Q2WPack', 'JAPack', 'ReactionPack' ]
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self.setup_packs = [ 'Q3Pack', 'UrTPack', 'UFOAIPack', 'Q2WPack', 'ReactionPack' ]
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def __repr__( self ):
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return 'config: target=%s config=%s' % ( self.target_selected, self.config_selected )
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@ -259,7 +259,7 @@ class Config:
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def FetchGamePaks( self, path ):
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for pak in self.setup_packs:
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if ( pak == 'Q3Pack' or pak == 'UrTPack' or pak == 'UFOAIPack' or pak == 'Q2WPack' or pak == 'JAPack' or pak == 'ReactionPack' ):
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if ( pak == 'Q3Pack' or pak == 'UrTPack' or pak == 'UFOAIPack' or pak == 'Q2WPack' or pak == 'ReactionPack' ):
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svnurl = 'https://zerowing.idsoftware.com/svn/radiant.gamepacks/%s/trunk' % pak
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self.CheckoutOrUpdate( svnurl, os.path.join( path, 'installs', pak ) )
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