gtkradiant/tools/quake3/q3map2/portals.c

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
----------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* marker */
#define PORTALS_C
/* dependencies */
#include "q3map2.h"
/* ydnar: to fix broken portal windings */
extern qboolean FixWinding( winding_t *w );
int c_active_portals;
int c_peak_portals;
int c_boundary;
int c_boundary_sides;
/*
===========
AllocPortal
===========
*/
portal_t *AllocPortal (void)
{
portal_t *p;
if (numthreads == 1)
c_active_portals++;
if (c_active_portals > c_peak_portals)
c_peak_portals = c_active_portals;
p = safe_malloc (sizeof(portal_t));
memset (p, 0, sizeof(portal_t));
return p;
}
void FreePortal (portal_t *p)
{
if (p->winding)
FreeWinding (p->winding);
if (numthreads == 1)
c_active_portals--;
free (p);
}
/*
PortalPassable
returns true if the portal has non-opaque leafs on both sides
*/
qboolean PortalPassable( portal_t *p )
{
/* is this to global outside leaf? */
if( !p->onnode )
return qfalse;
/* this should never happen */
if( p->nodes[ 0 ]->planenum != PLANENUM_LEAF ||
p->nodes[ 1 ]->planenum != PLANENUM_LEAF )
Error( "Portal_EntityFlood: not a leaf" );
/* ydnar: added antiportal to supress portal generation for visibility blocking */
if( p->compileFlags & C_ANTIPORTAL )
return qfalse;
/* both leaves on either side of the portal must be passable */
if( p->nodes[ 0 ]->opaque == qfalse && p->nodes[ 1 ]->opaque == qfalse )
return qtrue;
/* otherwise this isn't a passable portal */
return qfalse;
}
int c_tinyportals;
int c_badportals; /* ydnar */
/*
=============
AddPortalToNodes
=============
*/
void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
{
if (p->nodes[0] || p->nodes[1])
Error ("AddPortalToNode: allready included");
p->nodes[0] = front;
p->next[0] = front->portals;
front->portals = p;
p->nodes[1] = back;
p->next[1] = back->portals;
back->portals = p;
}
/*
=============
RemovePortalFromNode
=============
*/
void RemovePortalFromNode (portal_t *portal, node_t *l)
{
portal_t **pp, *t;
// remove reference to the current portal
pp = &l->portals;
while (1)
{
t = *pp;
if (!t)
Error ("RemovePortalFromNode: portal not in leaf");
if ( t == portal )
break;
if (t->nodes[0] == l)
pp = &t->next[0];
else if (t->nodes[1] == l)
pp = &t->next[1];
else
Error ("RemovePortalFromNode: portal not bounding leaf");
}
if (portal->nodes[0] == l)
{
*pp = portal->next[0];
portal->nodes[0] = NULL;
}
else if (portal->nodes[1] == l)
{
*pp = portal->next[1];
portal->nodes[1] = NULL;
}
}
//============================================================================
void PrintPortal (portal_t *p)
{
int i;
winding_t *w;
w = p->winding;
for (i=0 ; i<w->numpoints ; i++)
Sys_Printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
, w->p[i][1], w->p[i][2]);
}
/*
================
MakeHeadnodePortals
The created portals will face the global outside_node
================
*/
#define SIDESPACE 8
void MakeHeadnodePortals (tree_t *tree)
{
vec3_t bounds[2];
int i, j, n;
portal_t *p, *portals[6];
plane_t bplanes[6], *pl;
node_t *node;
node = tree->headnode;
// pad with some space so there will never be null volume leafs
