wolf3d/WL_DR_A.ASM

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NASM
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1995-07-21 00:00:00 +00:00
IDEAL
MODEL MEDIUM,C
P286
SCREENSEG = 0a000h
FINEANGLES = 3600
DEG90 = 900
DEG180 = 1800
DEG270 = 2700
DEG360 = 3600
OP_JLE = 07eh
OP_JGE = 07dh
EXTRN finetangent:DWORD ; far array, starts at offset 0
EXTRN HitHorizWall:FAR
EXTRN HitVertWall:FAR
EXTRN HitHorizDoor:FAR
EXTRN HitVertDoor:FAR
EXTRN HitHorizPWall:FAR
EXTRN HitVertPWall:FAR
DATASEG
EXTRN viewwidth:WORD
EXTRN tilemap:BYTE
EXTRN spotvis:BYTE
EXTRN pixelangle:WORD
EXTRN midangle:WORD
EXTRN angle:WORD
EXTRN focaltx:WORD
EXTRN focalty:WORD
EXTRN viewtx:WORD
EXTRN viewty:WORD
EXTRN viewx:DWORD
EXTRN viewy:DWORD
EXTRN xpartialup:WORD
EXTRN ypartialup:WORD
EXTRN xpartialdown:WORD
EXTRN ypartialdown:WORD
EXTRN tilehit:WORD
EXTRN pixx:WORD
EXTRN wallheight:WORD ; array of VIEWWIDTH entries
EXTRN xtile:WORD
EXTRN ytile:WORD
EXTRN xtilestep:WORD
EXTRN ytilestep:WORD
EXTRN xintercept:DWORD
EXTRN yintercept:DWORD
EXTRN xstep:DWORD
EXTRN ystep:DWORD
EXTRN doorposition:WORD ; table of door position values
EXTRN pwallpos:WORD ; amound a pushable wall has been moved
CODESEG
;-------------------
;
; xpartialbyystep
;
; multiplies long [ystep] (possibly negative), by word [xpartial] (in BX)
;
; returns dx:ax
; trashes bx,cx,di
;
;-------------------
PROC xpartialbyystep NEAR
;
; setup
;
mov ax,[WORD ystep]
mov cx,[WORD ystep+2]
or cx,cx ; is ystep negatice?
jns @@multpos
;
; multiply negative cx:ax by bx
;
neg cx
neg ax
sbb cx,0
mul bx ; fraction*fraction
mov di,dx ; di is low word of result
mov ax,cx ;
mul bx ; units*fraction
add ax,di
adc dx,0
neg dx
neg ax
sbb dx,0
ret
;
; multiply positive cx:ax by bx
;
EVEN
@@multpos:
mul bx ; fraction*fraction
mov di,dx ; di is low word of result
mov ax,cx ;
mul bx ; units*fraction
add ax,di
adc dx,0
ret
ENDP
;-------------------
;
; ypartialbyxstep
;
; multiplies long [xstep] (possibly negative), by word [ypartial] (in BP)
;
; returns dx:ax
; trashes cx,di,bp
;
;-------------------
PROC ypartialbyxstep NEAR
;
; setup
;
mov ax,[WORD xstep]
mov cx,[WORD xstep+2]
or cx,cx ; is ystep negatice?
