787 lines
17 KiB
C
787 lines
17 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 1999-2005 Id Software, Inc.
|
||
|
|
||
|
This file is part of Quake III Arena source code.
|
||
|
|
||
|
Quake III Arena source code is free software; you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License as
|
||
|
published by the Free Software Foundation; either version 2 of the License,
|
||
|
or (at your option) any later version.
|
||
|
|
||
|
Quake III Arena source code is distributed in the hope that it will be
|
||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Foobar; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
===========================================================================
|
||
|
*/
|
||
|
// console.c
|
||
|
|
||
|
#include "client.h"
|
||
|
|
||
|
|
||
|
int g_console_field_width = 78;
|
||
|
|
||
|
|
||
|
#define NUM_CON_TIMES 4
|
||
|
|
||
|
#define CON_TEXTSIZE 32768
|
||
|
typedef struct {
|
||
|
qboolean initialized;
|
||
|
|
||
|
short text[CON_TEXTSIZE];
|
||
|
int current; // line where next message will be printed
|
||
|
int x; // offset in current line for next print
|
||
|
int display; // bottom of console displays this line
|
||
|
|
||
|
int linewidth; // characters across screen
|
||
|
int totallines; // total lines in console scrollback
|
||
|
|
||
|
float xadjust; // for wide aspect screens
|
||
|
|
||
|
float displayFrac; // aproaches finalFrac at scr_conspeed
|
||
|
float finalFrac; // 0.0 to 1.0 lines of console to display
|
||
|
|
||
|
int vislines; // in scanlines
|
||
|
|
||
|
int times[NUM_CON_TIMES]; // cls.realtime time the line was generated
|
||
|
// for transparent notify lines
|
||
|
vec4_t color;
|
||
|
} console_t;
|
||
|
|
||
|
extern console_t con;
|
||
|
|
||
|
console_t con;
|
||
|
|
||
|
cvar_t *con_conspeed;
|
||
|
cvar_t *con_notifytime;
|
||
|
|
||
|
#define DEFAULT_CONSOLE_WIDTH 78
|
||
|
|
||
|
vec4_t console_color = {1.0, 1.0, 1.0, 1.0};
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_ToggleConsole_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_ToggleConsole_f (void) {
|
||
|
// closing a full screen console restarts the demo loop
|
||
|
if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) {
|
||
|
CL_StartDemoLoop();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Field_Clear( &g_consoleField );
|
||
|
g_consoleField.widthInChars = g_console_field_width;
|
||
|
|
||
|
Con_ClearNotify ();
|
||
|
cls.keyCatchers ^= KEYCATCH_CONSOLE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_MessageMode_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_MessageMode_f (void) {
|
||
|
chat_playerNum = -1;
|
||
|
chat_team = qfalse;
|
||
|
Field_Clear( &chatField );
|
||
|
chatField.widthInChars = 30;
|
||
|
|
||
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_MessageMode2_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_MessageMode2_f (void) {
|
||
|
chat_playerNum = -1;
|
||
|
chat_team = qtrue;
|
||
|
Field_Clear( &chatField );
|
||
|
chatField.widthInChars = 25;
|
||
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_MessageMode3_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_MessageMode3_f (void) {
|
||
|
chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER );
|
||
|
if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
|
||
|
chat_playerNum = -1;
|
||
|
return;
|
||
|
}
|
||
|
chat_team = qfalse;
|
||
|
Field_Clear( &chatField );
|
||
|
chatField.widthInChars = 30;
|
||
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_MessageMode4_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_MessageMode4_f (void) {
|
||
|
chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER );
|
||
|
if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
|
||
|
chat_playerNum = -1;
|
||
|
return;
|
||
|
}
|
||
|
chat_team = qfalse;
|
||
|
Field_Clear( &chatField );
|
||
|
chatField.widthInChars = 30;
|
||
|
cls.keyCatchers ^= KEYCATCH_MESSAGE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_Clear_f
