mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2025-01-10 03:51:18 +00:00
Add a filter for CONTENTS_MIST, with special love for common/fog and common/dust.
This allows mappers to quickly toggle large fog volumes in the camera view.
This commit is contained in:
parent
55995d2488
commit
112e118de1
5 changed files with 49 additions and 7 deletions
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@ -143,6 +143,7 @@ bfilter_t *FilterAddBase( bfilter_t *pFilter ){
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pFilter = FilterAddImpl( pFilter,1,0,"clip",EXCLUDE_CLIP,true );
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pFilter = FilterAddImpl( pFilter,1,0,"caulk",EXCLUDE_CAULK,true );
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pFilter = FilterAddImpl( pFilter,8,0,NULL,EXCLUDE_LIQUIDS,true );
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pFilter = FilterAddImpl( pFilter,8,0,NULL,EXCLUDE_MIST,true );
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pFilter = FilterAddImpl( pFilter,8,0,NULL,EXCLUDE_HINTSSKIPS,true );
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pFilter = FilterAddImpl( pFilter,8,0,NULL,EXCLUDE_TRANSLUCENT,true );
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pFilter = FilterAddImpl( pFilter,8,0,NULL,EXCLUDE_SKY,true );
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@ -236,7 +237,9 @@ bool FilterBrush( brush_t *pb ){
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}
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// if brush belongs to world entity or a brushmodel entity and is not a patch
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if ( ( strcmp( pb->owner->eclass->name, "worldspawn" ) == 0
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if ( ( !strcmp( pb->owner->eclass->name, "worldspawn" )
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|| !strcmp( pb->owner->eclass->name, "misc_fog")
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|| !strcmp( pb->owner->eclass->name, "misc_dust")
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|| !strncmp( pb->owner->eclass->name, "func", 4 )
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|| !strncmp( pb->owner->eclass->name, "trigger", 7 ) ) && !pb->patchBrush ) {
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bool filterbrush = false;
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@ -309,9 +312,14 @@ bool FilterBrush( brush_t *pb ){
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if ( f->texdef.contents & CONTENTS_WINDOW ) {
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filterbrush = true;
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}
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if ( f->texdef.flags & (SURF_TRANS33 | SURF_TRANS66 | SURF_ALPHA_TEST) ) {
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if ( f->texdef.flags & (SURF_TRANS33 | SURF_TRANS66) ) {
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filterbrush = true;
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}
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if ( g_pGameDescription->mGameFile == "quetoo.game" ) {
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if (f->texdef.flags & ( SURF_TRANS100 | SURF_ALPHA_TEST )) {
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filterbrush = true;
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}
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}
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if ( strstr( f->pShader->getName(), "glass" ) ||
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strstr( f->pShader->getName(), "window" ) ) {
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filterbrush = true;
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@ -325,6 +333,17 @@ bool FilterBrush( brush_t *pb ){
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filterbrush = true;
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}
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break;
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case EXCLUDE_MIST:
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if ( f->texdef.contents & CONTENTS_MIST ) {
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filterbrush = true;
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}
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if ( strstr( f->pShader->getName(), "common/fog" ) ) {
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filterbrush = true;
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}
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if ( strstr( f->pShader->getName(), "common/dust" ) ) {
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filterbrush = true;
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}
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break;
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}
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}
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@ -272,11 +272,12 @@ SCommandInfo g_Commands[] =
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{"FilterTranslucent", GDK_KEY_4, RAD_ALT, ID_FILTER_TRANSLUCENT, "menu_filter_translucent"},
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{"FilterLiquids", '5', RAD_ALT, ID_FILTER_LIQUIDS, "menu_filter_liquids"},
