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A few more adds/fixes
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@ -1954,7 +1954,7 @@ extern gitem_t itemlist[IT_TOTAL];
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#define CROUCHING_VIEWHEIGHT 8
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#define STANDING_VIEWHEIGHT 22
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extern team_t teams[TEAM_TOP];
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extern aqteam_t teams[TEAM_TOP];
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int32_t gameSettings; // Round based, deathmatch, etc?
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extern cvar_t *allitem;
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