|
||
|
================
|
||
|
*/
|
||
|
void Con_Clear_f (void) {
|
||
|
int i;
|
||
|
|
||
|
for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) {
|
||
|
con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
|
||
|
}
|
||
|
|
||
|
Con_Bottom(); // go to end
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_Dump_f
|
||
|
|
||
|
Save the console contents out to a file
|
||
|
================
|
||
|
*/
|
||
|
void Con_Dump_f (void)
|
||
|
{
|
||
|
int l, x, i;
|
||
|
short *line;
|
||
|
fileHandle_t f;
|
||
|
char buffer[1024];
|
||
|
|
||
|
if (Cmd_Argc() != 2)
|
||
|
{
|
||
|
Com_Printf ("usage: condump <filename>\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) );
|
||
|
|
||
|
f = FS_FOpenFileWrite( Cmd_Argv( 1 ) );
|
||
|
if (!f)
|
||
|
{
|
||
|
Com_Printf ("ERROR: couldn't open.\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// skip empty lines
|
||
|
for (l = con.current - con.totallines + 1 ; l <= con.current ; l++)
|
||
|
{
|
||
|
line = con.text + (l%con.totallines)*con.linewidth;
|
||
|
for (x=0 ; x<con.linewidth ; x++)
|
||
|
if ((line[x] & 0xff) != ' ')
|
||
|
break;
|
||
|
if (x != con.linewidth)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// write the remaining lines
|
||
|
buffer[con.linewidth] = 0;
|
||
|
for ( ; l <= con.current ; l++)
|
||
|
{
|
||
|
line = con.text + (l%con.totallines)*con.linewidth;
|
||
|
for(i=0; i<con.linewidth; i++)
|
||
|
buffer[i] = line[i] & 0xff;
|
||
|
for (x=con.linewidth-1 ; x>=0 ; x--)
|
||
|
{
|
||
|
if (buffer[x] == ' ')
|
||
|
buffer[x] = 0;
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
strcat( buffer, "\n" );
|
||
|
FS_Write(buffer, strlen(buffer), f);
|
||
|
}
|
||
|
|
||
|
FS_FCloseFile( f );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_ClearNotify
|
||
|
================
|
||
|
*/
|
||
|
void Con_ClearNotify( void ) {
|
||
|
int i;
|
||
|
|
||
|
for ( i = 0 ; i < NUM_CON_TIMES ; i++ ) {
|
||
|
con.times[i] = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_CheckResize
|
||
|
|
||
|
If the line width has changed, reformat the buffer.
|
||
|
================
|
||
|
*/
|
||
|
void Con_CheckResize (void)
|
||
|
{
|
||
|
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
|
||
|
MAC_STATIC short tbuf[CON_TEXTSIZE];
|
||
|
|
||
|
width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2;
|
||
|
|
||
|
if (width == con.linewidth)
|
||
|
return;
|
||
|
|
||
|
if (width < 1) // video hasn't been initialized yet
|
||
|
{
|
||
|
width = DEFAULT_CONSOLE_WIDTH;
|
||
|
con.linewidth = width;
|
||
|
con.totallines = CON_TEXTSIZE / con.linewidth;
|
||
|
for(i=0; i<CON_TEXTSIZE; i++)
|
||
|
|
||
|
con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
oldwidth = con.linewidth;
|
||
|
con.linewidth = width;
|
||
|
oldtotallines = con.totallines;
|
||
|
con.totallines = CON_TEXTSIZE / con.linewidth;
|
||
|
numlines = oldtotallines;
|
||
|
|
||
|
if (con.totallines < numlines)
|
||
|
numlines = con.totallines;
|
||
|
|
||
|
numchars = oldwidth;
|
||
|
|
||
|
if (con.linewidth < numchars)
|
||
|
numchars = con.linewidth;
|
||
|
|
||
|
Com_Memcpy (tbuf, con.text, CON_TEXTSIZE * sizeof(short));
|
||
|
for(i=0; i<CON_TEXTSIZE; i++)
|
||
|
|
||
|
con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
|
||
|
|
||
|
|
||
|
for (i=0 ; i<numlines ; i++)
|
||
|
{
|
||
|
for (j=0 ; j<numchars ; j++)
|
||
|
{
|
||
|
con.text[(con.totallines - 1 - i) * con.linewidth + j] =
|
||
|
tbuf[((con.current - i + oldtotallines) %
|
||
|
oldtotallines) * oldwidth + j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Con_ClearNotify ();
|
||
|
}
|
||
|
|
||
|
con.current = con.totallines - 1;
|
||
|
con.display = con.current;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_Init
|
||
|
================
|
||
|
*/
|
||
|
void Con_Init (void) {
|
||
|
int i;
|
||
|
|
||
|
con_notifytime = Cvar_Get ("con_notifytime", "3", 0);
|
||
|
con_conspeed = Cvar_Get ("scr_conspeed", "3", 0);
