doom3/neo/_MayaImport.props

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2011-11-22 21:28:15 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<_PropertySheetDisplayName>MayaImport Library</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>mssdk/include;MayaImport/Maya5.0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;MAYAIMPORT_EXPORTS;MAYA_IMPORT;REQUIRE_IOSTREAM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>Foundation.lib;OpenMaya.lib;OpenMayaAnim.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>MayaImport/maya5.0/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
</Project>