doom3/neo/tools/guied/GEStatusBar.cpp
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

128 lines
3.3 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "GEApp.h"
rvGEStatusBar::rvGEStatusBar ( )
{
mSimple = true;
mZoom = 0;
mTriangles = 0;
}
/*
================
rvGEStatusBar::Create
Creates a new status bar
================
*/
bool rvGEStatusBar::Create ( HWND parent, UINT id, bool visible )
{
mWnd = CreateStatusWindow ( WS_CHILD|WS_VISIBLE|WS_BORDER, "", parent, id );
if ( !mWnd )
{
return false;
}
Show ( visible );
return true;
}
/*
================
rvGEStatusBar::Resize
Resizes the status bar and updates the content
================
*/
void rvGEStatusBar::Resize ( int width, int height )
{
SendMessage ( mWnd, WM_SIZE, 0, MAKELONG(width,height) );
Update ( );
}
/*
================
rvGEStatusBar::Update
Updates the status bar by setting up each part's width and text
================
*/
void rvGEStatusBar::Update ( void )
{
RECT rStatus;
SIZE zoomSize;
SIZE trisSize;
int parts[5];
GetWindowRect ( mWnd, &rStatus );
if ( mSimple )
{
parts[0] = -1;
SendMessage ( mWnd, SB_SETPARTS, 1, (LONG)parts );
SendMessage ( mWnd, SB_SETTEXT, 1, (LPARAM) "" );
}
else
{
zoomSize.cx = 85;
trisSize.cx = 65;
parts[0] = (rStatus.right - rStatus.left) - zoomSize.cx - trisSize.cx - 40;
parts[1] = parts[0] + trisSize.cx;
parts[2] = parts[1] + zoomSize.cx;
parts[3] = parts[2] + 40;
parts[4] = -1;
SendMessage ( mWnd, SB_SETPARTS, 5, (LONG)parts );
SendMessage ( mWnd, SB_SETTEXT, 0, (LPARAM) "" );
SendMessage ( mWnd, SB_SETTEXT, 1, (LPARAM) va(" Tris: %d", mTriangles ) );
SendMessage ( mWnd, SB_SETTEXT, 2, (LPARAM) va(" Zoom: %d%%", mZoom ) );
}
}
/*
================
rvGEStatusBar::Show
Shows and hides the status bar
================
*/
void rvGEStatusBar::Show ( bool visible )
{
gApp.GetOptions().SetStatusBarVisible ( visible );
ShowWindow ( mWnd, visible?SW_SHOW:SW_HIDE );
}