mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
d949bc9410
many of the warnings -Wreorder and #includes with invalid path because of case-errors (windows may not care, but linux does)
449 lines
No EOL
12 KiB
C++
449 lines
No EOL
12 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../../idlib/precompiled.h"
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#include "../Game_local.h"
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const static int NUM_LAYOUT_OPTIONS = 1;
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const static int MAX_CONTROLLER_CONFIGS = 2;
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typedef struct
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{
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const char* textField;
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int keyNum;
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} gamepadBindInfo_t;
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static gamepadBindInfo_t gamepadBinds[] =
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{
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{ "txtJoy1", K_JOY1 },
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{ "txtJoy2", K_JOY2 },
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{ "txtJoy3", K_JOY3 },
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{ "txtJoy4", K_JOY4 },
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{ "txtDpad", K_JOY_DPAD_UP },
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{ "txtStart", K_JOY9 },
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{ "txtBack", K_JOY10 },
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{ "txtLClick", K_JOY7 },
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{ "txtRClick", K_JOY8 },
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{ "txtLBumper", K_JOY5 },
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{ "txtRBumper", K_JOY6 },
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{ "txtLStick", K_JOY_STICK1_UP },
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{ "txtRStick", K_JOY_STICK2_UP },
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{ "txtLTrigger", K_JOY_TRIGGER1 },
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{ "txtRTrigger", K_JOY_TRIGGER2 }
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};
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static const int numGamepadBinds = sizeof( gamepadBinds ) / sizeof( gamepadBinds[0] );
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::Initialize
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::Initialize( idMenuHandler* data )
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{
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idMenuScreen::Initialize( data );
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if( data != NULL )
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{
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menuGUI = data->GetGUI();
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}
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SetSpritePath( "menuControllerLayout" );
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options = new( TAG_SWF ) idMenuWidget_DynamicList();
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options->SetNumVisibleOptions( NUM_LAYOUT_OPTIONS );
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options->SetSpritePath( GetSpritePath(), "info", "controlInfo", "options" );
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options->SetWrappingAllowed( true );
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options->SetControlList( true );
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options->Initialize( data );
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AddChild( options );
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btnBack = new( TAG_SWF ) idMenuWidget_Button();
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btnBack->Initialize( data );
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btnBack->SetLabel( "#str_swf_gamepad_heading" ); // CONTROLS
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btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
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btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
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AddChild( btnBack );
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idMenuWidget_ControlButton* control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_BUTTON_FULL_TEXT_SLIDER );
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control->SetLabel( "CONTROL LAYOUT" ); // Auto Weapon Reload
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control->SetDataSource( &layoutData, idMenuDataSource_LayoutSettings::LAYOUT_FIELD_LAYOUT );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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options->AddChild( control );
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::Update
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::Update()
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{
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if( menuData != NULL )
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{
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idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
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if( cmdBar != NULL )
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{
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cmdBar->ClearAllButtons();
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idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
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if( menuData->GetPlatform() != 2 )
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{
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buttonInfo->label = "#str_00395";
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}
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buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
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buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
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}
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}
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idSWFScriptObject& root = GetSWFObject()->GetRootObject();
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if( BindSprite( root ) )
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{
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idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
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if( heading != NULL )
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{
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heading->SetText( "#str_swf_controller_layout" ); // CONTROLLER LAYOUT
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heading->SetStrokeInfo( true, 0.75f, 1.75f );
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}
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idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
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if( gradient != NULL && heading != NULL )
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{
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gradient->SetXPos( heading->GetTextLength() );
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}
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if( menuData != NULL )
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{
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idSWFSpriteInstance* layout = NULL;
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layout = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
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if( layout != NULL )
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{
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if( menuData->GetPlatform( true ) == 2 )
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{
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layout->StopFrame( 1 );
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}
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else
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{
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layout->StopFrame( menuData->GetPlatform( true ) + 1 );
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}
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}
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}
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}
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if( btnBack != NULL )
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{
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btnBack->BindSprite( root );
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}
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idMenuScreen::Update();
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::ShowScreen
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::ShowScreen( const mainMenuTransition_t transitionType )
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{
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layoutData.LoadData();
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idMenuScreen::ShowScreen( transitionType );
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if( GetSprite() != NULL )
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{
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idSWFSpriteInstance* layout360 = NULL;
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idSWFSpriteInstance* layoutPS3 = NULL;
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layout360 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
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layoutPS3 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layoutPS3" );
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if( layout360 != NULL && layoutPS3 != NULL )
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{
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layout360->SetVisible( true );
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layoutPS3->SetVisible( false );
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}
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}
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UpdateBindingInfo();
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::HideScreen
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::HideScreen( const mainMenuTransition_t transitionType )
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{
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layoutData.CommitData();
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idMenuScreen::HideScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo()
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{
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if( !GetSprite() )
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{
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return;
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}
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for( int i = 0; i < numGamepadBinds; ++i )
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{
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const char* txtField = gamepadBinds[i].textField;
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int keyNum = gamepadBinds[i].keyNum;
