gtkradiant/radiant/plugin.cpp

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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "plugin.h"
#include "debugging/debugging.h"
#include "qerplugin.h"
#include "ifilesystem.h"
#include "ishaders.h"
#include "ientity.h"
#include "ieclass.h"
#include "irender.h"
#include "iscenegraph.h"
#include "iselection.h"
#include "ifilter.h"
#include "iscriplib.h"
#include "igl.h"
#include "iundo.h"
#include "itextures.h"
#include "ireference.h"
#include "ifiletypes.h"
#include "preferencesystem.h"
#include "ibrush.h"
#include "ipatch.h"
#include "iimage.h"
#include "itoolbar.h"
#include "iplugin.h"
#include "imap.h"
#include "namespace.h"
#include "gtkutil/messagebox.h"
#include "gtkutil/filechooser.h"
#include "maplib.h"
#include "error.h"
#include "map.h"
#include "qe3.h"
#include "entityinspector.h"
#include "entitylist.h"
#include "points.h"
#include "gtkmisc.h"
#include "texwindow.h"
#include "mainframe.h"
#include "build.h"
#include "mru.h"
#include "multimon.h"
#include "surfacedialog.h"
#include "groupdialog.h"
#include "patchdialog.h"
#include "camwindow.h"
#include "watchbsp.h"
#include "xywindow.h"
#include "entity.h"
#include "select.h"
#include "preferences.h"
#include "autosave.h"
#include "plugintoolbar.h"
#include "findtexturedialog.h"
#include "nullmodel.h"
#include "grid.h"
#include "modulesystem/modulesmap.h"
#include "modulesystem/singletonmodule.h"
#include "generic/callback.h"
const char* GameDescription_getKeyValue(const char* key)
{
return g_pGameDescription->getKeyValue(key);
}
const char* GameDescription_getRequiredKeyValue(const char* key)
{
return g_pGameDescription->getRequiredKeyValue(key);
}
const char* mapname_get()
{
return Map_Name(g_map);
}
class RadiantCoreAPI
{
_QERFuncTable_1 m_radiantcore;
public:
typedef _QERFuncTable_1 Type;
STRING_CONSTANT(Name, "*");
RadiantCoreAPI()
{
m_radiantcore.getEnginePath = &EnginePath_get;
m_radiantcore.getAppPath = &AppPath_get;
m_radiantcore.getGameToolsPath = &GameToolsPath_get;
m_radiantcore.getSettingsPath = &SettingsPath_get;
m_radiantcore.getGameName = &gamename_get;
m_radiantcore.getGameMode = &gamemode_get;
m_radiantcore.getMapName = &mapname_get;
m_radiantcore.getGameDescriptionKeyValue = &GameDescription_getKeyValue;
m_radiantcore.getRequiredGameDescriptionKeyValue = &GameDescription_getRequiredKeyValue;
m_radiantcore.attachGameToolsPathObserver = Radiant_attachGameToolsPathObserver;
m_radiantcore.detachGameToolsPathObserver = Radiant_detachGameToolsPathObserver;
m_radiantcore.attachEnginePathObserver = Radiant_attachEnginePathObserver;
m_radiantcore.detachEnginePathObserver = Radiant_detachEnginePathObserver;
m_radiantcore.attachGameNameObserver = Radiant_attachGameNameObserver;
m_radiantcore.detachGameNameObserver = Radiant_detachGameNameObserver;
m_radiantcore.attachGameModeObserver = Radiant_attachGameModeObserver;
m_radiantcore.detachGameModeObserver = Radiant_detachGameModeObserver;
m_radiantcore.m_pfnMessageBox = &gtk_MessageBox;
m_radiantcore.m_pfnFileDialog = &file_dialog;
m_radiantcore.m_pfnColorDialog = &color_dialog;
m_radiantcore.m_pfnDirDialog = &dir_dialog;
m_radiantcore.m_pfnNewImage = &new_plugin_image;
}
_QERFuncTable_1* getTable()
{
return &m_radiantcore;
}
};
typedef SingletonModule<RadiantCoreAPI> RadiantCoreModule;
typedef Static<RadiantCoreModule> StaticRadiantCoreModule;
StaticRegisterModule staticRegisterRadiantCore(StaticRadiantCoreModule::instance());
class RadiantDependencies :
public GlobalRadiantModuleRef,
public GlobalFileSystemModuleRef,
public GlobalEntityModuleRef,
public GlobalShadersModuleRef,
