doom3/neo/tools/af/DialogAFConstraintSlider.cpp
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

313 lines
8.9 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "../../sys/win32/rc/AFEditor_resource.h"
#include "DialogAF.h"
#include "DialogAFConstraint.h"
#include "DialogAFConstraintSlider.h"
// DialogAFConstraintSlider dialog
toolTip_t DialogAFConstraintSlider::toolTips[] = {
{ IDC_RADIO_SLIDER_AXIS_BONE, "use a bone for the slider axis" },
{ IDC_RADIO_SLIDER_AXIS_ANGLES, "use angles to set the orientation of the slider axis" },
{ IDC_COMBO_SLIDER_AXIS_JOINT1, "bone start joint" },
{ IDC_COMBO_SLIDER_AXIS_JOINT2, "bone end joint" },
{ IDC_EDIT_SLIDER_AXIS_PITCH, "pitch angle" },
{ IDC_EDIT_SLIDER_AXIS_YAW, "yaw angle" },
{ 0, NULL }
};
IMPLEMENT_DYNAMIC(DialogAFConstraintSlider, CDialog)
/*
================
DialogAFConstraintSlider::DialogAFConstraintSlider
================
*/
DialogAFConstraintSlider::DialogAFConstraintSlider(CWnd* pParent /*=NULL*/)
: CDialog(DialogAFConstraintSlider::IDD, pParent)
, m_axisPitch(0)
, m_axisYaw(0)
, constraint(NULL)
, file(NULL)
{
Create( IDD_DIALOG_AF_CONSTRAINT_SLIDER, pParent );
EnableToolTips( TRUE );
}
/*
================
DialogAFConstraintSlider::~DialogAFConstraintSlider
================
*/
DialogAFConstraintSlider::~DialogAFConstraintSlider() {
}
/*
================
DialogAFConstraintSlider::DoDataExchange
================
*/
void DialogAFConstraintSlider::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(DialogAFConstraintSlider)
DDX_Control(pDX, IDC_COMBO_SLIDER_AXIS_JOINT1, m_comboAxisJoint1);
DDX_Control(pDX, IDC_COMBO_SLIDER_AXIS_JOINT2, m_comboAxisJoint2);
DDX_Text(pDX, IDC_EDIT_SLIDER_AXIS_PITCH, m_axisPitch);
DDX_Text(pDX, IDC_EDIT_SLIDER_AXIS_YAW, m_axisYaw);
//}}AFX_DATA_MAP
}
/*
================
DialogAFConstraintSlider::InitJointLists
================
*/
void DialogAFConstraintSlider::InitJointLists( void ) {
m_comboAxisJoint1.ResetContent();
m_comboAxisJoint2.ResetContent();
if ( !file ) {
return;
}
const idRenderModel *model = gameEdit->ANIM_GetModelFromName( file->model );
if ( !model ) {
return;
}
int numJoints = model->NumJoints();
for ( int i = 0; i < numJoints; i++ ) {
const char *jointName = model->GetJointName( (jointHandle_t) i );
m_comboAxisJoint1.AddString( jointName );
m_comboAxisJoint2.AddString( jointName );
}
}
/*
================
DialogAFConstraintSlider::LoadFile
================
*/
void DialogAFConstraintSlider::LoadFile( idDeclAF *af ) {
file = af;
constraint = NULL;
InitJointLists();
}
/*
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DialogAFConstraintSlider::SaveFile
================
*/
void DialogAFConstraintSlider::SaveFile( void ) {
SaveConstraint();
}
/*
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DialogAFConstraintSlider::LoadConstraint
================
*/
void DialogAFConstraintSlider::LoadConstraint( idDeclAF_Constraint *c ) {
int i, s1, s2;
idAngles angles;
constraint = c;
// slider axis
s1 = SetSafeComboBoxSelection( &m_comboAxisJoint1, constraint->axis.joint1.c_str(), -1 );
s2 = SetSafeComboBoxSelection( &m_comboAxisJoint2, constraint->axis.joint2.c_str(), s1 );
angles = constraint->axis.ToVec3().ToAngles();
m_axisPitch = angles.pitch;
m_axisYaw = angles.yaw;
if ( constraint->axis.type == idAFVector::VEC_BONEDIR ) {
i = IDC_RADIO_SLIDER_AXIS_BONE;
}
else {
i = IDC_RADIO_SLIDER_AXIS_ANGLES;
constraint->axis.type = idAFVector::VEC_COORDS;
}
CheckRadioButton( IDC_RADIO_SLIDER_AXIS_BONE, IDC_RADIO_SLIDER_AXIS_ANGLES, i );
// update displayed values
UpdateData( FALSE );
}
/*
================
DialogAFConstraintSlider::SaveConstraint
================
*/
void DialogAFConstraintSlider::SaveConstraint( void ) {
int s1, s2;
CString str;
if ( !file || !constraint ) {
return;
}
UpdateData( TRUE );
// slider axis
