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https://github.com/id-Software/quake2-rerelease-dll.git
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266 lines
4 KiB
C++
266 lines
4 KiB
C++
// Copyright (c) ZeniMax Media Inc.
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// Licensed under the GNU General Public License 2.0.
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// G:\quake2\baseq2\models/monsters/berserk
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// This file generated by ModelGen - Do NOT Modify
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enum
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{
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FRAME_stand1,
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FRAME_stand2,
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FRAME_stand3,
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FRAME_stand4,
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FRAME_stand5,
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FRAME_standb1,
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FRAME_standb2,
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FRAME_standb3,
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FRAME_standb4,
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FRAME_standb5,
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FRAME_standb6,
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FRAME_standb7,
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FRAME_standb8,
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FRAME_standb9,
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FRAME_standb10,
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FRAME_standb11,
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FRAME_standb12,
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FRAME_standb13,
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FRAME_standb14,
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FRAME_standb15,
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FRAME_standb16,
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FRAME_standb17,
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FRAME_standb18,
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FRAME_standb19,
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FRAME_standb20,
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FRAME_walkc1,
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FRAME_walkc2,
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FRAME_walkc3,
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FRAME_walkc4,
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FRAME_walkc5,
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FRAME_walkc6,
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FRAME_walkc7,
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FRAME_walkc8,
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FRAME_walkc9,
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FRAME_walkc10,
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FRAME_walkc11,
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FRAME_run1,
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FRAME_run2,
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FRAME_run3,
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FRAME_run4,
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FRAME_run5,
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FRAME_run6,
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FRAME_att_a1,
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FRAME_att_a2,
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FRAME_att_a3,
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FRAME_att_a4,
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FRAME_att_a5,
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FRAME_att_a6,
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FRAME_att_a7,
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FRAME_att_a8,
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FRAME_att_a9,
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FRAME_att_a10,
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FRAME_att_a11,
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FRAME_att_a12,
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FRAME_att_a13,
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FRAME_att_b1,
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FRAME_att_b2,
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FRAME_att_b3,
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FRAME_att_b4,
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FRAME_att_b5,
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FRAME_att_b6,
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FRAME_att_b7,
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FRAME_att_b8,
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FRAME_att_b9,
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FRAME_att_b10,
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FRAME_att_b11,
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FRAME_att_b12,
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FRAME_att_b13,
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FRAME_att_b14,
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FRAME_att_b15,
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FRAME_att_b16,
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FRAME_att_b17,
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FRAME_att_b18,
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FRAME_att_b19,
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FRAME_att_b20,
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FRAME_att_b21,
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FRAME_att_c1,
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FRAME_att_c2,
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FRAME_att_c3,
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FRAME_att_c4,
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FRAME_att_c5,
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FRAME_att_c6,
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FRAME_att_c7,
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FRAME_att_c8,
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FRAME_att_c9,
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FRAME_att_c10,
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FRAME_att_c11,
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FRAME_att_c12,
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FRAME_att_c13,
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FRAME_att_c14,
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FRAME_att_c15,
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FRAME_att_c16,
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FRAME_att_c17,
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FRAME_att_c18,
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FRAME_att_c19,
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FRAME_att_c20,
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FRAME_att_c21,
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FRAME_att_c22,
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FRAME_att_c23,
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FRAME_att_c24,
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FRAME_att_c25,
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FRAME_att_c26,
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FRAME_att_c27,
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FRAME_att_c28,
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FRAME_att_c29,
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FRAME_att_c30,
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FRAME_att_c31,
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FRAME_att_c32,
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FRAME_att_c33,
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FRAME_att_c34,
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FRAME_r_att1,
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FRAME_r_att2,
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FRAME_r_att3,
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FRAME_r_att4,
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FRAME_r_att5,
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FRAME_r_att6,
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FRAME_r_att7,
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FRAME_r_att8,
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FRAME_r_att9,
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FRAME_r_att10,
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FRAME_r_att11,
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FRAME_r_att12,
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FRAME_r_att13,
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FRAME_r_att14,