|
||
|
|
||
|
Field_Clear( &g_consoleField );
|
||
|
g_consoleField.widthInChars = g_console_field_width;
|
||
|
for ( i = 0 ; i < COMMAND_HISTORY ; i++ ) {
|
||
|
Field_Clear( &historyEditLines[i] );
|
||
|
historyEditLines[i].widthInChars = g_console_field_width;
|
||
|
}
|
||
|
|
||
|
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
|
||
|
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
|
||
|
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
|
||
|
Cmd_AddCommand ("messagemode3", Con_MessageMode3_f);
|
||
|
Cmd_AddCommand ("messagemode4", Con_MessageMode4_f);
|
||
|
Cmd_AddCommand ("clear", Con_Clear_f);
|
||
|
Cmd_AddCommand ("condump", Con_Dump_f);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Con_Linefeed
|
||
|
===============
|
||
|
*/
|
||
|
void Con_Linefeed (qboolean skipnotify)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
// mark time for transparent overlay
|
||
|
if (con.current >= 0)
|
||
|
{
|
||
|
if (skipnotify)
|
||
|
con.times[con.current % NUM_CON_TIMES] = 0;
|
||
|
else
|
||
|
con.times[con.current % NUM_CON_TIMES] = cls.realtime;
|
||
|
}
|
||
|
|
||
|
con.x = 0;
|
||
|
if (con.display == con.current)
|
||
|
con.display++;
|
||
|
con.current++;
|
||
|
for(i=0; i<con.linewidth; i++)
|
||
|
con.text[(con.current%con.totallines)*con.linewidth+i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
CL_ConsolePrint
|
||
|
|
||
|
Handles cursor positioning, line wrapping, etc
|
||
|
All console printing must go through this in order to be logged to disk
|
||
|
If no console is visible, the text will appear at the top of the game window
|
||
|
================
|
||
|
*/
|
||
|
void CL_ConsolePrint( char *txt ) {
|
||
|
int y;
|
||
|
int c, l;
|
||
|
int color;
|
||
|
qboolean skipnotify = qfalse; // NERVE - SMF
|
||
|
int prev; // NERVE - SMF
|
||
|
|
||
|
// TTimo - prefix for text that shows up in console but not in notify
|
||
|
// backported from RTCW
|
||
|
if ( !Q_strncmp( txt, "[skipnotify]", 12 ) ) {
|
||
|
skipnotify = qtrue;
|
||
|
txt += 12;
|
||
|
}
|
||
|
|
||
|
// for some demos we don't want to ever show anything on the console
|
||
|
if ( cl_noprint && cl_noprint->integer ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (!con.initialized) {
|
||
|
con.color[0] =
|
||
|
con.color[1] =
|
||
|
con.color[2] =
|
||
|
con.color[3] = 1.0f;
|
||
|
con.linewidth = -1;
|
||
|
Con_CheckResize ();
|
||
|
con.initialized = qtrue;
|
||
|
}
|
||
|
|
||
|
color = ColorIndex(COLOR_WHITE);
|
||
|
|
||
|
while ( (c = *txt) != 0 ) {
|
||
|
if ( Q_IsColorString( txt ) ) {
|
||
|
color = ColorIndex( *(txt+1) );
|
||
|
txt += 2;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// count word length
|
||
|
for (l=0 ; l< con.linewidth ; l++) {
|
||
|
if ( txt[l] <= ' ') {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// word wrap
|
||
|
if (l != con.linewidth && (con.x + l >= con.linewidth) ) {
|
||
|
Con_Linefeed(skipnotify);
|
||
|
|
||
|
}
|
||
|
|
||
|
txt++;
|
||
|
|
||
|
switch (c)
|
||
|
{
|
||
|
case '\n':
|
||
|
Con_Linefeed (skipnotify);
|
||
|
break;
|
||
|
case '\r':
|
||
|
con.x = 0;
|
||
|
break;
|
||
|
default: // display character and advance
|
||
|
y = con.current % con.totallines;
|
||
|
con.text[y*con.linewidth+con.x] = (color << 8) | c;
|
||
|
con.x++;
|
||
|
if (con.x >= con.linewidth) {
|
||
|
Con_Linefeed(skipnotify);
|
||
|
con.x = 0;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// mark time for transparent overlay
|
||
|
if (con.current >= 0) {
|
||
|
// NERVE - SMF
|
||
|
if ( skipnotify ) {
|
||
|
prev = con.current % NUM_CON_TIMES - 1;
|
||
|
if ( prev < 0 )
|
||
|
prev = NUM_CON_TIMES - 1;
|
||
|
con.times[prev] = 0;
|
||
|
}
|
||
|
else
|
||
|
// -NERVE - SMF
|
||
|
con.times[con.current % NUM_CON_TIMES] = cls.realtime;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
DRAWING
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_DrawInput
|
||
|
|
||
|
Draw the editline after a ] prompt
