quake3/q3radiant/PluginEntities.cpp

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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//-----------------------------------------------------------------------------
//
// $LogFile$
// $Revision: 1.1.1.4 $
// $Author: ttimo $
// $Date: 2000/01/18 00:17:34 $
// $Log: PluginEntities.cpp,v $
// Revision 1.1.1.4 2000/01/18 00:17:34 ttimo
// merging in for RC
//
// Revision 1.3 2000/01/17 23:53:42 TBesset
// ready for merge in sourceforge (RC candidate)
//
// Revision 1.2 2000/01/07 16:40:11 TBesset
// merged from BSP frontend
//
// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
// Q3Radiant public version
//
// Revision 1.1.1.1.2.1 1999/12/29 21:39:38 TBesset
// updated to update3 from Robert
//
// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
// Q3Radiant public version
// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
// Q3Radiant public version
//
// Revision 1.2 1999/11/22 17:46:46 Timo & Christine
// merged EARadiant into the main tree
// bug fixes for Q3Plugin / EAPlugin
// export for Robert
//
// Revision 1.1.2.1 1999/11/03 20:38:01 Timo & Christine
// MEAN plugin for Q3Radiant, alpha version
//
//
// DESCRIPTION:
// implementation of IPluginEntities specific interface
//
#include "stdafx.h"
#include "io.h"
// is Eclass_InitForModelDirectory
int WINAPI QERApp_EClassScanDir( char *path, HMODULE hPlug )
{
struct _finddata_t fileinfo;
int handle;
char temp[ _MAX_PATH ];
char filebase[ _MAX_PATH ];
char filename[ _MAX_PATH ];
char *s;
eclass_t *e;
QE_ConvertDOSToUnixName( temp, path );
strcpy (filebase, path);
s = filebase + strlen(filebase)-1;
while (*s != '\\' && *s != '/' && s!=filebase)
s--;
*s = 0;
handle = _findfirst (path, &fileinfo);
if (handle != -1)
{
do
{
sprintf (filename, "%s\\%s", filebase, fileinfo.name);
Eclass_ScanFile (filename);
if (eclass_found)
{
e = eclass_e;
e->modelpath = strdup( fileinfo.name );
e->nShowFlags |= ECLASS_PLUGINENTITY;
e->hPlug = hPlug;
}
} while (_findnext( handle, &fileinfo ) != -1);
_findclose (handle);
}
return 0;
}