quake3/q3radiant/BrushScript.cpp

673 lines
15 KiB
C++
Raw Normal View History

2005-08-19 00:00:00 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// BrushScript stuff
//
#include "stdafx.h"
#include "qe3.h"
#include "BSInput.h"
#include "DialogInfo.h"
//
struct SVariableDef
{
CString m_strName;
CString m_strInput;
float m_fValue;
};
struct SVecVariableDef
{
CString m_strName;
CString m_strInput;
vec3_t m_vValue;
};
const int MAX_VARIABLES = 64;
brush_t* g_pHold1 = NULL;
brush_t* g_pHold2 = NULL;
brush_t* g_pHold3 = NULL;
bool g_bRotateAroundSelection;
int g_nVariableCount;
int g_nVecVariableCount;
int g_nLoopCounter;
float g_fDefault = 9999.9;
vec3_t g_vDefault;
bool g_bStartLoop;
char* g_pLooper;
bool g_bKeepGoing;
SVariableDef g_Variables[MAX_VARIABLES];
SVecVariableDef g_VecVariables[MAX_VARIABLES];
void InitForScriptRun()
{
g_pHold1 = NULL;
g_pHold2 = NULL;
g_pHold3 = NULL;
g_bRotateAroundSelection = true;
g_nVariableCount = 0;
g_nVecVariableCount = 0;
g_nLoopCounter = 0;
g_bStartLoop = false;
g_pLooper = NULL;
g_bKeepGoing = true;
}
void AddVariable(const char* pName, float fValue, const char* pInput = NULL)
{
if (g_nVariableCount < MAX_VARIABLES)
{
g_Variables[g_nVariableCount].m_strName = pName;
g_Variables[g_nVariableCount].m_strName.MakeLower();
g_Variables[g_nVariableCount].m_fValue = fValue;
if (pInput)
g_Variables[g_nVariableCount].m_strInput = pInput;
g_nVariableCount++;
}
else
g_pParentWnd->MessageBox("Maximum script variable limit reached!");
}
float VariableValue(const char* pName)
{
CString strName = pName;
strName.MakeLower();
for (int n = 0; n < g_nVariableCount; n++)
{
if (strName == g_Variables[n].m_strName)
return g_Variables[n].m_fValue;
}
//strName.Format("Reference to non-existant varirable %s", pName);
//g_pParentWnd->MessageBox(strName);
return g_fDefault;
}
void SetVariableValue(const char* pName, float fValue)
{
CString strName = pName;
strName.MakeLower();
for (int n = 0; n < g_nVariableCount; n++)
{
if (strName == g_Variables[n].m_strName)
g_Variables[n].m_fValue = fValue;
}
}
void AddVectorVariable(const char* pName, const char* pInput = NULL)
{
if (g_nVecVariableCount < MAX_VARIABLES)
{
g_VecVariables[g_nVecVariableCount].m_strName = pName;
g_VecVariables[g_nVecVariableCount].m_strName.MakeLower();
if (pInput)
g_VecVariables[g_nVariableCount].m_strInput = pInput;
g_nVecVariableCount++;
}
else
g_pParentWnd->MessageBox("Maximum script variable limit reached!");
}
void VectorVariableValue(const char* pName, vec3_t& v)
{
CString strName = pName;
strName.MakeLower();
for (int n = 0; n < g_nVecVariableCount; n++)
{
if (strName == g_VecVariables[n].m_strName)
{
VectorCopy(g_VecVariables[n].m_vValue, v);
return;
}
}
strName.Format("Reference to non-existant variable %s", pName);
g_pParentWnd->MessageBox(strName);
}
void SetVectorVariableValue(const char* pName, vec3_t v)
{
CString strName = pName;
strName.MakeLower();
for (int n = 0; n < g_nVecVariableCount; n++)
{
if (strName == g_VecVariables[n].m_strName)
VectorCopy(v, g_VecVariables[n].m_vValue);
}
}
// commands
//
// _CopySelected(nHoldPos)
// copies selected brush to hold spot 1, 2 or 3
//
// _MoveSelected(x, y, z)
// moves selected brush by coords provided
//
// _RotateSelected(x, y, z)
// rotates selected brush by coords provided
//
// _MoveHold(nHoldPos, x, y, z)
// moves brush in hold pos by coords provided
//
// _RotateHold(nHoldPos, x, y, z)
// rotates brush in hold pos by coords provided
//
// _CopyToMap(nHoldPos)
// copies hold brush to map
//
// _CopyAndSelect(nHoldPos)
// copies hold brush to map and selects it
//
// _Input(VarName1, ... VarNamennn)
// inputs a list of values from the user
//
typedef void (PFNScript)(char*&);
struct SBrushScript
{
const char* m_pName;
PFNScript* m_pProc;
};
const char* GetParam(char*& pBuffer)
{
static CString strParam;
bool bStringMode = false;
while (*pBuffer != NULL && isspace(*pBuffer)) // skip and whitespace
pBuffer++;
if (*pBuffer == '(') // if it's an opening paren, skip it
pBuffer++;
if (*pBuffer == '\"') // string ?