|
||
|
================
|
||
|
*/
|
||
|
void Con_DrawInput (void) {
|
||
|
int y;
|
||
|
|
||
|
if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
y = con.vislines - ( SMALLCHAR_HEIGHT * 2 );
|
||
|
|
||
|
re.SetColor( con.color );
|
||
|
|
||
|
SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' );
|
||
|
|
||
|
Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y,
|
||
|
SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_DrawNotify
|
||
|
|
||
|
Draws the last few lines of output transparently over the game top
|
||
|
================
|
||
|
*/
|
||
|
void Con_DrawNotify (void)
|
||
|
{
|
||
|
int x, v;
|
||
|
short *text;
|
||
|
int i;
|
||
|
int time;
|
||
|
int skip;
|
||
|
int currentColor;
|
||
|
|
||
|
currentColor = 7;
|
||
|
re.SetColor( g_color_table[currentColor] );
|
||
|
|
||
|
v = 0;
|
||
|
for (i= con.current-NUM_CON_TIMES+1 ; i<=con.current ; i++)
|
||
|
{
|
||
|
if (i < 0)
|
||
|
continue;
|
||
|
time = con.times[i % NUM_CON_TIMES];
|
||
|
if (time == 0)
|
||
|
continue;
|
||
|
time = cls.realtime - time;
|
||
|
if (time > con_notifytime->value*1000)
|
||
|
continue;
|
||
|
text = con.text + (i % con.totallines)*con.linewidth;
|
||
|
|
||
|
if (cl.snap.ps.pm_type != PM_INTERMISSION && cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
for (x = 0 ; x < con.linewidth ; x++) {
|
||
|
if ( ( text[x] & 0xff ) == ' ' ) {
|
||
|
continue;
|
||
|
}
|
||
|
if ( ( (text[x]>>8)&7 ) != currentColor ) {
|
||
|
currentColor = (text[x]>>8)&7;
|
||
|
re.SetColor( g_color_table[currentColor] );
|
||
|
}
|
||
|
SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff );
|
||
|
}
|
||
|
|
||
|
v += SMALLCHAR_HEIGHT;
|
||
|
}
|
||
|
|
||
|
re.SetColor( NULL );
|
||
|
|
||
|
if (cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// draw the chat line
|
||
|
if ( cls.keyCatchers & KEYCATCH_MESSAGE )
|
||
|
{
|
||
|
if (chat_team)
|
||
|
{
|
||
|
SCR_DrawBigString (8, v, "say_team:", 1.0f );
|
||
|
skip = 11;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SCR_DrawBigString (8, v, "say:", 1.0f );
|
||
|
skip = 5;
|
||
|
}
|
||
|
|
||
|
Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, v,
|
||
|
SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue );
|
||
|
|
||
|
v += BIGCHAR_HEIGHT;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
Con_DrawSolidConsole
|
||
|
|
||
|
Draws the console with the solid background
|
||
|
================
|
||
|
*/
|
||
|
void Con_DrawSolidConsole( float frac ) {
|
||
|
int i, x, y;
|
||
|
int rows;
|
||
|
short *text;
|
||
|
int row;
|
||
|
int lines;
|
||
|
// qhandle_t conShader;
|
||
|
int currentColor;
|
||
|
vec4_t color;
|
||
|
|
||
|
lines = cls.glconfig.vidHeight * frac;
|
||
|
if (lines <= 0)
|
||
|
return;
|
||
|
|
||
|
if (lines > cls.glconfig.vidHeight )
|
||
|
lines = cls.glconfig.vidHeight;
|
||
|
|
||
|
// on wide screens, we will center the text
|
||
|
con.xadjust = 0;
|
||
|
SCR_AdjustFrom640( &con.xadjust, NULL, NULL, NULL );
|
||
|
|
||
|
// draw the background
|
||
|
y = frac * SCREEN_HEIGHT - 2;
|
||
|
if ( y < 1 ) {
|
||
|
y = 0;
|
||
|
}
|
||
|
else {
|
||
|
SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader );
|
||
|
}
|
||
|
|
||
|
color[0] = 1;
|
||
|
color[1] = 0;
|
||
|
color[2] = 0;
|
||
|
color[3] = 1;
|
||
|
SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color );
|
||
|
|
||
|
|
||
|
// draw the version number
|
||
|
|
||
|
re.SetColor( g_color_table[ColorIndex(COLOR_RED)] );
|
||
|
|
||
|
i = strlen( Q3_VERSION );
|
||
|
|
||
|
for (x=0 ; x<i ; x++) {
|
||
|
|
||
|
SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH,
|
||
|
|
||
|
(lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] );
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
// draw the text
|
||
|
con.vislines = lines;
|
||
|
rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw
|
||
|
|
||
|
y = lines - (SMALLCHAR_HEIGHT*3);
|
||
|
|
||
|
// draw from the bottom up
|
||
|