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idSWFTextInstance* txtVal = NULL;
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txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "controlInfo", "layout360", txtField );
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if( txtVal != NULL )
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{
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const char* binding = idKeyInput::GetBinding( keyNum );
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if( binding == NULL || binding[0] == 0 )
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{
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txtVal->SetText( "" );
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}
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else if( keyNum == K_JOY7 )
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{
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idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
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txtVal->SetText( action.c_str() );
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}
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else if( keyNum == K_JOY8 )
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{
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idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
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txtVal->SetText( action.c_str() );
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}
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else
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{
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txtVal->SetText( va( "#str_swf_action%s", binding ) );
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}
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}
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}
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::HandleAction h
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========================
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*/
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bool idMenuScreen_Shell_ControllerLayout::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
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{
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if( menuData == NULL )
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{
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return true;
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}
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if( menuData->ActiveScreen() != SHELL_AREA_CONTROLLER_LAYOUT )
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{
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return false;
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}
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widgetAction_t actionType = action.GetType();
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const idSWFParmList& parms = action.GetParms();
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switch( actionType )
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{
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case WIDGET_ACTION_GO_BACK:
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{
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menuData->SetNextScreen( SHELL_AREA_GAMEPAD, MENU_TRANSITION_SIMPLE );
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return true;
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}
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case WIDGET_ACTION_PRESS_FOCUSED:
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{
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if( parms.Num() != 1 )
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{
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return true;
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}
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if( options == NULL )
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{
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return true;
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}
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int selectionIndex = parms[0].ToInteger();
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if( selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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layoutData.AdjustField( selectionIndex, 1 );
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options->Update();
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UpdateBindingInfo();
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return true;
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}
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case WIDGET_ACTION_START_REPEATER:
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{
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if( options == NULL )
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{
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return true;
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}
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if( parms.Num() == 4 )
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{
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int selectionIndex = parms[3].ToInteger();
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if( selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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}
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break;
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}
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case WIDGET_ACTION_ADJUST_FIELD:
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{
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if( widget != NULL && widget->GetDataSource() != NULL )
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{
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widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() );
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widget->Update();
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}
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UpdateBindingInfo();
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return true;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::idMenuDataSource_AudioSettings
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========================
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*/
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::idMenuDataSource_LayoutSettings()
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{
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fields.SetNum( MAX_LAYOUT_FIELDS );
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originalFields.SetNum( MAX_LAYOUT_FIELDS );
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::LoadData
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::LoadData()
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{
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idPlayerProfile* profile = session->GetProfileFromMasterLocalUser();
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if( profile == NULL )
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{
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return;
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}
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int configSet = profile->GetConfig();
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fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
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originalFields = fields;
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::CommitData
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::CommitData()
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{
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if( IsDataChanged() )
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{
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cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
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}
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// make the committed fields into the backup fields
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originalFields = fields;
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::AdjustField
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========================
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*/
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void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::AdjustField( const int fieldIndex, const int adjustAmount )
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{
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idPlayerProfile* profile = session->GetProfileFromMasterLocalUser();
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if( profile == NULL )
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{
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return;
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}
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int configSet = profile->GetConfig();
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if( fieldIndex == LAYOUT_FIELD_LAYOUT )
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{
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configSet += adjustAmount;
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if( configSet < 0 )
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{
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configSet = MAX_CONTROLLER_CONFIGS - 1;
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}
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else if( configSet >= MAX_CONTROLLER_CONFIGS )
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{
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configSet = 0;
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}
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}
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fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
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profile->SetConfig( configSet, false );
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}
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/*
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========================
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idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::IsDataChanged
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========================
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*/
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bool idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::IsDataChanged() const
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{
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bool hasLocalChanges = false;
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if( fields[ LAYOUT_FIELD_LAYOUT ].ToString() != originalFields[ LAYOUT_FIELD_LAYOUT ].ToString() )
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{
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return true;
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}
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return hasLocalChanges;
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} |