{
pBuffer++;
bStringMode = true;
}
strParam = "";
if (bStringMode)
{
while (*pBuffer != NULL && *pBuffer != '\"')
strParam += *pBuffer++;
}
else
{
while (*pBuffer != NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',')
strParam += *pBuffer++;
}
if (*pBuffer != NULL) // skip last char
pBuffer++;
if (strParam.GetLength() > 0)
{
if (strParam.GetAt(0) == '$') // ? variable name
{
float f = VariableValue(strParam);
if (f != g_fDefault)
strParam.Format("%f", f);
}
}
return strParam;
}
brush_t* CopyBrush(brush_t* p)
{
brush_t* pCopy = Brush_Clone(p);
//Brush_AddToList (pCopy, &active_brushes);
//Entity_LinkBrush (world_entity, pCopy);
Brush_Build(pCopy, false);
return pCopy;
}
void CopySelected(char*& pBuffer)
{
// expects one param
CString strParam = GetParam(pBuffer);
int n = atoi(strParam);
brush_t* pCopy = NULL;
if (selected_brushes.next != &selected_brushes &&
selected_brushes.next->next == &selected_brushes)
pCopy = selected_brushes.next;
if (pCopy)
{
if (n == 1)
{
//if (g_pHold1)
//Brush_Free(g_pHold1);
g_pHold1 = CopyBrush(pCopy);
}
else if (n == 2)
{
//if (g_pHold2)
//Brush_Free(g_pHold2);
g_pHold2 = CopyBrush(pCopy);
}
else
{
//if (g_pHold3)
//Brush_Free(g_pHold3);
g_pHold3 = CopyBrush(pCopy);
}
}
}
void MoveSelected(char*& pBuffer)
{
vec3_t v;
CString strParam = GetParam(pBuffer);
v[0] = atof(strParam);
strParam = GetParam(pBuffer);
v[1] = atof(strParam);
strParam = GetParam(pBuffer);
v[2] = atof(strParam);
Select_Move(v, false);
Sys_UpdateWindows(W_ALL);
}
void RotateSelected(char*& pBuffer)
{
vec3_t v;
if (g_bRotateAroundSelection)
{
Select_GetTrueMid(v);
VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());
}
CString strParam = GetParam(pBuffer);
v[0] = atof(strParam);
strParam = GetParam(pBuffer);
v[1] = atof(strParam);
strParam = GetParam(pBuffer);
v[2] = atof(strParam);
for (int i = 0; i < 3; i++)
if (v[i] != 0.0)
Select_RotateAxis(i, v[i], false , true);
Sys_UpdateWindows(W_ALL);
}
void MoveHold(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
brush_t* pBrush = NULL;
int nHold = atoi(strParam);
if (nHold == 1)
pBrush = g_pHold1;
else if (nHold == 2)
pBrush = g_pHold2;
else
pBrush = g_pHold3;
if (pBrush)
{
vec3_t v;
strParam = GetParam(pBuffer);
v[0] = atof(strParam);
strParam = GetParam(pBuffer);
v[1] = atof(strParam);
strParam = GetParam(pBuffer);
v[2] = atof(strParam);
Brush_Move (pBrush, v, false);
}
}
void RotateHold(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
brush_t* pBrush = NULL;
int nHold = atoi(strParam);
if (nHold == 1)
pBrush = g_pHold1;
else if (nHold == 2)
pBrush = g_pHold2;
else
pBrush = g_pHold3;
if (pBrush)
{
vec3_t v;
strParam = GetParam(pBuffer);
v[0] = atof(strParam);
strParam = GetParam(pBuffer);
v[1] = atof(strParam);
strParam = GetParam(pBuffer);
v[2] = atof(strParam);
