GtkRadiant is an open-source, cross-platform level editor for id Tech based games. It comes with some map compilers and data authoring tools.
Downloads
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Ready-to-use GtkRadiant packages are available on the [Downloads page](http://icculus.org/gtkradiant/downloads.html) on GtkRadiant's website. Some [installation instruction](https://icculus.org/gtkradiant/installation.html) may be useful.
You can find more complete instructions to build on Windows [there](https://icculus.org/gtkradiant/documentation/windows_compile_guide/) and to build on Mac OS [there](apple/README.md).
# only build the q3map2 map compiler and the q3data tool
scons target="q3map2,q3data"
```
Level editor binary (`radiant`) and tools (like `q3map2`) will be found in `install/` directory.
The build process automatically fetches gamepacks.
Getting in touch
----------------
The [#radiant channel at QuakeNet](https://webchat.quakenet.org/?channels=radiant) is the official GtkRadiant IRC channel. Come and chat about level design, development or bugs, you're welcome. Bugs can be submitted on the [GitHub issue tracker](https://github.com/TTimo/GtkRadiant/issues).
Legal
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GtkRadiant source code is copyrighted by [id Software, Inc](http://idsoftware.com/) and various contributors and protected by the [General Public License v2](GPL).