102 lines
3 KiB
C++
102 lines
3 KiB
C++
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.1.4 $
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// $Author: ttimo $
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// $Date: 2000/01/18 00:17:34 $
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// $Log: PluginEntities.cpp,v $
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// Revision 1.1.1.4 2000/01/18 00:17:34 ttimo
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// merging in for RC
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//
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// Revision 1.3 2000/01/17 23:53:42 TBesset
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// ready for merge in sourceforge (RC candidate)
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//
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// Revision 1.2 2000/01/07 16:40:11 TBesset
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// merged from BSP frontend
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//
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// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1.1.1.2.1 1999/12/29 21:39:38 TBesset
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// updated to update3 from Robert
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//
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// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
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// Q3Radiant public version
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// Revision 1.1.1.3 1999/12/29 18:31:34 TBesset
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// Q3Radiant public version
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//
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// Revision 1.2 1999/11/22 17:46:46 Timo & Christine
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// merged EARadiant into the main tree
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// bug fixes for Q3Plugin / EAPlugin
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// export for Robert
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//
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// Revision 1.1.2.1 1999/11/03 20:38:01 Timo & Christine
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// MEAN plugin for Q3Radiant, alpha version
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//
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//
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// DESCRIPTION:
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// implementation of IPluginEntities specific interface
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//
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#include "stdafx.h"
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#include "io.h"
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// is Eclass_InitForModelDirectory
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int WINAPI QERApp_EClassScanDir( char *path, HMODULE hPlug )
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{
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struct _finddata_t fileinfo;
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int handle;
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char temp[ _MAX_PATH ];
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char filebase[ _MAX_PATH ];
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char filename[ _MAX_PATH ];
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char *s;
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eclass_t *e;
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QE_ConvertDOSToUnixName( temp, path );
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strcpy (filebase, path);
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s = filebase + strlen(filebase)-1;
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while (*s != '\\' && *s != '/' && s!=filebase)
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s--;
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*s = 0;
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handle = _findfirst (path, &fileinfo);
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if (handle != -1)
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{
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do
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{
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sprintf (filename, "%s\\%s", filebase, fileinfo.name);
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Eclass_ScanFile (filename);
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if (eclass_found)
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{
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e = eclass_e;
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e->modelpath = strdup( fileinfo.name );
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e->nShowFlags |= ECLASS_PLUGINENTITY;
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e->hPlug = hPlug;
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}
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} while (_findnext( handle, &fileinfo ) != -1);
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_findclose (handle);
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}
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return 0;
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}
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