87 lines
2.8 KiB
C
87 lines
2.8 KiB
C
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.1.4 $
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// $Author: ttimo $
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// $Date: 2000/01/18 00:17:12 $
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// $Log: iscriplib.h,v $
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// Revision 1.1.1.4 2000/01/18 00:17:12 ttimo
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// merging in for RC
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//
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// Revision 1.3 2000/01/17 23:53:44 TBesset
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// ready for merge in sourceforge (RC candidate)
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//
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// Revision 1.2 2000/01/07 16:40:13 TBesset
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// merged from BSP frontend
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//
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1.1.1.2.1 1999/12/29 21:39:45 TBesset
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// updated to update3 from Robert
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//
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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//
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// Revision 1.2 1999/11/22 17:46:48 Timo & Christine
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// merged EARadiant into the main tree
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// bug fixes for Q3Plugin / EAPlugin
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// export for Robert
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//
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// Revision 1.1.2.2 1999/11/14 16:26:14 Timo & Christine
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// first beta of the ritualmap surface plugin
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//
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// Revision 1.1.2.1 1999/10/08 16:28:15 Timo & Christine
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// started plugin extensions for EA features support in Q3Radiant
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// MEAN files plugin, and Surface Properties plugin
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//
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//
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// DESCRIPTION:
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// all purpose scriplib interface for Q3Radiant plugins (cf. parse.h)
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//
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#ifndef __ISCRIPLIB_H_
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#define __ISCRIPLIB_H_
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// {4B115280-95FC-11d3-8EF3-0000E8E8657B}
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static const GUID QERScripLibTable_GUID =
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{ 0x4b115280, 0x95fc, 0x11d3, { 0x8e, 0xf3, 0x0, 0x0, 0xe8, 0xe8, 0x65, 0x7b } };
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typedef qboolean (WINAPI* PFN_GETTOKEN) (qboolean crossline);
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typedef void (WINAPI* PFN_UNGETTOKEN) ();
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// only used to retrieve &token
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typedef char* (WINAPI* PFN_TOKEN) ();
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struct _QERScripLibTable
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{
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float m_fVersion;
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int m_nSize;
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PFN_GETTOKEN m_pfnGetToken;
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PFN_UNGETTOKEN m_pfnUnGetToken;
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PFN_TOKEN m_pfnToken;
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};
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#endif
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