jns @@multpos
;
; multiply negative cx:ax by bx
;
neg cx
neg ax
sbb cx,0
mul bp ; fraction*fraction
mov di,dx ; di is low word of result
mov ax,cx ;
mul bp ; units*fraction
add ax,di
adc dx,0
neg dx
neg ax
sbb dx,0
ret
;
; multiply positive cx:ax by bx
;
EVEN
@@multpos:
mul bp ; fraction*fraction
mov di,dx ; di is low word of result
mov ax,cx ;
mul bp ; units*fraction
add ax,di
adc dx,0
ret
ENDP
;============================
;
; AsmRefresh
;
;
;============================
PROC AsmRefresh
PUBLIC AsmRefresh
push si
push di
push bp
mov [pixx],0
;---------------------------------------------------------------------------
;
; Setup to trace a ray through pixx view pixel
;
; CX : angle of the ray through pixx
; ES : points to segment of finetangent array for this block of code
;
; Upon entrance to initialize block
;
; BX : xpartial
; BP : ypartial
;
;---------------------------------------------------------------------------
EVEN
pixxloop:
mov ax,SEG finetangent
mov es,ax
mov cx,[midangle] ; center of view area
mov bx,[pixx]
shl bx,1
add cx,[pixelangle+bx] ; delta for this pixel
cmp cx,0
jge not0
;----------
;
; -90 - -1 degree arc
;
;----------
add cx,FINEANGLES ; -90 is the same as 270
jmp entry360
not0:
cmp cx,DEG90
jge not90
;----------
;
; 0-89 degree arc
;
;----------
entry90:
mov [xtilestep],1 ; xtilestep = 1
mov [ytilestep],-1 ; ytilestep = -1
mov [BYTE cs:horizop],OP_JGE ; patch a jge in
mov [BYTE cs:vertop],OP_JLE ; patch a jle in
mov bx,DEG90-1
sub bx,cx
shl bx,2
mov ax,[es:bx]
mov dx,[es:bx+2]
mov [WORD xstep],ax
mov [WORD xstep+2],dx ; xstep = finetangent[DEG90-1-angle]
mov bx,cx
shl bx,2
mov ax,[es:bx]
mov dx,[es:bx+2]
neg dx
neg ax
sbb dx,0
mov [WORD ystep],ax
mov [WORD ystep+2],dx ; ystep = -finetangent[angle]
mov bx,[xpartialup] ; xpartial = xpartialup
mov bp,[ypartialdown] ; ypartial = ypartialdown
jmp initvars
not90:
cmp cx,DEG180
jge not180
;----------
;
; 90-179 degree arc
;
;----------
mov ax,-1
mov [xtilestep],ax ; xtilestep = -1
mov [ytilestep],ax ; ytilestep = -1
mov [BYTE cs:horizop],OP_JLE ; patch a jle in
mov [BYTE cs:vertop],OP_JLE ; patch a jle in
mov bx,cx
shl bx,2
mov ax,[es:bx-DEG90*4]
mov dx,[es:bx+2-DEG90*4]
neg dx
neg ax
sbb dx,0
mov [WORD xstep],ax
mov [WORD xstep+2],dx ; xstep = -finetangent[angle-DEG90]
mov bx,DEG180-1
sub bx,cx
shl bx,2
mov ax,[es:bx]
mov dx,[es:bx+2]
neg dx
neg ax
sbb dx,0
mov [WORD ystep],ax
mov [WORD ystep+2],dx ; ystep = -finetangent[DEG180-1-angle]
mov bx,[xpartialdown] ; xpartial = xpartialdown
mov bp,[ypartialdown] ; ypartial = ypartialdown
jmp initvars
not180:
cmp cx,DEG270
jge not270
;----------
;
; 180-269 degree arc
;
;----------
mov [xtilestep],-1 ; xtilestep = -1
mov [ytilestep],1 ; ytilestep = 1
mov [BYTE cs:horizop],OP_JLE ; patch a jle in
mov [BYTE cs:vertop],OP_JGE ; patch a jge in
mov bx,DEG270-1
sub bx,cx
shl bx,2
mov ax,[es:bx]
mov dx,[es:bx+2]
neg dx
neg ax
sbb dx,0
mov [WORD xstep],ax
mov [WORD xstep+2],dx ; xstep = -finetangent[DEG270-1-angle]
mov bx,cx
shl bx,2
mov ax,[es:bx-DEG180*4]
mov dx,[es:bx+2-DEG180*4]
mov [WORD ystep],ax
mov [WORD ystep+2],dx ; ystep = finetangent[angle-DEG180]
mov bx,[xpartialdown] ; xpartial = xpartialdown
mov bp,[ypartialup] ; ypartial = ypartialup
jmp initvars
not270:
cmp cx,DEG360
jge not360
;----------
;
; 270-359 degree arc
;
;----------
entry360:
mov ax,1
mov [xtilestep],ax ; xtilestep = 1
mov [ytilestep],ax ; ytilestep = 1
mov [BYTE cs:horizop],OP_JGE ; patch a jge in
mov [BYTE cs:vertop],OP_JGE ; patch a jge in
mov bx,cx
shl bx,2
mov ax,[es:bx-DEG270*4]
mov dx,[es:bx+2-DEG270*4]
mov [WORD xstep],ax
mov [WORD xstep+2],dx ; xstep = finetangent[angle-DEG270]
mov bx,DEG360-1
sub bx,cx
shl bx,2
mov ax,[es:bx]
mov dx,[es:bx+2]
mov [WORD ystep],ax
mov [WORD ystep+2],dx ; ystep = finetangent[DEG360-1-angle]
mov bx,[xpartialup] ; xpartial = xpartialup
mov bp,[ypartialup] ; ypartial = ypartialup
jmp initvars
not360:
;----------
;
; 360-449 degree arc
;
;----------
sub cx,FINEANGLES ; -449 is the same as 89
jmp entry90
;---------------------------------------------------------------------------
;
; initialise variables for intersection testing
;
;---------------------------------------------------------------------------
initvars:
call NEAR xpartialbyystep ; xpartial is in BX
add ax,[WORD viewy]
adc dx,[WORD viewy+2]
mov [WORD yintercept],ax
mov [WORD yintercept+2],dx
mov si,[focaltx]
add si,[xtilestep]
mov [xtile],si ; xtile = focaltx+xtilestep
shl si,6
add si,dx ; xspot = (xtile<<6) + yinttile
call NEAR ypartialbyxstep ; ypartial is in BP
add ax,[WORD viewx]
adc dx,[WORD viewx+2]
mov [WORD xintercept],ax
mov cx,dx
mov bx,[focalty]
add bx,[ytilestep]
mov bp,bx ; ytile = focalty+ytilestep
mov di,dx
shl di,6
add di,bx ; yspot = (xinttile<<6) + ytile
mov bx,[xtile]
mov dx,[WORD yintercept+2]
mov ax,SCREENSEG
mov es,ax ; faster than mov es,[screenseg]
;---------------------------------------------------------------------------
;
; trace along this angle until we hit a wall
;
; CORE LOOP!