for (int i = 0; i < 3; i++)
if (v[i] != 0.0)
Select_RotateAxis(i, v[i]);
}
}
void CopyToMap(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
brush_t* pBrush = NULL;
int nHold = atoi(strParam);
if (nHold == 1)
pBrush = g_pHold1;
else if (nHold == 2)
pBrush = g_pHold2;
else
pBrush = g_pHold3;
if (pBrush)
{
Brush_AddToList(pBrush, &active_brushes);
Entity_LinkBrush (world_entity, pBrush);
Brush_Build(pBrush, false);
Sys_UpdateWindows(W_ALL);
}
}
void CopyAndSelect(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
brush_t* pBrush = NULL;
int nHold = atoi(strParam);
if (nHold == 1)
pBrush = g_pHold1;
else if (nHold == 2)
pBrush = g_pHold2;
else
pBrush = g_pHold3;
if (pBrush)
{
Select_Deselect();
Brush_AddToList(pBrush, &active_brushes);
Entity_LinkBrush (world_entity, pBrush);
Brush_Build(pBrush, false);
Select_Brush(pBrush);
Sys_UpdateWindows(W_ALL);
}
}
void Input(char*& pBuffer)
{
CBSInput dlg;
bool bGo = false;
for (int n = 0; n < g_nVariableCount; n++)
{
if (g_Variables[n].m_strInput.GetLength() > 0)
{
bGo = true;
if (n < 5)
{
switch (n)
{
case 0 : dlg.m_strField1 = g_Variables[n].m_strInput; break;
case 1 : dlg.m_strField2 = g_Variables[n].m_strInput; break;
case 2 : dlg.m_strField3 = g_Variables[n].m_strInput; break;
case 3 : dlg.m_strField4 = g_Variables[n].m_strInput; break;
case 4 : dlg.m_strField5 = g_Variables[n].m_strInput; break;
}
}
}
}
if (bGo)
{
if (dlg.DoModal() == IDOK)
{
for (int n = 0; n < g_nVariableCount; n++)
{
if (g_Variables[n].m_strInput.GetLength() > 0)
{
if (n < 5)
{
switch (n)
{
case 0 : g_Variables[n].m_fValue = dlg.m_fField1; break;
case 1 : g_Variables[n].m_fValue = dlg.m_fField2; break;
case 2 : g_Variables[n].m_fValue = dlg.m_fField3; break;
case 3 : g_Variables[n].m_fValue = dlg.m_fField4; break;
case 4 : g_Variables[n].m_fValue = dlg.m_fField5; break;
}
}
}
}
}
else g_bKeepGoing = false;
}
}
bool g_bWaiting;
void _3DPointDone(bool b, int n)
{
g_bWaiting = false;
}
void _3DPointInput(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
CString strParam2 = GetParam(pBuffer);
ShowInfoDialog(strParam2);
AddVectorVariable(strParam, strParam2);
g_bWaiting = true;
AcquirePath(2, &_3DPointDone);
while (g_bWaiting)
{
MSG msg;
if (::PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
HideInfoDialog();
SetVectorVariableValue(strParam, g_PathPoints[0]);
}
void SetRotateOrigin(char*& pBuffer)
{
vec3_t v;
CString strParam = GetParam(pBuffer);
VectorVariableValue(strParam, v);
VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());
g_bRotateAroundSelection = false;
}
void InputVar(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
CString strParam2 = GetParam(pBuffer);
AddVariable(strParam, 0.0, strParam2);
}
void LoopCount(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
g_nLoopCounter = atoi(strParam);