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FRAME_r_att15,
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FRAME_r_att16,
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FRAME_r_att17,
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FRAME_r_att18,
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FRAME_r_attb1,
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FRAME_r_attb2,
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FRAME_r_attb3,
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FRAME_r_attb4,
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FRAME_r_attb5,
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FRAME_r_attb6,
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FRAME_r_attb7,
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FRAME_r_attb8,
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FRAME_r_attb9,
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FRAME_r_attb10,
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FRAME_r_attb11,
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FRAME_r_attb12,
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FRAME_r_attb13,
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FRAME_r_attb14,
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FRAME_r_attb15,
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FRAME_r_attb16,
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FRAME_r_attb17,
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FRAME_r_attb18,
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FRAME_slam1,
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FRAME_slam2,
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FRAME_slam3,
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FRAME_slam4,
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FRAME_slam5,
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FRAME_slam6,
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FRAME_slam7,
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FRAME_slam8,
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FRAME_slam9,
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FRAME_slam10,
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FRAME_slam11,
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FRAME_slam12,
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FRAME_slam13,
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FRAME_slam14,
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FRAME_slam15,
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FRAME_slam16,
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FRAME_slam17,
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FRAME_slam18,
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FRAME_slam19,
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FRAME_slam20,
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FRAME_slam21,
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FRAME_slam22,
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FRAME_slam23,
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FRAME_duck1,
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FRAME_duck2,
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FRAME_duck3,
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FRAME_duck4,
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FRAME_duck5,
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FRAME_duck6,
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FRAME_duck7,
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FRAME_duck8,
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FRAME_duck9,
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FRAME_duck10,
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FRAME_fall1,
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FRAME_fall2,
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FRAME_fall3,
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FRAME_fall4,
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FRAME_fall5,
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FRAME_fall6,
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FRAME_fall7,
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FRAME_fall8,
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FRAME_fall9,
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FRAME_fall10,
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FRAME_fall11,
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FRAME_fall12,
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FRAME_fall13,
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FRAME_fall14,
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FRAME_fall15,
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FRAME_fall16,
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FRAME_fall17,
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FRAME_fall18,
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FRAME_fall19,
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FRAME_fall20,
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FRAME_painc1,
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FRAME_painc2,
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FRAME_painc3,
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FRAME_painc4,
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FRAME_painb1,
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FRAME_painb2,
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FRAME_painb3,
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FRAME_painb4,
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FRAME_painb5,
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FRAME_painb6,
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FRAME_painb7,
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FRAME_painb8,
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FRAME_painb9,
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FRAME_painb10,
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FRAME_painb11,
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FRAME_painb12,
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FRAME_painb13,
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FRAME_painb14,
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FRAME_painb15,
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FRAME_painb16,
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FRAME_painb17,
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FRAME_painb18,
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FRAME_painb19,
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FRAME_painb20,
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FRAME_death1,
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FRAME_death2,
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FRAME_death3,
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FRAME_death4,
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FRAME_death5,
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FRAME_death6,
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FRAME_death7,
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FRAME_death8,
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FRAME_death9,
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FRAME_death10,
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FRAME_death11,
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FRAME_death12,
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FRAME_death13,
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FRAME_deathc1,
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FRAME_deathc2,
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FRAME_deathc3,
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FRAME_deathc4,
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FRAME_deathc5,
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FRAME_deathc6,
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FRAME_deathc7,
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FRAME_deathc8,
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// PGM
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FRAME_jump1,
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FRAME_jump2,
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FRAME_jump3,
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FRAME_jump4,
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FRAME_jump5,
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FRAME_jump6,
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FRAME_jump7,
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FRAME_jump8,
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FRAME_jump9
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// PGM
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};
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constexpr float MODEL_SCALE = 1.000000f;
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