gtkradiant/radiant/patchdialog.h

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _PATCHDIALOG_H_
#define _PATCHDIALOG_H_
#include "dialog.h"
class PatchDialog : public Dialog
{
public:
// overrides from Dialog
void HideDlg();
void ShowDlg();
// void UpdateInfo();
// void SetPatchInfo();
void GetPatchInfo();
void UpdateSpinners( bool bUp, int nID );
// read the current patch on map and initialize m_fX m_fY accordingly
void UpdateRowColInfo();
// sync the dialog our internal data structures
// depending on the flag it will read or write
// we use m_nCol m_nRow m_fX m_fY m_fZ m_fS m_fT m_strName
// (NOTE: this doesn't actually commit stuff to the map or read from it)
void UpdateData( bool retrieve );
void InitDefaultIncrement( texdef_t * );
PatchDialog();
patchMesh_t *m_Patch;
Str m_strName;
float m_fS;
float m_fT;
float m_fX;
float m_fY;
float m_fZ;
/* float m_fHScale;
float m_fHShift;
float m_fRotate;
float m_fVScale;
float m_fVShift; */
int m_nCol;
int m_nRow;
GtkWidget *m_pRowCombo;
GtkWidget *m_pColCombo;
GtkWidget *GetWidget() { return m_pWidget; }
// 0 is invalid, otherwise it's the Id of the last 'do' we are responsible for
// int m_nUndoId;
// turn on/off processing of the "changed" "value_changed" messages
// (need to turn off when we are feeding data in)
// NOTE: much more simple than blocking signals
bool m_bListenChanged;
protected:
void BuildDialog();
};
#endif // _PATCHDIALOG_H_