quake2/win32/rw_ddraw.c

557 lines
19 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
** RW_DDRAW.C
**
** This handles DirecTDraw management under Windows.
*/
#ifndef _WIN32
# error You should not be compiling this file on this platform
#endif
#include <float.h>
#include "..\ref_soft\r_local.h"
#define INITGUID
#include "rw_win.h"
static const char *DDrawError( int code );
/*
** DDRAW_Init
**
** Builds our DDRAW stuff
*/
qboolean DDRAW_Init( unsigned char **ppbuffer, int *ppitch )
{
HRESULT ddrval;
DDSURFACEDESC ddsd;
DDSCAPS ddscaps;
PALETTEENTRY palentries[256];
int i;
extern cvar_t *sw_allow_modex;
HRESULT (WINAPI *QDirectDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR * lplpDDRAW, IUnknown FAR * pUnkOuter );
ri.Con_Printf( PRINT_ALL, "Initializing DirectDraw\n");
for ( i = 0; i < 256; i++ )
{
palentries[i].peRed = ( d_8to24table[i] >> 0 ) & 0xff;
palentries[i].peGreen = ( d_8to24table[i] >> 8 ) & 0xff;
palentries[i].peBlue = ( d_8to24table[i] >> 16 ) & 0xff;
}
/*
** load DLL and fetch pointer to entry point
*/
if ( !sww_state.hinstDDRAW )
{
ri.Con_Printf( PRINT_ALL, "...loading DDRAW.DLL: ");
if ( ( sww_state.hinstDDRAW = LoadLibrary( "ddraw.dll" ) ) == NULL )
{
ri.Con_Printf( PRINT_ALL, "failed\n" );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
}
if ( ( QDirectDrawCreate = ( HRESULT (WINAPI *)( GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR * ) ) GetProcAddress( sww_state.hinstDDRAW, "DirectDrawCreate" ) ) == NULL )
{
ri.Con_Printf( PRINT_ALL, "*** DirectDrawCreate == NULL ***\n" );
goto fail;
}
/*
** create the direct draw object
*/
ri.Con_Printf( PRINT_ALL, "...creating DirectDraw object: ");
if ( ( ddrval = QDirectDrawCreate( NULL, &sww_state.lpDirectDraw, NULL ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
/*
** see if linear modes exist first
*/
sww_state.modex = false;
ri.Con_Printf( PRINT_ALL, "...setting exclusive mode: ");
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
sww_state.hWnd,
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n",DDrawError (ddrval) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
/*
** try changing the display mode normally
*/
ri.Con_Printf( PRINT_ALL, "...finding display mode\n" );
ri.Con_Printf( PRINT_ALL, "...setting linear mode: " );
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetDisplayMode( sww_state.lpDirectDraw, vid.width, vid.height, 8 ) ) == DD_OK )
{
ri.Con_Printf( PRINT_ALL, "ok\n" );
}
/*
** if no linear mode found, go for modex if we're trying 320x240
*/
else if ( ( sw_mode->value == 0 ) && sw_allow_modex->value )
{
ri.Con_Printf( PRINT_ALL, "failed\n" );
ri.Con_Printf( PRINT_ALL, "...attempting ModeX 320x240: ");
/*
** reset to normal cooperative level
*/
sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
sww_state.hWnd,
DDSCL_NORMAL );
/*
** set exclusive mode
*/
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
sww_state.hWnd,
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN | DDSCL_NOWINDOWCHANGES | DDSCL_ALLOWMODEX ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed SCL - %s\n",DDrawError (ddrval) );
goto fail;
}
/*
** change our display mode
*/
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetDisplayMode( sww_state.lpDirectDraw, vid.width, vid.height, 8 ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed SDM - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
sww_state.modex = true;
}
else
{
ri.Con_Printf( PRINT_ALL, "failed\n" );
goto fail;
}
/*
** create our front buffer
*/
memset( &ddsd, 0, sizeof( ddsd ) );
ddsd.dwSize = sizeof( ddsd );
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
ddsd.dwBackBufferCount = 1;
ri.Con_Printf( PRINT_ALL, "...creating front buffer: ");