for (i=0 ; i<3 ; i++)
{
bounds[0][i] = tree->mins[i] - SIDESPACE;
bounds[1][i] = tree->maxs[i] + SIDESPACE;
if ( bounds[0][i] >= bounds[1][i] ) {
Error( "Backwards tree volume" );
}
}
tree->outside_node.planenum = PLANENUM_LEAF;
tree->outside_node.brushlist = NULL;
tree->outside_node.portals = NULL;
tree->outside_node.opaque = qfalse;
for (i=0 ; i<3 ; i++)
for (j=0 ; j<2 ; j++)
{
n = j*3 + i;
p = AllocPortal ();
portals[n] = p;
pl = &bplanes[n];
memset (pl, 0, sizeof(*pl));
if (j)
{
pl->normal[i] = -1;
pl->dist = -bounds[j][i];
}
else
{
pl->normal[i] = 1;
pl->dist = bounds[j][i];
}
p->plane = *pl;
p->winding = BaseWindingForPlane (pl->normal, pl->dist);
AddPortalToNodes (p, node, &tree->outside_node);
}
// clip the basewindings by all the other planes
for (i=0 ; i<6 ; i++)
{
for (j=0 ; j<6 ; j++)
{
if (j == i)
continue;
ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
}
}
}
//===================================================
/*
================
BaseWindingForNode
================
*/
#define BASE_WINDING_EPSILON 0.001
#define SPLIT_WINDING_EPSILON 0.001
winding_t *BaseWindingForNode (node_t *node)
{
winding_t *w;
node_t *n;
plane_t *plane;
vec3_t normal;
vec_t dist;
w = BaseWindingForPlane (mapplanes[node->planenum].normal
, mapplanes[node->planenum].dist);
// clip by all the parents
for (n=node->parent ; n && w ; )
{
plane = &mapplanes[n->planenum];
if (n->children[0] == node)
{ // take front
ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
}
else
{ // take back
VectorSubtract (vec3_origin, plane->normal, normal);
dist = -plane->dist;
ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON);
}
node = n;
n = n->parent;
}
return w;
}
//============================================================
/*
==================
MakeNodePortal
create the new portal by taking the full plane winding for the cutting plane
and clipping it by all of parents of this node
==================
*/
void MakeNodePortal (node_t *node)
{
portal_t *new_portal, *p;
winding_t *w;
vec3_t normal;
float dist;
int side;
w = BaseWindingForNode (node);
// clip the portal by all the other portals in the node
for (p = node->portals ; p && w; p = p->next[side])
{
if (p->nodes[0] == node)
{
side = 0;
VectorCopy (p->plane.normal, normal);
dist = p->plane.dist;
}
else if (p->nodes[1] == node)
{
side = 1;
VectorSubtract (vec3_origin, p->plane.normal, normal);
dist = -p->plane.dist;
}
else
Error ("CutNodePortals_r: mislinked portal");
ChopWindingInPlace (&w, normal, dist, CLIP_EPSILON);
}
if (!w)
{
return;
}
/* ydnar: adding this here to fix degenerate windings */
#if 0
if( FixWinding( w ) == qfalse )
{
c_badportals++;
FreeWinding( w );
return;
}
#endif
if (WindingIsTiny (w))
{
c_tinyportals++;
FreeWinding (w);
return;
}
new_portal = AllocPortal ();
new_portal->plane = mapplanes[node->planenum];
new_portal->onnode = node;
new_portal->winding = w;
new_portal->compileFlags = node->compileFlags;
AddPortalToNodes (new_portal, node->children[0], node->children[1]);
}
/*
==============
SplitNodePortals
Move or split the portals that bound node so that the node's
children have portals instead of node.
