187 lines
7.3 KiB
C++
187 lines
7.3 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef ID_SND_BACKENDS
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#define ID_SND_BACKENDS
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class idAudioHardwareOSS : public idAudioHardware {
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// if you can't write MIXBUFFER_SAMPLES all at once to the audio device, split in MIXBUFFER_CHUNKS
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static const int MIXBUFFER_CHUNKS = 4;
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int m_audio_fd;
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int m_sample_format;
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unsigned int m_channels;
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unsigned int m_speed;
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void *m_buffer;
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int m_buffer_size;
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// counting the loops through the dma buffer
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int m_loops;
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// how many chunks we have left to write in cases where we need to split
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int m_writeChunks;
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// how many chunks we can write to the audio device without blocking
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int m_freeWriteChunks;
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public:
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idAudioHardwareOSS() {
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m_audio_fd = 0;
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m_sample_format = 0;
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m_channels = 0;
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m_speed = 0;
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m_buffer = NULL;
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m_buffer_size = 0;
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m_loops = 0;
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m_writeChunks = 0;
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m_freeWriteChunks = 0;
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}
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virtual ~idAudioHardwareOSS();
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bool Initialize( void );
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// Linux driver doesn't support memory map API
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bool Lock( void **pDSLockedBuffer, ulong *dwDSLockedBufferSize ) { return false; }
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bool Unlock( void *pDSLockedBuffer, dword dwDSLockedBufferSize ) { return false; }
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bool GetCurrentPosition( ulong *pdwCurrentWriteCursor ) { return false; }
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bool Flush();
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void Write( bool flushing );
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int GetNumberOfSpeakers() { return m_channels; }
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int GetMixBufferSize();
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short* GetMixBuffer();
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private:
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void Release( bool bSilent = false );
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void InitFailed();
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void ExtractOSSVersion( int version, idStr &str ) const;
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};
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#ifndef NO_ALSA
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// libasound2-dev
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// the new/old API may be a problem if we are going to dynamically load the asound lib?
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#define ALSA_PCM_NEW_HW_PARAMS_API
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#define ALSA_PCM_NEW_SW_PARAMS_API
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#include <alsa/asoundlib.h>
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#define id_snd_pcm_hw_params_alloca(ptr) do { assert(ptr); *ptr = (snd_pcm_hw_params_t *) alloca(id_snd_pcm_hw_params_sizeof()); memset(*ptr, 0, id_snd_pcm_hw_params_sizeof()); } while (0)
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typedef const char * ( *pfn_snd_asoundlib_version )( void );
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typedef snd_pcm_sframes_t ( *pfn_snd_pcm_avail_update )( snd_pcm_t *pcm );
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typedef int ( *pfn_snd_pcm_close )( snd_pcm_t *pcm );
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typedef const char * ( *pfn_snd_strerror )( int errnum );
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typedef int ( *pfn_snd_pcm_hw_params )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params );
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typedef int ( *pfn_snd_pcm_hw_params_any )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params );
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typedef int ( *pfn_snd_pcm_hw_params_get_buffer_size )( const snd_pcm_hw_params_t *params, snd_pcm_uframes_t *val );
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typedef int ( *pfn_snd_pcm_hw_params_set_access )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_access_t access );
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typedef int ( *pfn_snd_pcm_hw_params_set_buffer_size_min )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t *val );
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typedef int ( *pfn_snd_pcm_hw_params_set_channels )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val );
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typedef int ( *pfn_snd_pcm_hw_params_set_format )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_format_t format );
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typedef int ( *pfn_snd_pcm_hw_params_set_rate )( snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int dir );
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typedef size_t ( *pfn_snd_pcm_hw_params_sizeof )( void );
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typedef int ( *pfn_snd_pcm_open )( snd_pcm_t **pcmp, const char *name, snd_pcm_stream_t stream, int mode );
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typedef int ( *pfn_snd_pcm_prepare )( snd_pcm_t *pcm );
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typedef snd_pcm_state_t ( *pfn_snd_pcm_state )( snd_pcm_t *pcm );
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typedef snd_pcm_sframes_t ( *pfn_snd_pcm_writei )( snd_pcm_t *pcm, const void *buffer, snd_pcm_uframes_t size );
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#define ALSA_DLSYM(SYM) id_##SYM = ( pfn_##SYM )dlvsym( m_handle, #SYM, "ALSA_0.9" ); if ( !id_##SYM ) { common->Printf( "dlsym "#SYM" failed: %s\n", dlerror() ); Release(); return false; }
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class idAudioHardwareALSA : public idAudioHardware {
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private:
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// if you can't write MIXBUFFER_SAMPLES all at once to the audio device, split in MIXBUFFER_CHUNKS
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static const int MIXBUFFER_CHUNKS = 4;
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snd_pcm_t *m_pcm_handle;
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unsigned int m_channels;
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void *m_buffer;
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int m_buffer_size;
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// how many frames remaining to be written to the device
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int m_remainingFrames;
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void *m_handle;
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public:
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idAudioHardwareALSA() {
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m_pcm_handle = NULL;
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m_channels = 0;
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m_buffer = NULL;
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m_buffer_size = 0;
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m_remainingFrames = 0;
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m_handle = NULL;
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}
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virtual ~idAudioHardwareALSA();
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// dlopen the lib ( check minimum version )
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bool DLOpen();
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bool Initialize( void );
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// Linux driver doesn't support memory map API
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bool Lock( void **pDSLockedBuffer, ulong *dwDSLockedBufferSize ) { return false; }
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bool Unlock( void *pDSLockedBuffer, dword dwDSLockedBufferSize ) { return false; }
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bool GetCurrentPosition( ulong *pdwCurrentWriteCursor ) { return false; }
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bool Flush();
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void Write( bool flushing );
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int GetNumberOfSpeakers( void ) { return m_channels; }
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int GetMixBufferSize( void );
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short* GetMixBuffer( void );
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private:
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void Release();
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void InitFailed();
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void PlayTestPattern();
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// may be NULL, outdated alsa versions are missing it and we just ignore
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pfn_snd_asoundlib_version id_snd_asoundlib_version;
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pfn_snd_pcm_avail_update id_snd_pcm_avail_update;
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pfn_snd_pcm_close id_snd_pcm_close;
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pfn_snd_strerror id_snd_strerror;
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pfn_snd_pcm_hw_params id_snd_pcm_hw_params;
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pfn_snd_pcm_hw_params_any id_snd_pcm_hw_params_any;
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pfn_snd_pcm_hw_params_get_buffer_size id_snd_pcm_hw_params_get_buffer_size;
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pfn_snd_pcm_hw_params_set_access id_snd_pcm_hw_params_set_access;
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pfn_snd_pcm_hw_params_set_buffer_size_min id_snd_pcm_hw_params_set_buffer_size_min;
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pfn_snd_pcm_hw_params_set_channels id_snd_pcm_hw_params_set_channels;
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pfn_snd_pcm_hw_params_set_format id_snd_pcm_hw_params_set_format;
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pfn_snd_pcm_hw_params_set_rate id_snd_pcm_hw_params_set_rate;
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pfn_snd_pcm_hw_params_sizeof id_snd_pcm_hw_params_sizeof;
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pfn_snd_pcm_open id_snd_pcm_open;
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pfn_snd_pcm_prepare id_snd_pcm_prepare;
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pfn_snd_pcm_state id_snd_pcm_state;
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pfn_snd_pcm_writei id_snd_pcm_writei;
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};
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#endif // NO_ALSA
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#endif
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