doom3/neo/tools/guied/GEProperties.h

77 lines
2.3 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef GEPROPERTIES_H_
#define GEPROPERTIES_H_
#ifndef PROPERTYGRID_H_
#include "../common/PropertyGrid.h"
#endif
class rvGEWorkspace;
class rvGEWindowWrapper;
class rvGEProperties
{
public:
rvGEProperties ( );
bool Create ( HWND parent, bool visible );
void Show ( bool visibile );
void SetWorkspace ( rvGEWorkspace* workspace );
void Update ( void );
HWND GetWindow ( void );
protected:
bool AddModifier ( const char* name, const char* value );
static LRESULT CALLBACK WndProc ( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam );
HWND mWnd;
rvPropertyGrid mGrid;
rvGEWindowWrapper* mWrapper;
rvGEWorkspace* mWorkspace;
};
ID_INLINE HWND rvGEProperties::GetWindow ( void )
{
return mWnd;
}
ID_INLINE void rvGEProperties::SetWorkspace ( rvGEWorkspace* workspace )
{
mWorkspace = workspace;
Update ( );
}
#endif // GEPROPERTIES_H_