==============
*/
void SplitNodePortals (node_t *node)
{
portal_t *p, *next_portal, *new_portal;
node_t *f, *b, *other_node;
int side;
plane_t *plane;
winding_t *frontwinding, *backwinding;
plane = &mapplanes[node->planenum];
f = node->children[0];
b = node->children[1];
for (p = node->portals ; p ; p = next_portal)
{
if (p->nodes[0] == node)
side = 0;
else if (p->nodes[1] == node)
side = 1;
else
Error ("SplitNodePortals: mislinked portal");
next_portal = p->next[side];
other_node = p->nodes[!side];
RemovePortalFromNode (p, p->nodes[0]);
RemovePortalFromNode (p, p->nodes[1]);
//
// cut the portal into two portals, one on each side of the cut plane
//
ClipWindingEpsilon (p->winding, plane->normal, plane->dist,
SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);
if (frontwinding && WindingIsTiny(frontwinding))
{
if (!f->tinyportals)
VectorCopy(frontwinding->p[0], f->referencepoint);
f->tinyportals++;
if (!other_node->tinyportals)
VectorCopy(frontwinding->p[0], other_node->referencepoint);
other_node->tinyportals++;
FreeWinding (frontwinding);
frontwinding = NULL;
c_tinyportals++;
}
if (backwinding && WindingIsTiny(backwinding))
{
if (!b->tinyportals)
VectorCopy(backwinding->p[0], b->referencepoint);
b->tinyportals++;
if (!other_node->tinyportals)
VectorCopy(backwinding->p[0], other_node->referencepoint);
other_node->tinyportals++;
FreeWinding (backwinding);
backwinding = NULL;
c_tinyportals++;
}
if (!frontwinding && !backwinding)
{ // tiny windings on both sides
continue;
}
if (!frontwinding)
{
FreeWinding (backwinding);
if (side == 0)
AddPortalToNodes (p, b, other_node);
else
AddPortalToNodes (p, other_node, b);
continue;
}
if (!backwinding)
{
FreeWinding (frontwinding);
if (side == 0)
AddPortalToNodes (p, f, other_node);
else
AddPortalToNodes (p, other_node, f);
continue;
}
// the winding is split
new_portal = AllocPortal ();
*new_portal = *p;
new_portal->winding = backwinding;
FreeWinding (p->winding);
p->winding = frontwinding;
if (side == 0)
{
AddPortalToNodes (p, f, other_node);
AddPortalToNodes (new_portal, b, other_node);
}
else
{
AddPortalToNodes (p, other_node, f);
AddPortalToNodes (new_portal, other_node, b);
}
}
node->portals = NULL;
}
/*
================
CalcNodeBounds
================
*/
void CalcNodeBounds (node_t *node)
{
portal_t *p;
int s;
int i;
// calc mins/maxs for both leafs and nodes
ClearBounds (node->mins, node->maxs);
for (p = node->portals ; p ; p = p->next[s])
{
s = (p->nodes[1] == node);
for (i=0 ; i<p->winding->numpoints ; i++)
AddPointToBounds (p->winding->p[i], node->mins, node->maxs);
}
}
/*
==================
MakeTreePortals_r
==================
*/
void MakeTreePortals_r (node_t *node)
{
int i;
CalcNodeBounds (node);
if (node->mins[0] >= node->maxs[0])
{
Sys_Printf ("WARNING: node without a volume\n");
Sys_Printf("node has %d tiny portals\n", node->tinyportals);
Sys_Printf("node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0],
node->referencepoint[1],
node->referencepoint[2]);
}
for (i=0 ; i<3 ; i++)
{
if (node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD)
{
if(node->portals && node->portals->winding)
xml_Winding("WARNING: Node With Unbounded Volume", node->portals->winding->p, node->portals->winding->numpoints, qfalse);
break;
}
}
if (node->planenum == PLANENUM_LEAF)
return;
MakeNodePortal (node);
SplitNodePortals (node);
MakeTreePortals_r (node->children[0]);
MakeTreePortals_r (node->children[1]);
}
/*
==================
MakeTreePortals
==================
*/
void MakeTreePortals (tree_t *tree)
{
Sys_FPrintf (SYS_VRB, "--- MakeTreePortals ---\n");
MakeHeadnodePortals (tree);
MakeTreePortals_r (tree->headnode);
Sys_FPrintf( SYS_VRB, "%9d tiny portals\n", c_tinyportals );
