quake3/q3radiant/ScriptDlg.cpp

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2005-08-19 00:00:00 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// ScriptDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Radiant.h"
#include "ScriptDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CScriptDlg dialog
CScriptDlg::CScriptDlg(CWnd* pParent /*=NULL*/)
: CDialog(CScriptDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CScriptDlg)
m_strScript = _T("");
//}}AFX_DATA_INIT
}
void CScriptDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CScriptDlg)
DDX_Control(pDX, IDC_LIST_SCRIPTS, m_lstScripts);
DDX_LBString(pDX, IDC_LIST_SCRIPTS, m_strScript);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CScriptDlg, CDialog)
//{{AFX_MSG_MAP(CScriptDlg)
ON_BN_CLICKED(ID_RUN, OnRun)
ON_LBN_DBLCLK(IDC_LIST_SCRIPTS, OnDblclkListScripts)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CScriptDlg message handlers
void CScriptDlg::OnRun()
{
UpdateData(TRUE);
EndDialog(IDOK);
RunScriptByName(m_strScript.GetBuffer(0), true);
}
BOOL CScriptDlg::OnInitDialog()
{
CDialog::OnInitDialog();
char* pBuff = new char[16384];
CString strINI = g_strAppPath;
strINI += "\\scripts.ini";
int n = GetPrivateProfileSectionNames(pBuff, 16384, strINI);
// CStringList list;
m_lstScripts.ResetContent();
char* pWorkBuff = pBuff;
while (*pWorkBuff != NULL)
{
m_lstScripts.AddString(pWorkBuff);
pWorkBuff += strlen(pWorkBuff) + 1;
}
delete []pBuff;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CScriptDlg::OnDblclkListScripts()
{
UpdateData(TRUE);
EndDialog(IDOK);
RunScriptByName(m_strScript.GetBuffer(0), true);
}