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![only works with r_UseGpuSkinning 0]! - Writes bmd5anim for each animation. its not perfect yet but, rot + trans looks good. - Model tag supports gltf Animations. Indexed the same way as meshes. - Enabled weights and bone index in ConvertFromMeshGltf |
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.. | ||
Anim.cpp | ||
Anim.h | ||
Anim_Blend.cpp | ||
Anim_Testmodel.cpp | ||
Anim_Testmodel.h |