Sys_FPrintf( SYS_VRB, "%9d bad portals\n", c_badportals ); /* ydnar */
}
/*
=========================================================
FLOOD ENTITIES
=========================================================
*/
int c_floodedleafs;
/*
=============
FloodPortals_r
=============
*/
void FloodPortals_r( node_t *node, int dist, qboolean skybox )
{
int s;
portal_t *p;
if( skybox )
node->skybox = skybox;
if( node->occupied || node->opaque )
return;
c_floodedleafs++;
node->occupied = dist;
for( p = node->portals; p; p = p->next[ s ] )
{
s = (p->nodes[ 1 ] == node);
FloodPortals_r( p->nodes[ !s ], dist + 1, skybox );
}
}
/*
=============
PlaceOccupant
=============
*/
qboolean PlaceOccupant( node_t *headnode, vec3_t origin, entity_t *occupant, qboolean skybox )
{
vec_t d;
node_t *node;
plane_t *plane;
// find the leaf to start in
node = headnode;
while( node->planenum != PLANENUM_LEAF )
{
plane = &mapplanes[ node->planenum ];
d = DotProduct( origin, plane->normal ) - plane->dist;
if( d >= 0 )
node = node->children[ 0 ];
else
node = node->children[ 1 ];
}
if( node->opaque )
return qfalse;
node->occupant = occupant;
node->skybox = skybox;
FloodPortals_r( node, 1, skybox );
return qtrue;
}
/*
=============
FloodEntities
Marks all nodes that can be reached by entites
=============
*/
qboolean FloodEntities( tree_t *tree )
{
int i, s;
vec3_t origin, offset, scale, angles;
qboolean r, inside, tripped, skybox;
node_t *headnode;
entity_t *e;
const char *value;
headnode = tree->headnode;
Sys_FPrintf( SYS_VRB,"--- FloodEntities ---\n" );
inside = qfalse;
tree->outside_node.occupied = 0;
tripped = qfalse;
c_floodedleafs = 0;
for( i = 1; i < numEntities; i++ )
{
/* get entity */
e = &entities[ i ];
/* get origin */
GetVectorForKey( e, "origin", origin );
if( VectorCompare( origin, vec3_origin ) )
continue;
/* handle skybox entities */
value = ValueForKey( e, "classname" );
if( !Q_stricmp( value, "_skybox" ) )
{
skybox = qtrue;
skyboxPresent = qtrue;
/* invert origin */
VectorScale( origin, -1.0f, offset );
/* get scale */
VectorSet( scale, 64.0f, 64.0f, 64.0f );
value = ValueForKey( e, "_scale" );
if( value[ 0 ] != '\0' )
{
s = sscanf( value, "%f %f %f", &scale[ 0 ], &scale[ 1 ], &scale[ 2 ] );
if( s == 1 )
{
scale[ 1 ] = scale[ 0 ];
scale[ 2 ] = scale[ 0 ];
}
}
/* get "angle" (yaw) or "angles" (pitch yaw roll) */
VectorClear( angles );
angles[ 2 ] = FloatForKey( e, "angle" );
value = ValueForKey( e, "angles" );
if( value[ 0 ] != '\0' )
sscanf( value, "%f %f %f", &angles[ 1 ], &angles[ 2 ], &angles[ 0 ] );
/* set transform matrix (thanks spog) */
m4x4_identity( skyboxTransform );
m4x4_pivoted_transform_by_vec3( skyboxTransform, offset, angles, eXYZ, scale, origin );
}
else
skybox = qfalse;
/* nudge off floor */
origin[ 2 ] += 1;
/* debugging code */
//% if( i == 1 )
//% origin[ 2 ] += 4096;
/* find leaf */
r = PlaceOccupant( headnode, origin, e, skybox );
if( r )
inside = qtrue;
if( (!r || tree->outside_node.occupied) && !tripped )
{
xml_Select( "Entity leaked", e->mapEntityNum, 0, qfalse );
tripped = qtrue;
}
}
Sys_FPrintf( SYS_VRB, "%9d flooded leafs\n", c_floodedleafs );
if( !inside )
Sys_FPrintf( SYS_VRB, "no entities in open -- no filling\n" );
else if( tree->outside_node.occupied )
Sys_FPrintf( SYS_VRB, "entity reached from outside -- no filling\n" );
return (qboolean) (inside && !tree->outside_node.occupied);
}
/*
=========================================================
FLOOD AREAS
=========================================================
*/
int c_areas;
/*
FloodAreas_r()
floods through leaf portals to tag leafs with an area
*/
void FloodAreas_r( node_t *node )
{
int s;
portal_t *p;
brush_t *b;
if( node->areaportal )
{
if( node->area == -1 )