public GlobalBrushModuleRef,
public GlobalSceneGraphModuleRef,
public GlobalShaderCacheModuleRef,
public GlobalFiletypesModuleRef,
public GlobalSelectionModuleRef,
public GlobalReferenceModuleRef,
public GlobalOpenGLModuleRef,
public GlobalEntityClassManagerModuleRef,
public GlobalUndoModuleRef,
public GlobalScripLibModuleRef,
public GlobalNamespaceModuleRef
{
ImageModulesRef m_image_modules;
MapModulesRef m_map_modules;
ToolbarModulesRef m_toolbar_modules;
PluginModulesRef m_plugin_modules;
public:
RadiantDependencies() :
GlobalEntityModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("entities")),
GlobalShadersModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("shaders")),
GlobalBrushModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("brushtypes")),
GlobalEntityClassManagerModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("entityclass")),
m_image_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("texturetypes")),
m_map_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("maptypes")),
m_toolbar_modules("*"),
m_plugin_modules("*")
{
}
ImageModules& getImageModules()
{
return m_image_modules.get();
}
MapModules& getMapModules()
{
return m_map_modules.get();
}
ToolbarModules& getToolbarModules()
{
return m_toolbar_modules.get();
}
PluginModules& getPluginModules()
{
return m_plugin_modules.get();
}
};
class Radiant : public TypeSystemRef
{
public:
Radiant()
{
Preferences_Init();
GlobalFiletypes().addType("sound", "wav", filetype_t("PCM sound files", "*.wav"));
Selection_construct();
HomePaths_Construct();
VFS_Construct();
Grid_construct();
MultiMon_Construct();
MRU_Construct();
Pointfile_Construct();
GLWindow_Construct();
BuildMenu_Construct();
Map_Construct();
EntityList_Construct();
MainFrame_Construct();
GroupDialog_Construct();
SurfaceInspector_Construct();
PatchInspector_Construct();
CamWnd_Construct();
XYWindow_Construct();
BuildMonitor_Construct();
TextureBrowser_Construct();
Entity_Construct();
Autosave_Construct();
EntityInspector_construct();
FindTextureDialog_Construct();
NullModel_construct();
MapRoot_construct();
EnginePath_verify();
EnginePath_Realise();
}
~Radiant()
{
EnginePath_Unrealise();
MapRoot_destroy();
NullModel_destroy();
FindTextureDialog_Destroy();
EntityInspector_destroy();
Autosave_Destroy();
Entity_Destroy();
TextureBrowser_Destroy();
BuildMonitor_Destroy();
XYWindow_Destroy();
CamWnd_Destroy();
PatchInspector_Destroy();
SurfaceInspector_Destroy();
GroupDialog_Destroy();
MainFrame_Destroy();
EntityList_Destroy();
Map_Destroy();
BuildMenu_Destroy();
GLWindow_Destroy();
Pointfile_Destroy();
MRU_Destroy();
MultiMon_Destroy();
Grid_destroy();
VFS_Destroy();
HomePaths_Destroy();
Selection_destroy();
}
};
namespace
{
bool g_RadiantInitialised = false;
RadiantDependencies* g_RadiantDependencies;
Radiant* g_Radiant;
}
bool Radiant_Construct(ModuleServer& server)
{
GlobalModuleServer::instance().set(server);
StaticModuleRegistryList().instance().registerModules();
g_RadiantDependencies = new RadiantDependencies();
g_RadiantInitialised = !server.getError();
if(g_RadiantInitialised)
{
g_Radiant = new Radiant;
}
return g_RadiantInitialised;
}
void Radiant_Destroy()
{
if(g_RadiantInitialised)
{
delete g_Radiant;
}
delete g_RadiantDependencies;
}
ImageModules& Radiant_getImageModules()
{
return g_RadiantDependencies->getImageModules();
}
MapModules& Radiant_getMapModules()
{
return g_RadiantDependencies->getMapModules();
}
ToolbarModules& Radiant_getToolbarModules()
{
return g_RadiantDependencies->getToolbarModules();
}
PluginModules& Radiant_getPluginModules()
{
return g_RadiantDependencies->getPluginModules();
}