;
; All variables are killed when a wall is hit
;
; AX : scratch
; BX : xtile
; CX : high word of xintercept
; DX : high word of yintercept
; SI : xspot (yinttile<<6)+xtile (index into tilemap and spotvis)
; DI : yspot (xinttile<<6)+ytile (index into tilemap and spotvis)
; BP : ytile
; ES : screenseg
;
;---------------------------------------------------------------------------
;-----------
;
; check intersections with vertical walls
;
;-----------
EVEN
vertcheck:
cmp dx,bp
vertop: ; 0x7e = jle (ytilestep==-1)
jle horizentry ; 0x7d = jge (ytilestep==1)
vertentry:
test [BYTE tilemap+si],0ffh ; tilehit = *((byte *)tilemap+xspot);
jnz hitvert
passvert:
mov [BYTE spotvis+si],1 ; *((byte *)spotvis+xspot) = true;
add bx,[xtilestep] ; xtile+=xtilestep
mov ax,[WORD ystep]
add [WORD yintercept],ax ; yintercept += ystep
adc dx,[WORD ystep+2]
mov si,bx
shl si,6
add si,dx ; xspot = (xtile<<6)+yinttile
jmp vertcheck
EVEN
hitvert:
mov al,[BYTE tilemap+si] ; tilehit = *((byte *)tilemap+xspot);
mov [BYTE tilehit],al
or al,al ; set flags
jns notvertdoor
jmp vertdoor
notvertdoor:
mov [WORD xintercept],0
mov [WORD xintercept+2],bx
mov [xtile],bx
mov [WORD yintercept+2],dx
mov [ytile],dx
call FAR HitVertWall
jmp nextpix
;-----------
;
; check intersections with horizontal walls
;
;-----------
EVEN
horizcheck:
cmp cx,bx
horizop: ; 0x7e = jle (xtilestep==-1)
jle vertentry ; 0x7d = jge (xtilestep==1)
horizentry:
test [BYTE tilemap+di],0ffh ; tilehit = *((byte *)tilemap+yspot);
jnz hithoriz
passhoriz:
mov [BYTE spotvis+di],1 ; *((byte *)spotvis+yspot) = true;
add bp,[ytilestep] ; ytile+=ytilestep
mov ax,[WORD xstep]
add [WORD xintercept],ax ; xintercept += xstep
adc cx,[WORD xstep+2]
mov di,cx
shl di,6
add di,bp ; yspot = (xinttile<<6)+ytile
jmp horizcheck
EVEN
hithoriz:
mov al,[BYTE tilemap+di] ; tilehit = *((byte *)tilemap+yspot);
mov [BYTE tilehit],al
or al,al ; set flags
js horizdoor
mov [WORD xintercept+2],cx
mov [xtile],cx
mov [WORD yintercept],0
mov [WORD yintercept+2],bp
mov [ytile],bp
call FAR HitHorizWall
jmp nextpix
;---------------------------------------------------------------------------
;
; next pixel over
;
;---------------------------------------------------------------------------
nextpix:
mov ax,[pixx]
inc ax
mov [pixx],ax
cmp ax,[viewwidth]
jge done
jmp pixxloop
done:
pop bp
pop di
pop si
retf
;===========================================================================
;=============
;
; hit a special horizontal wall, so find which coordinate a door would be
; intersected at, and check to see if the door is open past that point
;
;=============
horizdoor:
mov [xtile],bx ; save off live register variables
mov [WORD yintercept+2],dx
test al,040h ; both high bits set == pushable wall
jnz horizpushwall
mov bx,ax
and bx,7fh ; strip high bit
shl bx,1 ; index into word width door table
mov ax,[WORD xstep]
mov dx,[WORD xstep+2]
sar dx,1
rcr ax,1 ; half a step gets to door position
add ax,[WORD xintercept] ; add half step to current intercept pos
adc dx,cx ; CX hold high word of xintercept
cmp cx,dx ; is it still in the same tile?