if ( constraint->axis.type == idAFVector::VEC_BONEDIR ) {
s1 = GetSafeComboBoxSelection( &m_comboAxisJoint1, str, -1 );
constraint->axis.joint1 = str;
s2 = GetSafeComboBoxSelection( &m_comboAxisJoint2, str, s1 );
constraint->axis.joint2 = str;
}
else {
constraint->axis.ToVec3() = idAngles( m_axisPitch, m_axisYaw, 0.0f ).ToForward();
}
AFDialogSetFileModified();
}
/*
================
DialogAFConstraintSlider::UpdateFile
================
*/
void DialogAFConstraintSlider::UpdateFile( void ) {
SaveConstraint();
if ( file ) {
gameEdit->AF_UpdateEntities( file->GetName() );
}
}
/*
================
DialogAFConstraintSlider::OnToolHitTest
================
*/
int DialogAFConstraintSlider::OnToolHitTest( CPoint point, TOOLINFO* pTI ) const {
CDialog::OnToolHitTest( point, pTI );
return DefaultOnToolHitTest( toolTips, this, point, pTI );
}
BEGIN_MESSAGE_MAP(DialogAFConstraintSlider, CDialog)
ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTW, 0, 0xFFFF, OnToolTipNotify)
ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTA, 0, 0xFFFF, OnToolTipNotify)
ON_BN_CLICKED(IDC_RADIO_SLIDER_AXIS_BONE, OnBnClickedRadioSliderAxisBone)
ON_BN_CLICKED(IDC_RADIO_SLIDER_AXIS_ANGLES, OnBnClickedRadioSliderAxisAngles)
ON_CBN_SELCHANGE(IDC_COMBO_SLIDER_AXIS_JOINT1, OnCbnSelchangeComboSliderAxisJoint1)
ON_CBN_SELCHANGE(IDC_COMBO_SLIDER_AXIS_JOINT2, OnCbnSelchangeComboSliderAxisJoint2)
ON_EN_CHANGE(IDC_EDIT_SLIDER_AXIS_PITCH, OnEnChangeEditSliderAxisPitch)
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_SLIDER_AXIS_PITCH, OnDeltaposSpinSliderAxisPitch)
ON_EN_CHANGE(IDC_EDIT_SLIDER_AXIS_YAW, OnEnChangeEditSliderAxisYaw)
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_SLIDER_AXIS_YAW, OnDeltaposSpinSliderAxisYaw)
END_MESSAGE_MAP()
// DialogAFConstraintSlider message handlers
BOOL DialogAFConstraintSlider::OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult ) {
return DefaultOnToolTipNotify( toolTips, id, pNMHDR, pResult );
}
void DialogAFConstraintSlider::OnBnClickedRadioSliderAxisBone() {
if ( IsDlgButtonChecked( IDC_RADIO_SLIDER_AXIS_BONE ) ) {
if ( constraint ) {
constraint->axis.type = idAFVector::VEC_BONEDIR;
UpdateFile();
}
}
}
void DialogAFConstraintSlider::OnBnClickedRadioSliderAxisAngles() {
if ( IsDlgButtonChecked( IDC_RADIO_SLIDER_AXIS_ANGLES ) ) {
if ( constraint ) {
constraint->axis.type = idAFVector::VEC_COORDS;
UpdateFile();
}
}
}
void DialogAFConstraintSlider::OnCbnSelchangeComboSliderAxisJoint1() {
CString str;
GetSafeComboBoxSelection( &m_comboAxisJoint1, str, -1 );
UnsetSafeComboBoxSelection( &m_comboAxisJoint2, str );
UpdateFile();
}
void DialogAFConstraintSlider::OnCbnSelchangeComboSliderAxisJoint2() {
CString str;
GetSafeComboBoxSelection( &m_comboAxisJoint2, str, -1 );
UnsetSafeComboBoxSelection( &m_comboAxisJoint1, str );
UpdateFile();
}
void DialogAFConstraintSlider::OnEnChangeEditSliderAxisPitch() {
if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_PITCH ) ) ) {
UpdateFile();
}
else {
EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_PITCH ) );
}
}
void DialogAFConstraintSlider::OnDeltaposSpinSliderAxisPitch(NMHDR *pNMHDR, LRESULT *pResult) {
LPNMUPDOWN pNMUpDown = reinterpret_cast<LPNMUPDOWN>(pNMHDR);
if ( pNMUpDown->iDelta < 0 ) {
m_axisPitch += 1.0f;
}
else {
m_axisPitch -= 1.0f;
}
UpdateData( FALSE );
UpdateFile();
*pResult = 0;
}
void DialogAFConstraintSlider::OnEnChangeEditSliderAxisYaw() {
if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_YAW ) ) ) {
UpdateFile();
}
else {
EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_SLIDER_AXIS_YAW ) );
}
}
void DialogAFConstraintSlider::OnDeltaposSpinSliderAxisYaw(NMHDR *pNMHDR, LRESULT *pResult) {
LPNMUPDOWN pNMUpDown = reinterpret_cast<LPNMUPDOWN>(pNMHDR);
if ( pNMUpDown->iDelta < 0 ) {
m_axisYaw += 1.0f;
}
else {
m_axisYaw -= 1.0f;
}
UpdateData( FALSE );
UpdateFile();
*pResult = 0;
}