node->area = c_areas;
/* this node is part of an area portal brush */
b = node->brushlist->original;
/* if the current area has already touched this portal, we are done */
if( b->portalareas[ 0 ] == c_areas || b->portalareas[ 1 ] == c_areas )
return;
// note the current area as bounding the portal
if( b->portalareas[ 1 ] != -1 )
{
Sys_Printf( "WARNING: areaportal brush %i touches > 2 areas\n", b->brushNum );
return;
}
if( b->portalareas[ 0 ] != -1 )
b->portalareas[ 1 ] = c_areas;
else
b->portalareas[ 0 ] = c_areas;
return;
}
if( node->area != -1 )
return;
if( node->cluster == -1 )
return;
node->area = c_areas;
/* ydnar: skybox nodes set the skybox area */
if( node->skybox )
skyboxArea = c_areas;
for( p = node->portals; p; p = p->next[ s ] )
{
s = (p->nodes[1] == node);
/* ydnar: allow areaportal portals to block area flow */
if( p->compileFlags & C_AREAPORTAL )
continue;
if( !PortalPassable( p ) )
continue;
FloodAreas_r( p->nodes[ !s ] );
}
}
/*
=============
FindAreas_r
Just decend the tree, and for each node that hasn't had an
area set, flood fill out from there
=============
*/
void FindAreas_r( node_t *node )
{
if( node->planenum != PLANENUM_LEAF )
{
FindAreas_r( node->children[ 0 ] );
FindAreas_r( node->children[ 1 ] );
return;
}
if( node->opaque || node->areaportal || node->area != -1 )
return;
FloodAreas_r( node );
c_areas++;
}
/*
=============
CheckAreas_r
=============
*/
void CheckAreas_r (node_t *node)
{
brush_t *b;
if (node->planenum != PLANENUM_LEAF)
{
CheckAreas_r (node->children[0]);
CheckAreas_r (node->children[1]);
return;
}
if (node->opaque)
return;
if (node->cluster != -1)
if (node->area == -1)
Sys_Printf("WARNING: cluster %d has area set to -1\n", node->cluster);
if (node->areaportal)
{
b = node->brushlist->original;
// check if the areaportal touches two areas
if (b->portalareas[0] == -1 || b->portalareas[1] == -1)
Sys_Printf ("WARNING: areaportal brush %i doesn't touch two areas\n", b->brushNum);
}
}
/*
FloodSkyboxArea_r() - ydnar
sets all nodes with the skybox area to skybox
*/
void FloodSkyboxArea_r( node_t *node )
{
if( skyboxArea < 0 )
return;
if( node->planenum != PLANENUM_LEAF )
{
FloodSkyboxArea_r( node->children[ 0 ] );
FloodSkyboxArea_r( node->children[ 1 ] );
return;
}
if( node->opaque || node->area != skyboxArea )
return;
node->skybox = qtrue;
}
/*
FloodAreas()
mark each leaf with an area, bounded by C_AREAPORTAL
*/
void FloodAreas( tree_t *tree )
{
Sys_FPrintf( SYS_VRB,"--- FloodAreas ---\n" );
FindAreas_r( tree->headnode );
/* ydnar: flood all skybox nodes */
FloodSkyboxArea_r( tree->headnode );
/* check for areaportal brushes that don't touch two areas */
/* ydnar: fix this rather than just silence the warnings */
//% CheckAreas_r( tree->headnode );
Sys_FPrintf( SYS_VRB, "%9d areas\n", c_areas );
}
//======================================================
int c_outside;
int c_inside;
int c_solid;
void FillOutside_r (node_t *node)
{
if (node->planenum != PLANENUM_LEAF)
{
FillOutside_r (node->children[0]);
FillOutside_r (node->children[1]);
return;
}
// anything not reachable by an entity
// can be filled away
if (!node->occupied) {
if ( !node->opaque ) {
c_outside++;
node->opaque = qtrue;
} else {
c_solid++;
}
} else {
c_inside++;
}
}
/*
=============
FillOutside
Fill all nodes that can't be reached by entities
=============
*/
void FillOutside (node_t *headnode)
{
c_outside = 0;
c_inside = 0;
c_solid = 0;
Sys_FPrintf( SYS_VRB,"--- FillOutside ---\n" );
FillOutside_r( headnode );
Sys_FPrintf( SYS_VRB,"%9d solid leafs\n", c_solid );
Sys_Printf( "%9d leafs filled\n", c_outside );
Sys_FPrintf( SYS_VRB, "%9d inside leafs\n", c_inside );
}
//==============================================================