Restored original menu art

This commit is contained in:
Tom Kidd 2022-08-01 11:42:56 -05:00
parent 22ff078f57
commit ac1cf03c86
1292 changed files with 0 additions and 2 deletions

View file

@ -18,8 +18,6 @@ Improvements/Changes
- Code locations reorganized and consolodated
- Second project target for tvOS that takes advantage of focus model and removes on-screen controls.
This commit adds a "menu_art" directory with placeholder images and a substitute font. These are images made from scratch and a public domain font in order to avoid distributing copyrighted material.
Note that unlike the DOOM for iOS repository from id Software, this repository includes all the game content (levels, sounds, etc.) from the original Wolfenstein 3-D release because John Carmack included them in the initial drop in 2009. As a result, **you can clone this repository, build, and start playing immediately**. It does not include the Spear of Destiny levels as the original release did not have them, and the in-app purchase to purchase them has long since stopped working. If you try to start a Spear of Destiny episiode the app will crash, but if you have the files yourself from some other means you can drop them in the `base/maps` directory along with the `base/sodsprites` directory and play them.
For a rundown of getting the code up and running in iOS 11, I wrote this [lengthy article](http://schnapple.com/wolfenstein-3d-and-doom-on-ios-11/) on the subject. For a rundown of the effort to get it running on tvOS, I wrote a [second lenghty article](http://schnapple.com/wolfenstein-3d-and-doom-on-tvos-for-apple-tv/) on the subject.

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