224 lines
7.6 KiB
C
224 lines
7.6 KiB
C
//////////////////////////////////////
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//
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// Graphics .H file for .SDM
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// IGRAB-ed on Mon Sep 21 14:20:19 1992
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//
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//////////////////////////////////////
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typedef enum {
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// Lump Start
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C_BACKDROPPIC=3,
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C_MOUSELBACKPIC, // 4
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C_CURSOR1PIC, // 5
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C_CURSOR2PIC, // 6
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C_NOTSELECTEDPIC, // 7
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C_SELECTEDPIC, // 8
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// Lump Start
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C_CUSTOMIZEPIC, // 9
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C_JOY1PIC, // 10
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C_JOY2PIC, // 11
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C_MOUSEPIC, // 12
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C_JOYSTICKPIC, // 13
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C_KEYBOARDPIC, // 14
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C_CONTROLPIC, // 15
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// Lump Start
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C_OPTIONSPIC, // 16
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// Lump Start
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C_FXTITLEPIC, // 17
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C_DIGITITLEPIC, // 18
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C_MUSICTITLEPIC, // 19
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// Lump Start
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C_HOWTOUGHPIC, // 20
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C_BABYMODEPIC, // 21
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C_EASYPIC, // 22
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C_NORMALPIC, // 23
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C_HARDPIC, // 24
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// Lump Start
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C_DISKLOADING1PIC, // 25
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C_DISKLOADING2PIC, // 26
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C_LOADGAMEPIC, // 27
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C_SAVEGAMEPIC, // 28
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// Lump Start
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HIGHSCORESPIC, // 29
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C_WONSPEARPIC, // 30
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// Lump Start
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L_GUYPIC, // 31
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L_COLONPIC, // 32
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L_NUM0PIC, // 33
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L_NUM1PIC, // 34
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L_NUM2PIC, // 35
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L_NUM3PIC, // 36
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L_NUM4PIC, // 37
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L_NUM5PIC, // 38
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L_NUM6PIC, // 39
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L_NUM7PIC, // 40
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L_NUM8PIC, // 41
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L_NUM9PIC, // 42
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L_PERCENTPIC, // 43
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L_APIC, // 44
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L_BPIC, // 45
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L_CPIC, // 46
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L_DPIC, // 47
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L_EPIC, // 48
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L_FPIC, // 49
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L_GPIC, // 50
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L_HPIC, // 51
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L_IPIC, // 52
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L_JPIC, // 53
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L_KPIC, // 54
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L_LPIC, // 55
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L_MPIC, // 56
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L_NPIC, // 57
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L_OPIC, // 58
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L_PPIC, // 59
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L_QPIC, // 60
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L_RPIC, // 61
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L_SPIC, // 62
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L_TPIC, // 63
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L_UPIC, // 64
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L_VPIC, // 65
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L_WPIC, // 66
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L_XPIC, // 67
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L_YPIC, // 68
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L_ZPIC, // 69
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L_EXPOINTPIC, // 70
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L_APOSTROPHEPIC, // 71
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L_GUY2PIC, // 72
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L_BJWINSPIC, // 73
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// Lump Start
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TITLE1PIC, // 74
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TITLE2PIC, // 75
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STATUSBARPIC, // 76
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PG13PIC, // 77
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CREDITSPIC, // 78
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// Lump Start
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KNIFEPIC, // 79
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GUNPIC, // 80
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MACHINEGUNPIC, // 81
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GATLINGGUNPIC, // 82
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NOKEYPIC, // 83
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GOLDKEYPIC, // 84
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SILVERKEYPIC, // 85
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N_BLANKPIC, // 86
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N_0PIC, // 87
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N_1PIC, // 88
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N_2PIC, // 89
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N_3PIC, // 90
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N_4PIC, // 91
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N_5PIC, // 92
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N_6PIC, // 93
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N_7PIC, // 94
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N_8PIC, // 95
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N_9PIC, // 96
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FACE1APIC, // 97
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FACE1BPIC, // 98
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FACE1CPIC, // 99
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FACE2APIC, // 100
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FACE2BPIC, // 101
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FACE2CPIC, // 102
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FACE3APIC, // 103
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FACE3BPIC, // 104
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FACE3CPIC, // 105
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FACE4APIC, // 106
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FACE4BPIC, // 107
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FACE4CPIC, // 108
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FACE5APIC, // 109
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FACE5BPIC, // 110
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FACE5CPIC, // 111
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FACE6APIC, // 112
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FACE6BPIC, // 113
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FACE6CPIC, // 114
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FACE7APIC, // 115
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FACE7BPIC, // 116
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FACE7CPIC, // 117
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FACE8APIC, // 118
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GOTGATLINGPIC, // 119
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GODMODEFACE1PIC, // 120
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GODMODEFACE2PIC, // 121
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GODMODEFACE3PIC, // 122
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BJWAITING1PIC, // 123
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BJWAITING2PIC, // 124
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BJOUCHPIC, // 125
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PAUSEDPIC, // 126
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GETPSYCHEDPIC, // 127
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ORDERSCREEN=129,
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ERRORSCREEN, // 130
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TITLEPALETTE, // 131
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T_DEMO0, // 132
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ENUMEND
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} graphicnums;
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//
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// Data LUMPs
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//
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#define BACKDROP_LUMP_START 3
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#define BACKDROP_LUMP_END 8
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#define CONTROL_LUMP_START 9
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#define CONTROL_LUMP_END 15
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#define OPTIONS_LUMP_START 16
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#define OPTIONS_LUMP_END 16
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#define SOUND_LUMP_START 17
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#define SOUND_LUMP_END 19
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#define NEWGAME_LUMP_START 20
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#define NEWGAME_LUMP_END 24
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#define LOADSAVE_LUMP_START 25
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#define LOADSAVE_LUMP_END 28
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#define HIGHSCORES_LUMP_START 29
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#define HIGHSCORES_LUMP_END 30
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#define LEVELEND_LUMP_START 31
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#define LEVELEND_LUMP_END 73
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#define TITLESCREEN_LUMP_START 74
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#define TITLESCREEN_LUMP_END 75
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#define LATCHPICS_LUMP_START 79
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#define LATCHPICS_LUMP_END 127
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//
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// Amount of each data item
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//
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#define NUMCHUNKS 133
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#define NUMFONT 2
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#define NUMFONTM 0
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#define NUMPICS 125
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#define NUMPICM 0
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#define NUMSPRITES 0
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#define NUMTILE8 72
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#define NUMTILE8M 0
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#define NUMTILE16 0
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#define NUMTILE16M 0
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#define NUMTILE32 0
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#define NUMTILE32M 0
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#define NUMEXTERNS 4
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//
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// File offsets for data items
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//
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#define STRUCTPIC 0
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#define STARTFONT 1
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#define STARTFONTM 3
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#define STARTPICS 3
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#define STARTPICM 128
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#define STARTSPRITES 128
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#define STARTTILE8 128
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#define STARTTILE8M 129
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#define STARTTILE16 129
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#define STARTTILE16M 129
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#define STARTTILE32 129
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#define STARTTILE32M 129
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#define STARTEXTERNS 129
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//
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// Thank you for using IGRAB!
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//
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