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{"FilterLiquids", GDK_KEY_5, RAD_ALT, ID_FILTER_LIQUIDS, "menu_filter_liquids"},
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{"FilterMist", GDK_KEY_M, RAD_ALT, ID_FILTER_MIST, "menu_filter_mist"},
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{"FilterCaulk", '6', RAD_ALT, ID_FILTER_CAULK, "menu_filter_caulk"},
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{"FilterCaulk", GDK_KEY_6, RAD_ALT, ID_FILTER_CAULK, "menu_filter_caulk"},
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{"FilterClips", '7', RAD_ALT, ID_FILTER_CLIPS, "menu_filter_clips"},
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{"FilterClips", GDK_KEY_7, RAD_ALT, ID_FILTER_CLIPS, "menu_filter_clips"},
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{"FilterBotClips", GDK_KEY_M, RAD_ALT, ID_FILTER_BOTCLIPS, "menu_filter_botclips"},
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{"FilterBotClips", GDK_KEY_B, RAD_ALT, ID_FILTER_BOTCLIPS, "menu_filter_botclips"},
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{"FilterPaths", '8', RAD_ALT, ID_FILTER_PATHS, "menu_filter_paths"},
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{"FilterPaths", GDK_KEY_8, RAD_ALT, ID_FILTER_PATHS, "menu_filter_paths"},
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{"FilterClusterportals", '9', RAD_ALT, ID_FILTER_CLUSTERPORTALS, "menu_filter_clusterportals"},
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@ -287,7 +288,7 @@ SCommandInfo g_Commands[] =
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{"FilterDetails", GDK_KEY_D, RAD_CONTROL, ID_FILTER_DETAILS, "menu_filter_details"},
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{"FilterStructural", GDK_KEY_D, RAD_CONTROL | RAD_SHIFT, ID_FILTER_STRUCTURAL, "menu_filter_structural"},
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{"FilterHintsSkips", GDK_KEY_H, RAD_CONTROL, ID_FILTER_HINTSSKIPS, "menu_filter_hintsskips"},
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{"FilterHintsSky", GDK_KEY_S, RAD_ALT, ID_FILTER_SKY, "menu_filter_sky"},
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{"FilterSky", GDK_KEY_S, RAD_ALT, ID_FILTER_SKY, "menu_filter_sky"},
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{"FilterModels", GDK_KEY_M, RAD_SHIFT, ID_FILTER_MODELS, "menu_filter_models"},
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{"FilterTriggers", GDK_KEY_T, RAD_CONTROL | RAD_SHIFT, ID_FILTER_TRIGGERS, "menu_filter_triggers"},
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{"LoadPointfile", GDK_KEY_L, RAD_SHIFT, ID_FILE_POINTFILE, "menu_load_pointfile"},
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@ -655,6 +656,7 @@ gint HandleCommand( GtkWidget *widget, gpointer data ){
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case ID_FILTER_SKY: g_pParentWnd->OnFilterSky(); break;
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case ID_FILTER_LIGHTS: g_pParentWnd->OnFilterLights(); break;
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case ID_FILTER_LIQUIDS: g_pParentWnd->OnFilterLiquids(); break;
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case ID_FILTER_MIST: g_pParentWnd->OnFilterMist(); break;
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case ID_FILTER_MODELS: g_pParentWnd->OnFilterModels(); break;
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case ID_FILTER_PATCHES: g_pParentWnd->OnFilterPatches(); break;
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case ID_FILTER_TRANSLUCENT: g_pParentWnd->OnFilterTranslucent(); break;
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@ -1134,6 +1136,7 @@ void MainFrame::create_main_menu( GtkWidget *window, GtkWidget *vbox ){
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Entities" ), G_CALLBACK( HandleCommand ), ID_FILTER_ENTITIES, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Translucent" ), G_CALLBACK( HandleCommand ), ID_FILTER_TRANSLUCENT, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Liquids" ), G_CALLBACK( HandleCommand ), ID_FILTER_LIQUIDS, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Mist" ), G_CALLBACK( HandleCommand ), ID_FILTER_MIST, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Sky" ), G_CALLBACK( HandleCommand ), ID_FILTER_SKY, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Caulk" ), G_CALLBACK( HandleCommand ), ID_FILTER_CAULK, FALSE );
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create_check_menu_item_with_mnemonic( menu_in_menu, _( "Clips" ), G_CALLBACK( HandleCommand ), ID_FILTER_CLIPS, FALSE );
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@ -3978,6 +3981,9 @@ void MainFrame::SetButtonMenuStates(){
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_liquids" ) );
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ),
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( g_qeglobals.d_savedinfo.exclude & EXCLUDE_LIQUIDS ) != 0 );
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_mist" ) );
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ),
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( g_qeglobals.d_savedinfo.exclude & EXCLUDE_MIST ) != 0 );
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_caulk" ) );
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ),
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( g_qeglobals.d_savedinfo.exclude & EXCLUDE_CAULK ) != 0 );
