quake3/q3radiant/dlgcamera.h

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C
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2005-08-19 00:00:00 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#if !defined(AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_)
#define AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgCamera.h : header file
//
extern void showCameraInspector();
/////////////////////////////////////////////////////////////////////////////
// CDlgCamera dialog
class CDlgCamera : public CDialog
{
// Construction
public:
CDlgCamera(CWnd* pParent = NULL); // standard constructor
void setupFromCamera();
// Dialog Data
//{{AFX_DATA(CDlgCamera)
enum { IDD = IDD_DLG_CAMERA };
CScrollBar m_wndSegments;
CListBox m_wndEvents;
CComboBox m_wndSplines;
CString m_strName;
float m_fSeconds;
BOOL m_trackCamera;
int m_numSegments;
int m_currentSegment;
CString m_strType;
int m_editPoints;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgCamera)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgCamera)
afx_msg void OnBtnAddevent();
afx_msg void OnBtnAddtarget();
afx_msg void OnBtnDelevent();
afx_msg void OnBtnDeltarget();
afx_msg void OnDblclkComboSplines();
afx_msg void OnSelchangeComboSplines();
afx_msg void OnSelchangeListEvents();
afx_msg void OnDblclkListEvents();
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnDestroy();
afx_msg void OnApply();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnFileNew();
afx_msg void OnFileOpen();
afx_msg void OnFileSave();
afx_msg void OnTestcamera();
afx_msg void OnBtnDeletepoints();
afx_msg void OnBtnSelectall();
afx_msg void OnRadioEditpoints();
afx_msg void OnRadioAddPoints();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_)