mirror of
https://github.com/id-Software/quake-rerelease-qc.git
synced 2024-11-21 20:10:55 +00:00
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
/* Copyright (C) 1996-2022 id Software LLC
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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entity frametick_head;
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.entity frametick_next;
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void RegisterFrameTickEntity(entity ent)
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{
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if(!ent.tick)
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{
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entity oself = self;
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self = ent;
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objerror("Registered frame tick entity doesn't have tick function.\n");
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self = oself;
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}
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ent.frametick_next = frametick_head;
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frametick_head = ent;
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}
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void RemoveFrameTickEntity(entity rem)
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{
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if(!rem.tick) return;
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if(rem == frametick_head){
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frametick_head = rem.frametick_next;
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rem.frametick_next = world;
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return;
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}
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entity ent = frametick_head;
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while(ent)
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{
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if(ent.frametick_next == rem)
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{
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ent.frametick_next = rem.frametick_next;
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rem.frametick_next = world;
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return;
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}
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ent = ent.frametick_next;
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}
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}
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void RunFrameTickEntities(float deltaTime)
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{
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entity oself = self;
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entity ent = frametick_head;
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while(ent)
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{
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self = ent;
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ent = self.frametick_next;
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self.tick(deltaTime);
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}
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self = oself;
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}
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