113 lines
No EOL
4.3 KiB
C
Executable file
113 lines
No EOL
4.3 KiB
C
Executable file
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $LogFile$
|
|
// $Revision: 1.1.1.4.2.1 $
|
|
// $Author: ttimo $
|
|
// $Date: 2000/02/10 03:00:20 $
|
|
// $Log: ISelectedFace.h,v $
|
|
// Revision 1.1.1.4.2.1 2000/02/10 03:00:20 ttimo
|
|
// adding IShaders.h
|
|
//
|
|
// Revision 1.1.1.4 2000/01/18 00:17:12 ttimo
|
|
// merging in for RC
|
|
//
|
|
// Revision 1.3 2000/01/17 23:53:42 TBesset
|
|
// ready for merge in sourceforge (RC candidate)
|
|
//
|
|
// Revision 1.2 2000/01/07 16:40:10 TBesset
|
|
// merged from BSP frontend
|
|
//
|
|
// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
|
|
// Q3Radiant public version
|
|
//
|
|
// Revision 1.1.1.1.2.1 1999/12/29 21:39:35 TBesset
|
|
// updated to update3 from Robert
|
|
//
|
|
// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
|
|
// Q3Radiant public version
|
|
// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
|
|
// Q3Radiant public version
|
|
//
|
|
// Revision 1.2 1999/11/22 17:46:45 Timo & Christine
|
|
// merged EARadiant into the main tree
|
|
// bug fixes for Q3Plugin / EAPlugin
|
|
// export for Robert
|
|
//
|
|
// Revision 1.1.4.3 1999/11/15 22:39:40 Timo & Christine
|
|
// bug fixing / additional features after update 173 from Robert
|
|
//
|
|
// Revision 1.1.4.2 1999/11/14 16:26:10 Timo & Christine
|
|
// first beta of the ritualmap surface plugin
|
|
//
|
|
// Revision 1.1.4.1 1999/11/03 20:37:59 Timo & Christine
|
|
// MEAN plugin for Q3Radiant, alpha version
|
|
//
|
|
// Revision 1.1.2.1 1999/10/27 08:34:26 Timo & Christine
|
|
// preview version of the texture tools plugin is ready
|
|
// ( TexTool.dll plugin is in Q3Plugin module )
|
|
// plugins can draw in their own window using Radiant's qgl bindings
|
|
//
|
|
//
|
|
// DESCRIPTION:
|
|
// Quick interface hack for selected face interface
|
|
// this one really needs more work, but I'm in a hurry with TexTool
|
|
|
|
#ifndef __ISELECTEDFACE_H_
|
|
#define __ISELECTEDFACE_H_
|
|
|
|
// define a GUID for this interface so plugins can access and reference it
|
|
// {5416A2A0-8633-11d3-8EF3-88B61F3A3B12}
|
|
static const GUID QERSelectedFaceTable_GUID =
|
|
{ 0x5416a2a0, 0x8633, 0x11d3, { 0x8e, 0xf3, 0x88, 0xb6, 0x1f, 0x3a, 0x3b, 0x12 } };
|
|
|
|
//++timo TODO: this interface needs some cleanup with the new texture / shaders interface
|
|
|
|
// retrieve the texture number to bind to
|
|
typedef int (WINAPI* PFN_GETTEXTURENUMBER) ();
|
|
// winding_t is assumed to have MAX_POINTS_ON_WINDING allocated
|
|
typedef int (WINAPI* PFN_GETFACEINFO) (_QERFaceData*, winding_t* );
|
|
// tell editor to update the selected face data
|
|
typedef int (WINAPI* PFN_SETFACEINFO) (_QERFaceData*);
|
|
// retrieving some texture information
|
|
typedef void (WINAPI* PFN_GETTEXTURESIZE) ( int Size[2] );
|
|
// loading the qtexture_t from the texture name
|
|
typedef qtexture_t* (WINAPI* PFN_TEXTUREFORNAME) ( const char *name );
|
|
// straight func pointer to Select_SetTexture
|
|
// last parameter must be casted to an IPluginTexdef
|
|
typedef void (WINAPI* PFN_SELECT_SETTEXTURE) (texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, void* pPlugTexdef );
|
|
|
|
// NOTE: some things in there are not really related to the selected face
|
|
// having some stuff moved into a textures-dedicated part ?
|
|
struct _QERSelectedFaceTable
|
|
{
|
|
int m_nSize;
|
|
PFN_GETTEXTURENUMBER m_pfnGetTextureNumber;
|
|
PFN_GETFACEINFO m_pfnGetFaceInfo;
|
|
PFN_SETFACEINFO m_pfnSetFaceInfo;
|
|
PFN_GETTEXTURESIZE m_pfnGetTextureSize;
|
|
PFN_TEXTUREFORNAME m_pfnTextureForName;
|
|
PFN_SELECT_SETTEXTURE m_pfnSelect_SetTexture;
|
|
};
|
|
|
|
#endif |