quake-rerelease-qc/quakec_mg1/math.qc
2022-04-06 14:43:08 -05:00

86 lines
1.8 KiB
C++

/* Copyright (C) 1996-2022 id Software LLC
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
///////////////////////////////////////////////////////////
// Math related functions
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
// Modulus
float mod(float v, float m)
{
float r;
if(m == 0) objerror("Illegal op: mod(x, 0)!");
if(fabs(v) < m) return v;
if(v == m) return 0;
r = floor(v / m) * m;
return v - r;
}
///////////////////////////////////////////////////////////
// Sine
float sin(float angle)
{
vector a = {0, angle, 0};
makevectors(a);
return v_forward_y;
}
///////////////////////////////////////////////////////////
// Cosine
float cos(float angle)
{
vector a = {0, angle, 0};
makevectors(a);
return v_forward_x;
}
/*
================
Bitshift emulation
================
*/
float SUB_LeftShift(float num, float bits)
{
bits = floor(bits);
while(bits > 0)
{
num*= 2;
bits--;
}
return num;
}
float SUB_RightShift(float num, float bits)
{
bits = floor(bits);
while(bits > 0)
{
num/= 2;
bits--;
}
return num;
}