if (g_nLoopCounter == 0)
g_nLoopCounter = VariableValue(strParam);
if (g_nLoopCounter > 0)
g_pLooper = pBuffer;
}
void LoopRun(char*& pBuffer)
{
if (g_bStartLoop == true)
{
g_nLoopCounter--;
if (g_nLoopCounter == 0)
{
g_bStartLoop = false;
GetParam(pBuffer);
}
else
pBuffer = g_pLooper;
}
else
{
if (g_pLooper && g_nLoopCounter > 0)
{
g_bStartLoop = true;
pBuffer = g_pLooper;
}
else
{
GetParam(pBuffer);
}
}
}
void ConfirmMessage(char*& pBuffer)
{
CString strParam = GetParam(pBuffer);
if (g_pParentWnd->MessageBox(strParam, "Script Info", MB_OKCANCEL) == IDCANCEL)
g_bKeepGoing = false;
}
void Spherize(char*& pBuffer)
{
g_bScreenUpdates = false;
for (int n = 0; n < 120; n += 36)
{
for (int i = 0; i < 360; i += 36)
{
Select_RotateAxis(0, i, false , true);
CSG_Subtract();
}
Select_RotateAxis(2, n, false , true);
}
g_bScreenUpdates = true;
}
void RunIt(char*& pBuffer);
SBrushScript g_ScriptCmds[] =
{
{"_CopySelected", &CopySelected},
{"_MoveSelected", &MoveSelected},
{"_RotateSelected", &RotateSelected},
{"_MoveHold", &MoveHold},
{"_RotateHold", &RotateHold},
{"_CopyToMap", &CopyToMap},
{"_CopyAndSelect", &CopyAndSelect},
{"_Input", &Input},
{"_3DPointInput", &_3DPointInput},
{"_SetRotateOrigin", &SetRotateOrigin},
{"_InputVar", &InputVar},
{"_LoopCount", &LoopCount},
{"_LoopRun", &LoopRun},
{"_ConfirmMessage", &ConfirmMessage},
{"_Spherize", &Spherize},
{"_RunScript", RunIt}
};
const int g_nScriptCmdCount = sizeof(g_ScriptCmds) / sizeof(SBrushScript);
void RunScript(char* pBuffer)
{
g_pHold1 = NULL;
g_pHold2 = NULL;
g_pHold3 = NULL;
while (g_bKeepGoing && pBuffer && *pBuffer)
{
while (*pBuffer != NULL && *pBuffer != '_')
pBuffer++;
char* pTemp = pBuffer;
int nLen = 0;
while (*pTemp != NULL && *pTemp != '(')
{
pTemp++;
nLen++;
}
if (*pBuffer != NULL)
{
bool bFound = false;
for (int i = 0; i < g_nScriptCmdCount; i++)
{
//if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0)
if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, nLen) == 0)
{
pBuffer += strlen(g_ScriptCmds[i].m_pName);
g_ScriptCmds[i].m_pProc(pBuffer);
if (g_bStartLoop)
{
}
bFound = true;
break;
}
}
if (!bFound)
pBuffer++;
}
}
}
void RunScriptByName(char* pBuffer, bool bInit)
{
if (bInit)
InitForScriptRun();
char* pScript = new char[4096];
CString strINI = g_strAppPath;
strINI += "\\scripts.ini";
GetPrivateProfileSection(pBuffer, pScript, 16384, strINI);
CString strScript;
char* pWorkScript = pScript;
while (*pWorkScript != NULL)
{
strScript += pWorkScript;
pWorkScript += strlen(pWorkScript) + 1;
}
RunScript(strScript.GetBuffer(0));
}
void RunIt(char*& pBuffer)
{
brush_t* p1 = g_pHold1;
brush_t* p2 = g_pHold2;
brush_t* p3 = g_pHold3;
CString strParam = GetParam(pBuffer);
RunScriptByName(strParam.GetBuffer(0), false);
g_pHold3 = p3;
g_pHold2 = p2;
g_pHold1 = p1;
}