90 lines
3 KiB
C++
Executable file
90 lines
3 KiB
C++
Executable file
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
#if !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
|
|
#define AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_
|
|
|
|
#if _MSC_VER >= 1000
|
|
#pragma once
|
|
#endif // _MSC_VER >= 1000
|
|
// ZWnd.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CZWnd window
|
|
|
|
class CZWnd : public CWnd
|
|
{
|
|
DECLARE_DYNCREATE(CZWnd);
|
|
// Construction
|
|
public:
|
|
CZWnd();
|
|
|
|
// Attributes
|
|
public:
|
|
|
|
// Operations
|
|
public:
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CZWnd)
|
|
protected:
|
|
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
public:
|
|
virtual ~CZWnd();
|
|
|
|
// Generated message map functions
|
|
protected:
|
|
HDC m_dcZ;
|
|
HGLRC m_hglrcZ;
|
|
//{{AFX_MSG(CZWnd)
|
|
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
|
afx_msg void OnDestroy();
|
|
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnPaint();
|
|
afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
|
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
|
afx_msg void OnSize(UINT nType, int cx, int cy);
|
|
afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
|
|
afx_msg void OnKillFocus(CWnd* pNewWnd);
|
|
afx_msg void OnSetFocus(CWnd* pOldWnd);
|
|
afx_msg void OnClose();
|
|
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
|