je hithmid
;
; midpoint is outside tile, so it hit the side of the wall before a door
;
continuehoriz:
mov bx,[xtile] ; reload register variables
mov dx,[WORD yintercept+2]
jmp passhoriz ; continue tracing
;
; the trace hit the door plane at pixel position AX, see if the door is
; closed that much
;
hithmid:
cmp ax,[doorposition+bx] ; position of leading edge of door
jb continuehoriz
;
; draw the door
;
mov [WORD xintercept],ax ; save pixel intercept position
mov [WORD xintercept+2],cx
mov [WORD yintercept],8000h ; intercept in middle of tile
mov [WORD yintercept+2],bp
call FAR HitHorizDoor
jmp nextpix
;============
;
; hit a sliding horizontal wall
;
;============
horizpushwall:
mov ax,[WORD xstep+2] ; multiply xstep by pwallmove (0-63)
mul [pwallpos]
mov bx,ax
mov ax,[WORD xstep]
mul [pwallpos]
add dx,bx
sar dx,1 ; then divide by 64 to accomplish a
rcr ax,1 ; fixed point multiplication
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
add ax,[WORD xintercept] ; add partial step to current intercept
adc dx,cx ; CX hold high word of xintercept
cmp cx,dx ; is it still in the same tile?
jne continuehoriz ; no, it hit the side
;
; draw the pushable wall at the new height
;
mov [WORD xintercept],ax ; save pixel intercept position
mov [WORD xintercept+2],dx
mov [WORD yintercept+2],bp
mov [WORD yintercept],0
call FAR HitHorizPWall
jmp nextpix
;===========================================================================
;=============
;
; hit a special vertical wall, so find which coordinate a door would be
; intersected at, and check to see if the door is open past that point
;
;=============
vertdoor:
mov [xtile],bx ; save off live register variables
mov [WORD yintercept+2],dx
test al,040h ; both high bits set == pushable wall
jnz vertpushwall
mov bx,ax
and bx,7fh ; strip high bit
shl bx,1 ; index into word width doorposition
mov ax,[WORD ystep]
mov dx,[WORD ystep+2]
sar dx,1
rcr ax,1 ; half a step gets to door position
add ax,[WORD yintercept] ; add half step to current intercept pos
adc dx,[WORD yintercept+2]
cmp [WORD yintercept+2],dx ; is it still in the same tile?
je hitvmid
;
; midpoint is outside tile, so it hit the side of the wall before a door
;
continuevert:
mov bx,[xtile] ; reload register variables
mov dx,[WORD yintercept+2]
jmp passvert ; continue tracing
;
; the trace hit the door plane at pixel position AX, see if the door is
; closed that much
;
hitvmid:
cmp ax,[doorposition+bx] ; position of leading edge of door
jb continuevert
;
; draw the door
;
mov [WORD yintercept],ax ; save pixel intercept position
mov [WORD xintercept],8000h ; intercept in middle of tile
mov ax,[xtile]
mov [WORD xintercept+2],ax
call FAR HitVertDoor
jmp nextpix
;============
;
; hit a sliding vertical wall
;
;============
vertpushwall:
mov ax,[WORD ystep+2] ; multiply ystep by pwallmove (0-63)
mul [pwallpos]
mov bx,ax
mov ax,[WORD ystep]
mul [pwallpos]
add dx,bx
sar dx,1 ; then divide by 64 to accomplish a
rcr ax,1 ; fixed point multiplication
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
sar dx,1
rcr ax,1
add ax,[WORD yintercept] ; add partial step to current intercept
adc dx,[WORD yintercept+2]
cmp [WORD yintercept+2],dx ; is it still in the same tile?
jne continuevert ; no, it hit the side
;
; draw the pushable wall at the new height
;
mov [WORD yintercept],ax ; save pixel intercept position
mov [WORD yintercept+2],dx
mov bx,[xtile]
mov [WORD xintercept+2],bx
mov [WORD xintercept],0
call FAR HitVertPWall
jmp nextpix
ENDP
END