gtkradiant/libs/l_net/l_net.h

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//====================================================================
//
// Name: l_net.h
// Function: -
// Programmer: MrElusive
// Last update: TTimo: cross-platform version, l_net library
// Tab size: 2
// Notes:
//====================================================================
//++timo FIXME: the l_net code understands that as the max size for the netmessage_s structure
// we have defined unsigned char data[MAX_NETMESSAGE] in netmessage_s but actually it cannot be filled completely
// we need to introduce a new #define and adapt to data[MAX_NETBUFFER]
#define MAX_NETMESSAGE 1024
#define MAX_NETADDRESS 32
#ifdef __cplusplus
extern "C" {
#endif
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
typedef enum { qfalse, qtrue } qboolean;
typedef unsigned char byte;
#endif
typedef struct address_s
{
char ip[MAX_NETADDRESS];
} address_t;
typedef struct sockaddr_s
{
short sa_family;
unsigned char sa_data[14];
} sockaddr_t;
typedef struct netmessage_s
{
unsigned char data[MAX_NETMESSAGE];
int size;
int read;
int readoverflow;
} netmessage_t;
typedef struct socket_s
{
int socket; //socket number
sockaddr_t addr; //socket address
netmessage_t msg; //current message being read
int remaining; //remaining bytes to read for the current message
struct socket_s *prev, *next; //prev and next socket in a list
} socket_t;
//compare addresses
int Net_AddressCompare(address_t *addr1, address_t *addr2);
//gives the address of a socket
void Net_SocketToAddress(socket_t *sock, address_t *address);
//converts a string to an address
void Net_StringToAddress(char *string, address_t *address);
//set the address ip port
void Net_SetAddressPort(address_t *address, int port);
//send a message to the given socket
int Net_Send(socket_t *sock, netmessage_t *msg);
//recieve a message from the given socket
int Net_Receive(socket_t *sock, netmessage_t *msg);
//connect to a host
// NOTE: port is the localhost port, usually 0
// ex: Net_Connect( "192.168.0.1:39000", 0 )
socket_t *Net_Connect(address_t *address, int port);
//disconnect from a host
void Net_Disconnect(socket_t *sock);
//returns the local address
void Net_MyAddress(address_t *address);
//listen at the given port
socket_t *Net_ListenSocket(int port);
//accept new connections at the given socket
socket_t *Net_Accept(socket_t *sock);
//setup networking
int Net_Setup(void);
//shutdown networking
void Net_Shutdown(void);
//message handling
void NMSG_Clear(netmessage_t *msg);
void NMSG_WriteChar(netmessage_t *msg, int c);
void NMSG_WriteByte(netmessage_t *msg, int c);
void NMSG_WriteShort(netmessage_t *msg, int c);
void NMSG_WriteLong(netmessage_t *msg, int c);
void NMSG_WriteFloat(netmessage_t *msg, float c);
void NMSG_WriteString(netmessage_t *msg, char *string);
void NMSG_ReadStart(netmessage_t *msg);
int NMSG_ReadChar(netmessage_t *msg);
int NMSG_ReadByte(netmessage_t *msg);
int NMSG_ReadShort(netmessage_t *msg);
int NMSG_ReadLong(netmessage_t *msg);
float NMSG_ReadFloat(netmessage_t *msg);
char *NMSG_ReadString(netmessage_t *msg);
//++timo FIXME: the WINS_ things are not necessary, they can be made portable arther easily
char *WINS_ErrorMessage(int error);
#ifdef __cplusplus
}
#endif