quake3/q3radiant/EntityListDlg.cpp

153 lines
4.7 KiB
C++
Executable File

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// EntityListDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Radiant.h"
#include "EntityListDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEntityListDlg dialog
CEntityListDlg::CEntityListDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEntityListDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEntityListDlg)
//}}AFX_DATA_INIT
}
void CEntityListDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEntityListDlg)
DDX_Control(pDX, IDC_LIST_ENTITY, m_lstEntity);
DDX_Control(pDX, IDC_TREE_ENTITY, m_treeEntity);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEntityListDlg, CDialog)
//{{AFX_MSG_MAP(CEntityListDlg)
ON_BN_CLICKED(IDSELECT, OnSelect)
ON_NOTIFY(TVN_SELCHANGED, IDC_TREE_ENTITY, OnSelchangedTreeEntity)
ON_NOTIFY(NM_DBLCLK, IDC_TREE_ENTITY, OnDblclkTreeEntity)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEntityListDlg message handlers
void CEntityListDlg::OnSelect()
{
HTREEITEM hItem = m_treeEntity.GetSelectedItem();
if (hItem)
{
entity_t* pEntity = reinterpret_cast<entity_t*>(m_treeEntity.GetItemData(hItem));
if (pEntity)
{
Select_Deselect();
Select_Brush (pEntity->brushes.onext);
}
}
Sys_UpdateWindows(W_ALL);
}
BOOL CEntityListDlg::OnInitDialog()
{
CDialog::OnInitDialog();
CMapStringToPtr mapEntity;
HTREEITEM hParent = m_treeEntity.InsertItem(world_entity->eclass->name);
HTREEITEM hChild = m_treeEntity.InsertItem(world_entity->eclass->name, hParent);
m_treeEntity.SetItemData(hChild, reinterpret_cast<DWORD>(world_entity));
for (entity_t* pEntity=entities.next ; pEntity != &entities ; pEntity=pEntity->next)
{
hParent = NULL;
if (mapEntity.Lookup(pEntity->eclass->name, reinterpret_cast<void*&>(hParent)) == FALSE)
{
hParent = m_treeEntity.InsertItem(pEntity->eclass->name);
mapEntity.SetAt(pEntity->eclass->name, reinterpret_cast<void*>(hParent));
}
hChild = m_treeEntity.InsertItem(pEntity->eclass->name, hParent);
m_treeEntity.SetItemData(hChild, reinterpret_cast<DWORD>(pEntity));
}
CRect rct;
m_lstEntity.GetClientRect(rct);
m_lstEntity.InsertColumn(0, "Key", LVCFMT_LEFT, rct.Width() / 2);
m_lstEntity.InsertColumn(1, "Value", LVCFMT_LEFT, rct.Width() / 2);
m_lstEntity.DeleteColumn(2);
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CEntityListDlg::OnSelchangedTreeEntity(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
HTREEITEM hItem = m_treeEntity.GetSelectedItem();
m_lstEntity.DeleteAllItems();
if (hItem)
{
CString strList;
entity_t* pEntity = reinterpret_cast<entity_t*>(m_treeEntity.GetItemData(hItem));
if (pEntity)
{
for (epair_t* pEpair = pEntity->epairs ; pEpair ; pEpair = pEpair->next)
{
if (strlen(pEpair->key) > 8)
strList.Format("%s\t%s", pEpair->key, pEpair->value);
else
strList.Format("%s\t\t%s", pEpair->key, pEpair->value);
int nParent = m_lstEntity.InsertItem(0, pEpair->key);
m_lstEntity.SetItem(nParent, 1, LVIF_TEXT, pEpair->value, 0, 0, 0, reinterpret_cast<DWORD>(pEntity));
}
}
}
*pResult = 0;
}
void CEntityListDlg::OnDblclkListInfo()
{
// TODO: Add your control notification handler code here
}
void CEntityListDlg::OnDblclkTreeEntity(NMHDR* pNMHDR, LRESULT* pResult)
{
OnSelect();
*pResult = 0;
}