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https://github.com/id-Software/quake2-rerelease-dll.git
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168 lines
2.7 KiB
C
168 lines
2.7 KiB
C
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// Copyright (c) ZeniMax Media Inc.
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// Licensed under the GNU General Public License 2.0.
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// G:\quake2\baseq2\models/monsters/mutant
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// This file generated by ModelGen - Do NOT Modify
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enum
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{
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FRAME_attack01,
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FRAME_attack02,
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FRAME_attack03,
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FRAME_attack04,
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FRAME_attack05,
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FRAME_attack06,
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FRAME_attack07,
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FRAME_attack08,
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FRAME_attack09,
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FRAME_attack10,
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FRAME_attack11,
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FRAME_attack12,
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FRAME_attack13,
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FRAME_attack14,
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FRAME_attack15,
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FRAME_death101,
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FRAME_death102,
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FRAME_death103,
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FRAME_death104,
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FRAME_death105,
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FRAME_death106,
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FRAME_death107,
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FRAME_death108,
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FRAME_death109,
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FRAME_death201,
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FRAME_death202,
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FRAME_death203,
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FRAME_death204,
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FRAME_death205,
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FRAME_death206,
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FRAME_death207,
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FRAME_death208,
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FRAME_death209,
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FRAME_death210,
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FRAME_pain101,
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FRAME_pain102,
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FRAME_pain103,
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FRAME_pain104,
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FRAME_pain105,
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FRAME_pain201,
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FRAME_pain202,
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FRAME_pain203,
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FRAME_pain204,
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FRAME_pain205,
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FRAME_pain206,
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FRAME_pain301,
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FRAME_pain302,
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FRAME_pain303,
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FRAME_pain304,
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FRAME_pain305,
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FRAME_pain306,
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FRAME_pain307,
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FRAME_pain308,
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FRAME_pain309,
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FRAME_pain310,
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FRAME_pain311,
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FRAME_run03,
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FRAME_run04,
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FRAME_run05,
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FRAME_run06,
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FRAME_run07,
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FRAME_run08,
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FRAME_stand101,
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FRAME_stand102,
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FRAME_stand103,
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FRAME_stand104,
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FRAME_stand105,
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FRAME_stand106,
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FRAME_stand107,
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FRAME_stand108,
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FRAME_stand109,
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FRAME_stand110,
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FRAME_stand111,
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FRAME_stand112,
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FRAME_stand113,
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FRAME_stand114,
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FRAME_stand115,
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FRAME_stand116,
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FRAME_stand117,
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FRAME_stand118,
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FRAME_stand119,
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FRAME_stand120,
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FRAME_stand121,
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FRAME_stand122,
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FRAME_stand123,
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FRAME_stand124,
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FRAME_stand125,
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FRAME_stand126,
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FRAME_stand127,
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FRAME_stand128,
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FRAME_stand129,
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FRAME_stand130,
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FRAME_stand131,
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FRAME_stand132,
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FRAME_stand133,
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FRAME_stand134,
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FRAME_stand135,
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FRAME_stand136,
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FRAME_stand137,
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FRAME_stand138,
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FRAME_stand139,
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FRAME_stand140,
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FRAME_stand141,
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FRAME_stand142,
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FRAME_stand143,
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FRAME_stand144,
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FRAME_stand145,
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FRAME_stand146,
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FRAME_stand147,
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FRAME_stand148,
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FRAME_stand149,
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FRAME_stand150,
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FRAME_stand151,
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FRAME_stand152,
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FRAME_stand153,
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FRAME_stand154,
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FRAME_stand155,
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FRAME_stand156,
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FRAME_stand157,
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FRAME_stand158,
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FRAME_stand159,
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FRAME_stand160,
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FRAME_stand161,
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FRAME_stand162,
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FRAME_stand163,
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FRAME_stand164,
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FRAME_walk01,
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FRAME_walk02,
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FRAME_walk03,
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FRAME_walk04,
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FRAME_walk05,
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FRAME_walk06,
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FRAME_walk07,
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FRAME_walk08,
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FRAME_walk09,
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FRAME_walk10,
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FRAME_walk11,
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FRAME_walk12,
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FRAME_walk13,
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FRAME_walk14,
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FRAME_walk15,
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FRAME_walk16,
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FRAME_walk17,
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FRAME_walk18,
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FRAME_walk19,
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FRAME_walk20,
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FRAME_walk21,
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FRAME_walk22,
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FRAME_walk23,
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// ROGUE
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FRAME_jump01,
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FRAME_jump02,
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FRAME_jump03,
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FRAME_jump04,
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FRAME_jump05
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// ROGUE
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};
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constexpr float MODEL_SCALE = 1.000000f;
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