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreateSurface( sww_state.lpDirectDraw, &ddsd, &sww_state.lpddsFrontBuffer, NULL ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
/*
** see if we're a ModeX mode
*/
sww_state.lpddsFrontBuffer->lpVtbl->GetCaps( sww_state.lpddsFrontBuffer, &ddscaps );
if ( ddscaps.dwCaps & DDSCAPS_MODEX )
ri.Con_Printf( PRINT_ALL, "...using ModeX\n" );
/*
** create our back buffer
*/
ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
ri.Con_Printf( PRINT_ALL, "...creating back buffer: " );
if ( ( ddrval = sww_state.lpddsFrontBuffer->lpVtbl->GetAttachedSurface( sww_state.lpddsFrontBuffer, &ddsd.ddsCaps, &sww_state.lpddsBackBuffer ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
/*
** create our rendering buffer
*/
memset( &ddsd, 0, sizeof( ddsd ) );
ddsd.dwSize = sizeof( ddsd );
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.dwHeight = vid.height;
ddsd.dwWidth = vid.width;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
ri.Con_Printf( PRINT_ALL, "...creating offscreen buffer: " );
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreateSurface( sww_state.lpDirectDraw, &ddsd, &sww_state.lpddsOffScreenBuffer, NULL ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
/*
** create our DIRECTDRAWPALETTE
*/
ri.Con_Printf( PRINT_ALL, "...creating palette: " );
if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreatePalette( sww_state.lpDirectDraw,
DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palentries,
&sww_state.lpddpPalette,
NULL ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
ri.Con_Printf( PRINT_ALL, "...setting palette: " );
if ( ( ddrval = sww_state.lpddsFrontBuffer->lpVtbl->SetPalette( sww_state.lpddsFrontBuffer,
sww_state.lpddpPalette ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
DDRAW_SetPalette( ( const unsigned char * ) sw_state.currentpalette );
/*
** lock the back buffer
*/
memset( &ddsd, 0, sizeof( ddsd ) );
ddsd.dwSize = sizeof( ddsd );
ri.Con_Printf( PRINT_ALL, "...locking backbuffer: " );
if ( ( ddrval = sww_state.lpddsOffScreenBuffer->lpVtbl->Lock( sww_state.lpddsOffScreenBuffer, NULL, &ddsd, DDLOCK_WAIT, NULL ) ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
goto fail;
}
ri.Con_Printf( PRINT_ALL, "ok\n" );
*ppbuffer = ddsd.lpSurface;
*ppitch = ddsd.lPitch;
for ( i = 0; i < vid.height; i++ )
{
memset( *ppbuffer + i * *ppitch, 0, *ppitch );
}
sww_state.palettized = true;
return true;
fail:
ri.Con_Printf( PRINT_ALL, "*** DDraw init failure ***\n" );
DDRAW_Shutdown();
return false;
}
/*
** DDRAW_SetPalette
**
** Sets the color table in our DIB section, and also sets the system palette
** into an identity mode if we're running in an 8-bit palettized display mode.
**
** The palette is expected to be 1024 bytes, in the format:
**
** R = offset 0
** G = offset 1
** B = offset 2
** A = offset 3
*/
void DDRAW_SetPalette( const unsigned char *pal )
{
PALETTEENTRY palentries[256];
int i;
if (!sww_state.lpddpPalette)
return;
for ( i = 0; i < 256; i++, pal += 4 )
{
palentries[i].peRed = pal[0];
palentries[i].peGreen = pal[1];
palentries[i].peBlue = pal[2];
palentries[i].peFlags = PC_RESERVED | PC_NOCOLLAPSE;
}
if ( sww_state.lpddpPalette->lpVtbl->SetEntries( sww_state.lpddpPalette,
0,
0,
256,
palentries ) != DD_OK )
{
ri.Con_Printf( PRINT_ALL, "DDRAW_SetPalette() - SetEntries failed\n" );
}
}
/*
** DDRAW_Shutdown
*/
void DDRAW_Shutdown( void )
{
if ( sww_state.lpddsOffScreenBuffer )
{
ri.Con_Printf( PRINT_ALL, "...releasing offscreen buffer\n");
sww_state.lpddsOffScreenBuffer->lpVtbl->Unlock( sww_state.lpddsOffScreenBuffer, vid.buffer );
sww_state.lpddsOffScreenBuffer->lpVtbl->Release( sww_state.lpddsOffScreenBuffer );
sww_state.lpddsOffScreenBuffer = NULL;
}
if ( sww_state.lpddsBackBuffer )