if (con.display != con.current)
|
||
|
{
|
||
|
// draw arrows to show the buffer is backscrolled
|
||
|
re.SetColor( g_color_table[ColorIndex(COLOR_RED)] );
|
||
|
for (x=0 ; x<con.linewidth ; x+=4)
|
||
|
SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' );
|
||
|
y -= SMALLCHAR_HEIGHT;
|
||
|
rows--;
|
||
|
}
|
||
|
|
||
|
row = con.display;
|
||
|
|
||
|
if ( con.x == 0 ) {
|
||
|
row--;
|
||
|
}
|
||
|
|
||
|
currentColor = 7;
|
||
|
re.SetColor( g_color_table[currentColor] );
|
||
|
|
||
|
for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--)
|
||
|
{
|
||
|
if (row < 0)
|
||
|
break;
|
||
|
if (con.current - row >= con.totallines) {
|
||
|
// past scrollback wrap point
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
text = con.text + (row % con.totallines)*con.linewidth;
|
||
|
|
||
|
for (x=0 ; x<con.linewidth ; x++) {
|
||
|
if ( ( text[x] & 0xff ) == ' ' ) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( ( (text[x]>>8)&7 ) != currentColor ) {
|
||
|
currentColor = (text[x]>>8)&7;
|
||
|
re.SetColor( g_color_table[currentColor] );
|
||
|
}
|
||
|
SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// draw the input prompt, user text, and cursor if desired
|
||
|
Con_DrawInput ();
|
||
|
|
||
|
re.SetColor( NULL );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
Con_DrawConsole
|
||
|
==================
|
||
|
*/
|
||
|
void Con_DrawConsole( void ) {
|
||
|
// check for console width changes from a vid mode change
|
||
|
Con_CheckResize ();
|
||
|
|
||
|
// if disconnected, render console full screen
|
||
|
if ( cls.state == CA_DISCONNECTED ) {
|
||
|
if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) {
|
||
|
Con_DrawSolidConsole( 1.0 );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( con.displayFrac ) {
|
||
|
Con_DrawSolidConsole( con.displayFrac );
|
||
|
} else {
|
||
|
// draw notify lines
|
||
|
if ( cls.state == CA_ACTIVE ) {
|
||
|
Con_DrawNotify ();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//================================================================
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
Con_RunConsole
|
||
|
|
||
|
Scroll it up or down
|
||
|
==================
|
||
|
*/
|
||
|
void Con_RunConsole (void) {
|
||
|
// decide on the destination height of the console
|
||
|
if ( cls.keyCatchers & KEYCATCH_CONSOLE )
|
||
|
con.finalFrac = 0.5; // half screen
|
||
|
else
|
||
|
con.finalFrac = 0; // none visible
|
||
|
|
||
|
// scroll towards the destination height
|
||
|
if (con.finalFrac < con.displayFrac)
|
||
|
{
|
||
|
con.displayFrac -= con_conspeed->value*cls.realFrametime*0.001;
|
||
|
if (con.finalFrac > con.displayFrac)
|
||
|
con.displayFrac = con.finalFrac;
|
||
|
|
||
|
}
|
||
|
else if (con.finalFrac > con.displayFrac)
|
||
|
{
|
||
|
con.displayFrac += con_conspeed->value*cls.realFrametime*0.001;
|
||
|
if (con.finalFrac < con.displayFrac)
|
||
|
con.displayFrac = con.finalFrac;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
void Con_PageUp( void ) {
|
||
|
con.display -= 2;
|
||
|
if ( con.current - con.display >= con.totallines ) {
|
||
|
con.display = con.current - con.totallines + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Con_PageDown( void ) {
|
||
|
con.display += 2;
|
||
|
if (con.display > con.current) {
|
||
|
con.display = con.current;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Con_Top( void ) {
|
||
|
con.display = con.totallines;
|
||
|
if ( con.current - con.display >= con.totallines ) {
|
||
|
con.display = con.current - con.totallines + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Con_Bottom( void ) {
|
||
|
con.display = con.current;
|
||
|
}
|
||
|
|
||
|
|
||
|
void Con_Close( void ) {
|
||
|
if ( !com_cl_running->integer ) {
|
||
|
return;
|
||
|
}
|
||
|
Field_Clear( &g_consoleField );
|
||
|
Con_ClearNotify ();
|
||
|
cls.keyCatchers &= ~KEYCATCH_CONSOLE;
|
||
|
con.finalFrac = 0; // none visible
|
||
|
con.displayFrac = 0;
|
||
|
}
|