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@ -4020,6 +4026,7 @@ void MainFrame::SetButtonMenuStates(){
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_triggers" ) );
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ),
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( g_qeglobals.d_savedinfo.exclude & EXCLUDE_TRIGGERS ) != 0 );
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_toggle_lock" ) );
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ), ( g_PrefsDlg.m_bTextureLock ) ? TRUE : FALSE );
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item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_toggle_rotatelock" ) );
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@ -7759,6 +7766,20 @@ void MainFrame::OnFilterLiquids(){
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Sys_UpdateWindows( W_XY | W_CAMERA );
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}
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void MainFrame::OnFilterMist(){
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GtkWidget *item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_mist" ) );
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g_bIgnoreCommands++;
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if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_MIST ) & EXCLUDE_MIST ) {
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ), TRUE );
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}
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else{
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gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM( item ), FALSE );
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}
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g_bIgnoreCommands--;
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PerformFiltering();
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Sys_UpdateWindows( W_XY | W_CAMERA );
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}
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void MainFrame::OnFilterModels(){
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GtkWidget *item = GTK_WIDGET( g_object_get_data( G_OBJECT( m_pWidget ), "menu_filter_models" ) );
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g_bIgnoreCommands++;
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@ -403,6 +403,7 @@ struct SKeyInfo
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#define ID_FILTER_STRUCTURAL 40226
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#define ID_FILTER_BOTCLIPS 40227
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#define ID_FILTER_SKY 40228
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#define ID_FILTER_MIST 40229
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#define ID_CURVE_REDISPERSE_INTERMEDIATE_COLS 40230
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#define ID_CURVE_REDISPERSE_INTERMEDIATE_ROWS 40231
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@ -894,6 +895,7 @@ void OnFilterEntities();
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void OnFilterHintsskips();
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void OnFilterLights();
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void OnFilterLiquids();
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void OnFilterMist();
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void OnFilterModels();
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void OnFilterPatches();
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void OnFilterTranslucent();
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@ -85,6 +85,7 @@
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#define EXCLUDE_STRUCTURAL 0x00020000
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#define EXCLUDE_BOTCLIP 0x00040000
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#define EXCLUDE_SKY 0x00080000
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#define EXCLUDE_MIST 0x00100000
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#define INCLUDE_EASY 0x00000001
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#define INCLUDE_NORMAL 0x00000002
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@ -408,14 +408,13 @@ typedef struct texinfo_s
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#define SURF_LIGHT 0x1 // value will hold the light strength
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#define SURF_SLICK 0x2 // effects game physics
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#define SURF_SKY 0x4 // don't draw, but add to skybox
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#define SURF_WARP 0x8 // turbulent water warp
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#define SURF_TRANS33 0x10
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#define SURF_TRANS66 0x20
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#define SURF_FLOWING 0x40 // scroll towards angle
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#define SURF_TRANS100 0x40 // quetoo provides texture alpha via overriding SURF_FLOWING
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#define SURF_NODRAW 0x80 // don't bother referencing the texture
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#define SURF_HINT 0x100
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#define SURF_SKIP 0x200
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