gtkradiant/include/iselectedface.h

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// Quick interface hack for selected face interface
// this one really needs more work, but I'm in a hurry with TexTool
#ifndef __ISELECTEDFACE_H_
#define __ISELECTEDFACE_H_
#define SELECTEDFACE_MAJOR "selectedface"
// v2.0
// support for multiple faces selection (first use in textool v2)
// using the g_ptrSelectedFaces indexes, get the face_t* with GETFACE
// still relies on the _QERFaceData*, unless you cast the face_t* to do your own stuff
// removed PFN_TEXTUREFORNAME, it's in the IShaders API now
//++timo TODO: this interface needs some cleanup with the new texture / shaders interface
// number of selected textures
typedef int ( WINAPI * PFN_GETSELECTEDFACECOUNT )();
// retrieve the corresponding brush_t* (we need it when we need to explicitely rebuild stuff)
typedef brush_t* ( WINAPI * PFN_GETFACEBRUSH )( int iface );
// retrieve a given face_t*
typedef face_t* ( WINAPI * PFN_GETFACE )( int iface );
// winding_t is assumed to have MAX_POINTS_ON_WINDING allocated and waiting
typedef int ( WINAPI * PFN_GETFACEINFO )( int iface, _QERFaceData*, winding_t* );
// tell editor to update the selected face data
typedef int ( WINAPI * PFN_SETFACEINFO )( int iface, _QERFaceData* );
// retrieve the texture number to bind to
typedef int ( WINAPI * PFN_GETTEXTURENUMBER )( int iface );
// retrieving some texture information
typedef void ( WINAPI * PFN_GETTEXTURESIZE )( int iface, int Size[2] );
// straight func pointer to Select_SetTexture
// last parameter must be casted to an IPluginTexdef
typedef void ( WINAPI * PFN_SELECT_SETTEXTURE )( texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, void* pPlugTexdef );
// NOTE: some things in there are not really related to the selected face
// having some stuff moved into a textures-dedicated part ?
struct _QERSelectedFaceTable
{
int m_nSize;
PFN_GETSELECTEDFACECOUNT m_pfnGetSelectedFaceCount;
PFN_GETFACEBRUSH m_pfnGetFaceBrush;
PFN_GETFACE m_pfnGetFace;
PFN_GETFACEINFO m_pfnGetFaceInfo;
PFN_SETFACEINFO m_pfnSetFaceInfo;
PFN_GETTEXTURENUMBER m_pfnGetTextureNumber;
PFN_GETTEXTURESIZE m_pfnGetTextureSize;
PFN_SELECT_SETTEXTURE m_pfnSelect_SetTexture;
};
#ifdef USE_SELECTEDFACETABLE_DEFINE
#ifndef __SELECTEDFACETABLENAME
#define __SELECTEDFACETABLENAME g_SelectedFaceTable
#endif
#define GetSelectedFaceCount __SELECTEDFACETABLENAME.m_pfnGetSelectedFaceCount
#define GetFaceBrush __SELECTEDFACETABLENAME.m_pfnGetFaceBrush
#define GetFace __SELECTEDFACETABLENAME.m_pfnGetFace
#define GetFaceInfo __SELECTEDFACETABLENAME.m_pfnGetFaceInfo
#define SetFaceInfo __SELECTEDFACETABLENAME.m_pfnSetFaceInfo
#define GetTextureNumber __SELECTEDFACETABLENAME.m_pfnGetTextureNumber
#define GetTextureSize __SELECTEDFACETABLENAME.m_pfnGetTextureSize
#define Select_SetTexture __SELECTEDFACETABLENAME.m_pfnSelect_SetTexture
#endif
#endif