{
ri.Con_Printf( PRINT_ALL, "...releasing back buffer\n");
sww_state.lpddsBackBuffer->lpVtbl->Release( sww_state.lpddsBackBuffer );
sww_state.lpddsBackBuffer = NULL;
}
if ( sww_state.lpddsFrontBuffer )
{
ri.Con_Printf( PRINT_ALL, "...releasing front buffer\n");
sww_state.lpddsFrontBuffer->lpVtbl->Release( sww_state.lpddsFrontBuffer );
sww_state.lpddsFrontBuffer = NULL;
}
if (sww_state.lpddpPalette)
{
ri.Con_Printf( PRINT_ALL, "...releasing palette\n");
sww_state.lpddpPalette->lpVtbl->Release ( sww_state.lpddpPalette );
sww_state.lpddpPalette = NULL;
}
if ( sww_state.lpDirectDraw )
{
ri.Con_Printf( PRINT_ALL, "...restoring display mode\n");
sww_state.lpDirectDraw->lpVtbl->RestoreDisplayMode( sww_state.lpDirectDraw );
ri.Con_Printf( PRINT_ALL, "...restoring normal coop mode\n");
sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw, sww_state.hWnd, DDSCL_NORMAL );
ri.Con_Printf( PRINT_ALL, "...releasing lpDirectDraw\n");
sww_state.lpDirectDraw->lpVtbl->Release( sww_state.lpDirectDraw );
sww_state.lpDirectDraw = NULL;
}
if ( sww_state.hinstDDRAW )
{
ri.Con_Printf( PRINT_ALL, "...freeing library\n");
FreeLibrary( sww_state.hinstDDRAW );
sww_state.hinstDDRAW = NULL;
}
}
static const char *DDrawError (int code)
{
switch(code) {
case DD_OK:
return "DD_OK";
case DDERR_ALREADYINITIALIZED:
return "DDERR_ALREADYINITIALIZED";
case DDERR_BLTFASTCANTCLIP:
return "DDERR_BLTFASTCANTCLIP";
case DDERR_CANNOTATTACHSURFACE:
return "DDER_CANNOTATTACHSURFACE";
case DDERR_CANNOTDETACHSURFACE:
return "DDERR_CANNOTDETACHSURFACE";
case DDERR_CANTCREATEDC:
return "DDERR_CANTCREATEDC";
case DDERR_CANTDUPLICATE:
return "DDER_CANTDUPLICATE";
case DDERR_CLIPPERISUSINGHWND:
return "DDER_CLIPPERUSINGHWND";
case DDERR_COLORKEYNOTSET:
return "DDERR_COLORKEYNOTSET";
case DDERR_CURRENTLYNOTAVAIL:
return "DDERR_CURRENTLYNOTAVAIL";
case DDERR_DIRECTDRAWALREADYCREATED:
return "DDERR_DIRECTDRAWALREADYCREATED";
case DDERR_EXCEPTION:
return "DDERR_EXCEPTION";
case DDERR_EXCLUSIVEMODEALREADYSET:
return "DDERR_EXCLUSIVEMODEALREADYSET";
case DDERR_GENERIC:
return "DDERR_GENERIC";
case DDERR_HEIGHTALIGN:
return "DDERR_HEIGHTALIGN";
case DDERR_HWNDALREADYSET:
return "DDERR_HWNDALREADYSET";
case DDERR_HWNDSUBCLASSED:
return "DDERR_HWNDSUBCLASSED";
case DDERR_IMPLICITLYCREATED:
return "DDERR_IMPLICITLYCREATED";
case DDERR_INCOMPATIBLEPRIMARY:
return "DDERR_INCOMPATIBLEPRIMARY";
case DDERR_INVALIDCAPS:
return "DDERR_INVALIDCAPS";
case DDERR_INVALIDCLIPLIST:
return "DDERR_INVALIDCLIPLIST";
case DDERR_INVALIDDIRECTDRAWGUID:
return "DDERR_INVALIDDIRECTDRAWGUID";
case DDERR_INVALIDMODE:
return "DDERR_INVALIDMODE";
case DDERR_INVALIDOBJECT:
return "DDERR_INVALIDOBJECT";
case DDERR_INVALIDPARAMS:
return "DDERR_INVALIDPARAMS";
case DDERR_INVALIDPIXELFORMAT:
return "DDERR_INVALIDPIXELFORMAT";
case DDERR_INVALIDPOSITION:
return "DDERR_INVALIDPOSITION";
case DDERR_INVALIDRECT:
return "DDERR_INVALIDRECT";
case DDERR_LOCKEDSURFACES:
return "DDERR_LOCKEDSURFACES";
case DDERR_NO3D:
return "DDERR_NO3D";
case DDERR_NOALPHAHW:
return "DDERR_NOALPHAHW";
case DDERR_NOBLTHW:
return "DDERR_NOBLTHW";
case DDERR_NOCLIPLIST:
return "DDERR_NOCLIPLIST";
case DDERR_NOCLIPPERATTACHED:
return "DDERR_NOCLIPPERATTACHED";
case DDERR_NOCOLORCONVHW:
return "DDERR_NOCOLORCONVHW";
case DDERR_NOCOLORKEY:
return "DDERR_NOCOLORKEY";
case DDERR_NOCOLORKEYHW:
return "DDERR_NOCOLORKEYHW";
case DDERR_NOCOOPERATIVELEVELSET:
return "DDERR_NOCOOPERATIVELEVELSET";
case DDERR_NODC:
return "DDERR_NODC";
case DDERR_NODDROPSHW:
return "DDERR_NODDROPSHW";
case DDERR_NODIRECTDRAWHW:
return "DDERR_NODIRECTDRAWHW";
case DDERR_NOEMULATION:
return "DDERR_NOEMULATION";
case DDERR_NOEXCLUSIVEMODE:
return "DDERR_NOEXCLUSIVEMODE";
