quake2-rerelease-dll/rerelease/m_boss31.h
2023-08-07 14:48:30 -05:00

199 lines
3.2 KiB
C++

// Copyright (c) ZeniMax Media Inc.
// Licensed under the GNU General Public License 2.0.
// G:\quake2\baseq2\models/monsters/boss3/jorg
// This file generated by ModelGen - Do NOT Modify
enum
{
FRAME_attak101,
FRAME_attak102,
FRAME_attak103,
FRAME_attak104,
FRAME_attak105,
FRAME_attak106,
FRAME_attak107,
FRAME_attak108,
FRAME_attak109,
FRAME_attak110,
FRAME_attak111,
FRAME_attak112,
FRAME_attak113,
FRAME_attak114,
FRAME_attak115,
FRAME_attak116,
FRAME_attak117,
FRAME_attak118,
FRAME_attak201,
FRAME_attak202,
FRAME_attak203,
FRAME_attak204,
FRAME_attak205,
FRAME_attak206,
FRAME_attak207,
FRAME_attak208,
FRAME_attak209,
FRAME_attak210,
FRAME_attak211,
FRAME_attak212,
FRAME_attak213,
FRAME_death01,
FRAME_death02,
FRAME_death03,
FRAME_death04,
FRAME_death05,
FRAME_death06,
FRAME_death07,
FRAME_death08,
FRAME_death09,
FRAME_death10,
FRAME_death11,
FRAME_death12,
FRAME_death13,
FRAME_death14,
FRAME_death15,
FRAME_death16,
FRAME_death17,
FRAME_death18,
FRAME_death19,
FRAME_death20,
FRAME_death21,
FRAME_death22,
FRAME_death23,
FRAME_death24,
FRAME_death25,
FRAME_death26,
FRAME_death27,
FRAME_death28,
FRAME_death29,
FRAME_death30,
FRAME_death31,
FRAME_death32,
FRAME_death33,
FRAME_death34,
FRAME_death35,
FRAME_death36,
FRAME_death37,
FRAME_death38,
FRAME_death39,
FRAME_death40,
FRAME_death41,
FRAME_death42,
FRAME_death43,
FRAME_death44,
FRAME_death45,
FRAME_death46,
FRAME_death47,
FRAME_death48,
FRAME_death49,
FRAME_death50,
FRAME_pain101,
FRAME_pain102,
FRAME_pain103,
FRAME_pain201,
FRAME_pain202,
FRAME_pain203,
FRAME_pain301,
FRAME_pain302,
FRAME_pain303,
FRAME_pain304,
FRAME_pain305,
FRAME_pain306,
FRAME_pain307,
FRAME_pain308,
FRAME_pain309,
FRAME_pain310,
FRAME_pain311,
FRAME_pain312,
FRAME_pain313,
FRAME_pain314,
FRAME_pain315,
FRAME_pain316,
FRAME_pain317,
FRAME_pain318,
FRAME_pain319,
FRAME_pain320,
FRAME_pain321,
FRAME_pain322,
FRAME_pain323,
FRAME_pain324,
FRAME_pain325,
FRAME_stand01,
FRAME_stand02,
FRAME_stand03,
FRAME_stand04,
FRAME_stand05,
FRAME_stand06,
FRAME_stand07,
FRAME_stand08,
FRAME_stand09,
FRAME_stand10,
FRAME_stand11,
FRAME_stand12,
FRAME_stand13,
FRAME_stand14,
FRAME_stand15,
FRAME_stand16,
FRAME_stand17,
FRAME_stand18,
FRAME_stand19,
FRAME_stand20,
FRAME_stand21,
FRAME_stand22,
FRAME_stand23,
FRAME_stand24,
FRAME_stand25,
FRAME_stand26,
FRAME_stand27,
FRAME_stand28,
FRAME_stand29,
FRAME_stand30,
FRAME_stand31,
FRAME_stand32,
FRAME_stand33,
FRAME_stand34,
FRAME_stand35,
FRAME_stand36,
FRAME_stand37,
FRAME_stand38,
FRAME_stand39,
FRAME_stand40,
FRAME_stand41,
FRAME_stand42,
FRAME_stand43,
FRAME_stand44,
FRAME_stand45,
FRAME_stand46,
FRAME_stand47,
FRAME_stand48,
FRAME_stand49,
FRAME_stand50,
FRAME_stand51,
FRAME_walk01,
FRAME_walk02,
FRAME_walk03,
FRAME_walk04,
FRAME_walk05,
FRAME_walk06,
FRAME_walk07,
FRAME_walk08,
FRAME_walk09,
FRAME_walk10,
FRAME_walk11,
FRAME_walk12,
FRAME_walk13,
FRAME_walk14,
FRAME_walk15,
FRAME_walk16,
FRAME_walk17,
FRAME_walk18,
FRAME_walk19,
FRAME_walk20,
FRAME_walk21,
FRAME_walk22,
FRAME_walk23,
FRAME_walk24,
FRAME_walk25
};
constexpr float MODEL_SCALE = 1.000000f;