61 lines
1.6 KiB
Bash
61 lines
1.6 KiB
Bash
#!/bin/sh
|
|
# Generate quake.spec
|
|
# $1 is version
|
|
# $2 is release
|
|
# $3 is install dir (assumed to be in /var/tmp)
|
|
cat <<EOF
|
|
%define name quake
|
|
%define version ${1}
|
|
%define release ${2}
|
|
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
|
|
Name: %{name}
|
|
Version: %{version}
|
|
Release: %{release}
|
|
Vendor: id Software
|
|
Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com>
|
|
URL: http://www.idsoftware.com/
|
|
Source: quake-%{version}.tar.gz
|
|
Group: Games
|
|
Copyright: Restricted
|
|
Icon: quake.gif
|
|
BuildRoot: /var/tmp/%{name}-%{version}
|
|
Summary: Quake for Linux
|
|
|
|
%description
|
|
"Quake is the biggest, baddest, and bloodiest 3-D action game ever
|
|
conceived" - PC GAMER
|
|
|
|
"The most important PC game ever" - PC ZONE
|
|
|
|
""Quake": Bloody Amazing" - USA TODAY
|
|
|
|
"The Vanguard of a terrifying new level of immersive interactivity" -
|
|
COMPUTER GAMING WORLD
|
|
|
|
From the creators of DOOM and DOOM II comes the most intense, technologically
|
|
advanced 3-D experience ever captured on CD ROM. Features free and fluid
|
|
motion, ambient sound and lighting, and unmatched multiplayer capabilities
|
|
(play with up to 15 others).
|
|
|
|
Included in this archive are several different versions of Quake.
|
|
|
|
- SQuake for SVGALib Console Graphics
|
|
- GLQuake for 3DFX and other glX based hardware OpenGL
|
|
- Quake.X11 for running Quake under X11
|
|
|
|
%install
|
|
|
|
%files
|
|
%attr(644,root,root) $3/README
|
|
%attr(4755,root,root) $3/squake
|
|
%attr(4755,root,root) $3/glquake
|
|
%attr(4755,root,root) $3/glquake.glx
|
|
%attr(4755,root,root) $3/glquake.3dfxgl
|
|
%attr(755,root,root) $3/quake.x11
|
|
%attr(755,root,root) /usr/lib/lib3dfxgl.so
|
|
%attr(755,root,root) /usr/lib/libMesaGL.so.2.6
|
|
|
|
%post
|
|
/sbin/ldconfig
|
|
EOF
|
|
|