quake3/q3radiant/CharBuffer.h
2005-08-19 00:00:00 +00:00

109 lines
3.3 KiB
C++
Executable file

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __CHARBUFFER_HPP
#define __CHARBUFFER_HPP
class CCharBuffer
{
char* m_pCharBuffer;
unsigned m_uSize;
public:
CCharBuffer();
CCharBuffer(unsigned uSize);
CCharBuffer(const char* pString);
CCharBuffer(const CCharBuffer& rhs);
~CCharBuffer();
char* Allocate(uint uSize);
void DeAllocate();
size_t StringLength()
{ return strlen(m_pCharBuffer); }
void StripTrailing(char c, int nLen);
char& operator *()
{ return *m_pCharBuffer; }
char& operator *() const
{ return *const_cast<CCharBuffer*>(this)->m_pCharBuffer; }
operator void*()
{ return m_pCharBuffer; }
operator char*()
{ return m_pCharBuffer; }
operator const char*()
{ return reinterpret_cast<const char*>(m_pCharBuffer); }
operator unsigned char*()
{ return reinterpret_cast<unsigned char*>(m_pCharBuffer); }
operator const unsigned char*()
{ return reinterpret_cast<const unsigned char*>(m_pCharBuffer); }
unsigned SizeOf()
{ return m_uSize; }
CCharBuffer& operator =(const CCharBuffer& rhs);
CCharBuffer& operator =(const char* pString);
bool operator ==(const CCharBuffer& rhs) const
{ return strcmp(m_pCharBuffer, rhs.m_pCharBuffer) == 0; }
bool operator ==(char* pString) const
{ return strcmp(m_pCharBuffer, pString) == 0; }
bool operator ==(const char* pString) const
{ return strcmp(m_pCharBuffer, pString) == 0; }
bool operator !=(CCharBuffer& rhs) const
{ return strcmp(m_pCharBuffer, rhs.m_pCharBuffer) != 0; }
bool operator !=(char* pString) const
{ return strcmp(m_pCharBuffer, pString) != 0; }
bool operator !=(const char* pString) const
{ return strcmp(m_pCharBuffer, pString) != 0; }
char& operator [](int nIndex)
{ return m_pCharBuffer[nIndex]; }
char& operator [](int nIndex) const
{ return m_pCharBuffer[nIndex]; }
char* Fill(char FillChar)
{ memset(m_pCharBuffer, FillChar, m_uSize-1); return m_pCharBuffer; }
};
//
//-----------------------------------------------------------------------------
#endif // __CCHARBUFFER_HPP
//-----------------------------------------------------------------------------
//