gtkradiant/plugins/map/write.cpp

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// writes quake3 map format from internal objects
//
static int g_count_entities;
static int g_count_brushes;
#include "plugin.h"
extern int g_MapVersion;
void Float_Write( float data, IDataStream *out ){
if ( data == (int)data ) {
out->printf( "%i ", (int)data );
}
else{
out->printf( "%f ", data );
}
}
void Patch_Write( patchMesh_t *pPatch, IDataStream *out ){
int i, j;
const char *str;
// write shader name and matrix dimensions
str = pPatch->pShader->getName();
if ( strchr( str, ' ' ) ) {
Sys_FPrintf( SYS_WRN, "WARNING: Patch_Write: shader names with spaces are not allowed, ignoring '%s'\n", str );
str = SHADER_NOT_FOUND;
}
if ( !strncmp( str, "textures/", 9 ) ) {
str += 9;
}
out->printf( "patchDef2\n{\n%s\n( %i %i 0 0 0 )\n",
str, pPatch->width, pPatch->height );
// write matrix
out->printf( "(\n" );
for ( i = 0; i < pPatch->width; i++ )
{
out->printf( "( " );
for ( j = 0; j < pPatch->height; j++ )
{
out->printf( "( " );
Float_Write( pPatch->ctrl[i][j].xyz[0], out );
Float_Write( pPatch->ctrl[i][j].xyz[1], out );
Float_Write( pPatch->ctrl[i][j].xyz[2], out );
Float_Write( pPatch->ctrl[i][j].st[0], out );
Float_Write( pPatch->ctrl[i][j].st[1], out );
out->printf( ") " );
}
out->printf( ")\n" );
}
out->printf( ")\n}\n" );
}
void Face_Write( face_t *face, IDataStream *out, bool bAlternateTexdef = false ){
int i, j;
const char *str;
// write planepts
for ( i = 0; i < 3; i++ )
{
out->printf( "( " );
for ( j = 0; j < 3; j++ )
{
Float_Write( face->planepts[i][j], out );
}
out->printf( ") " );
}
if ( bAlternateTexdef ) {
// write alternate texdef
out->printf( "( ( " );
for ( i = 0; i < 3; i++ )
Float_Write( face->brushprimit_texdef.coords[0][i], out );
out->printf( ") ( " );
for ( i = 0; i < 3; i++ )
Float_Write( face->brushprimit_texdef.coords[1][i], out );
out->printf( ") ) " );
}
// write shader name
str = face->texdef.GetName();
if ( strchr( str, ' ' ) ) {
Sys_FPrintf( SYS_WRN, "WARNING: Face_Write: shader names with spaces are not allowed, ignoring '%s'\n", str );
str = SHADER_NOT_FOUND;
}
if ( !strncmp( str, "textures/", 9 ) ) {
str += 9;
}
// Strip all remaining paths.
// FIXME: Hydra - this is actually a HalfLife specific bit, not Q2 map format specific.
if ( g_MapVersion == MAPVERSION_HL ) {
char *pos;
while ( ( pos = (char*)strchr( str, '/' ) ) != NULL ) {
str = pos + 1; // to speed optimize, change the "while" to an "if"
}
}
out->printf( "%s ", str );
if ( !bAlternateTexdef ) {
// write texdef
out->printf( "%i %i %i %f %f ",
(int)face->texdef.shift[0],
(int)face->texdef.shift[1],
(int)face->texdef.rotate,
face->texdef.scale[0],
face->texdef.scale[1] );
}
if ( g_MapVersion == MAPVERSION_Q3 ) {
// write surface flags
out->printf( "%i %i %i\n",
face->texdef.contents,
face->texdef.flags,
face->texdef.value );
}
if ( ( g_MapVersion == MAPVERSION_HL ) || ( g_MapVersion == MAPVERSION_Q2 ) ) {
// write surface flags if non-zero values.
if ( face->texdef.contents || face->texdef.flags || face->texdef.value ) {
out->printf( "%i %i %i\n",
face->texdef.contents,
face->texdef.flags,
face->texdef.value );
}
else
{
out->printf( "\n" );
}
}
}
void Primitive_Write( brush_t *pBrush, IDataStream *out ){
if ( ( g_MapVersion == MAPVERSION_Q2 ) && ( pBrush->patchBrush ) ) {
Sys_FPrintf( SYS_WRN, "WARNING: Primitive_Write: Patches are not supported in Quake2, ignoring Brush %d\n", g_count_brushes++ );
}
else
{
out->printf( "// brush %i\n", g_count_brushes++ );
out->printf( "{\n" );
if ( pBrush->patchBrush ) {
Patch_Write( pBrush->pPatch, out );
}
else if ( pBrush->bBrushDef ) {
out->printf( "brushDef\n{\n" );
for ( face_t *face = pBrush->brush_faces; face != NULL; face = face->next )
Face_Write( face, out, true );
out->printf( "}\n" );
}
else{
for ( face_t *face = pBrush->brush_faces; face != NULL; face = face->next )
Face_Write( face, out );
}
out->printf( "}\n" );
}
}
void Entity_Write( entity_t *pEntity, IDataStream *out ){
epair_t *pEpair;
CPtrArray *brushes = (CPtrArray*)pEntity->pData;
out->printf( "// entity %i\n", g_count_entities++ );
out->printf( "{\n" );
for ( pEpair = pEntity->epairs; pEpair != NULL; pEpair = pEpair->next )
out->printf( "\"%s\" \"%s\"\n", pEpair->key, pEpair->value );
g_count_brushes = 0;
for ( int i = 0; i < brushes->GetSize(); i++ )
Primitive_Write( (brush_t*)brushes->GetAt( i ), out );
out->printf( "}\n" );
}
void Map_Write( CPtrArray *map, IDataStream *out ){
g_count_entities = 0;
for ( int i = 0; i < map->GetSize(); i++ )
Entity_Write( (entity_t*)map->GetAt( i ), out );
}
void Map_WriteQ3( CPtrArray *map, IDataStream *out ){
g_MapVersion = MAPVERSION_Q3;
Map_Write( map,out );
}
void Map_WriteHL( CPtrArray *map, IDataStream *out ){
g_MapVersion = MAPVERSION_HL;
Map_Write( map,out );
}
void Map_WriteQ2( CPtrArray *map, IDataStream *out ){
g_MapVersion = MAPVERSION_Q2;
Map_Write( map,out );
}