case DDERR_NOFLIPHW:
return "DDERR_NOFLIPHW";
case DDERR_NOGDI:
return "DDERR_NOGDI";
case DDERR_NOHWND:
return "DDERR_NOHWND";
case DDERR_NOMIRRORHW:
return "DDERR_NOMIRRORHW";
case DDERR_NOOVERLAYDEST:
return "DDERR_NOOVERLAYDEST";
case DDERR_NOOVERLAYHW:
return "DDERR_NOOVERLAYHW";
case DDERR_NOPALETTEATTACHED:
return "DDERR_NOPALETTEATTACHED";
case DDERR_NOPALETTEHW:
return "DDERR_NOPALETTEHW";
case DDERR_NORASTEROPHW:
return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0";
case DDERR_NOROTATIONHW:
return "Operation could not be carried out because there is no rotation hardware present or available.\0";
case DDERR_NOSTRETCHHW:
return "Operation could not be carried out because there is no hardware support for stretching.\0";
case DDERR_NOT4BITCOLOR:
return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0";
case DDERR_NOT4BITCOLORINDEX:
return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0";
case DDERR_NOT8BITCOLOR:
return "DDERR_NOT8BITCOLOR";
case DDERR_NOTAOVERLAYSURFACE:
return "Returned when an overlay member is called for a non-overlay surface.\0";
case DDERR_NOTEXTUREHW:
return "Operation could not be carried out because there is no texture mapping hardware present or available.\0";
case DDERR_NOTFLIPPABLE:
return "DDERR_NOTFLIPPABLE";
case DDERR_NOTFOUND:
return "DDERR_NOTFOUND";
case DDERR_NOTLOCKED:
return "DDERR_NOTLOCKED";
case DDERR_NOTPALETTIZED:
return "DDERR_NOTPALETTIZED";
case DDERR_NOVSYNCHW:
return "DDERR_NOVSYNCHW";
case DDERR_NOZBUFFERHW:
return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0";
case DDERR_NOZOVERLAYHW:
return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0";
case DDERR_OUTOFCAPS:
return "The hardware needed for the requested operation has already been allocated.\0";
case DDERR_OUTOFMEMORY:
return "DDERR_OUTOFMEMORY";
case DDERR_OUTOFVIDEOMEMORY:
return "DDERR_OUTOFVIDEOMEMORY";
case DDERR_OVERLAYCANTCLIP:
return "The hardware does not support clipped overlays.\0";
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
return "Can only have ony color key active at one time for overlays.\0";
case DDERR_OVERLAYNOTVISIBLE:
return "Returned when GetOverlayPosition is called on a hidden overlay.\0";
case DDERR_PALETTEBUSY:
return "DDERR_PALETTEBUSY";
case DDERR_PRIMARYSURFACEALREADYEXISTS:
return "DDERR_PRIMARYSURFACEALREADYEXISTS";
case DDERR_REGIONTOOSMALL:
return "Region passed to Clipper::GetClipList is too small.\0";
case DDERR_SURFACEALREADYATTACHED:
return "DDERR_SURFACEALREADYATTACHED";
case DDERR_SURFACEALREADYDEPENDENT:
return "DDERR_SURFACEALREADYDEPENDENT";
case DDERR_SURFACEBUSY:
return "DDERR_SURFACEBUSY";
case DDERR_SURFACEISOBSCURED:
return "Access to surface refused because the surface is obscured.\0";
case DDERR_SURFACELOST:
return "DDERR_SURFACELOST";
case DDERR_SURFACENOTATTACHED:
return "DDERR_SURFACENOTATTACHED";
case DDERR_TOOBIGHEIGHT:
return "Height requested by DirectDraw is too large.\0";
case DDERR_TOOBIGSIZE:
return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0";
case DDERR_TOOBIGWIDTH:
return "Width requested by DirectDraw is too large.\0";
case DDERR_UNSUPPORTED:
return "DDERR_UNSUPPORTED";
case DDERR_UNSUPPORTEDFORMAT:
return "FOURCC format requested is unsupported by DirectDraw.\0";
case DDERR_UNSUPPORTEDMASK:
return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0";
case DDERR_VERTICALBLANKINPROGRESS:
return "Vertical blank is in progress.\0";
case DDERR_WASSTILLDRAWING:
return "DDERR_WASSTILLDRAWING";
case DDERR_WRONGMODE:
return "This surface can not be restored because it was created in a different mode.\0";
case DDERR_XALIGN:
return "Rectangle provided was not horizontally aligned on required boundary.\0";
default:
return "UNKNOWN\0";
}
}