doom3-bfg/neo/renderer/NVRHI
2022-06-04 13:37:00 +02:00
..
BufferObject_NVRHI.cpp Fixed problem with spot light projections #673 2022-05-29 11:20:43 +02:00
Framebuffer_NVRHI.cpp Fixed filmic post processing #661 2022-05-29 15:11:12 +02:00
Image_NVRHI.cpp Fixed problem with spot light projections #673 2022-05-29 11:20:43 +02:00
RenderBackend_NVRHI.cpp Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
RenderDebug_NVRHI.cpp Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
RenderProgs_NVRHI.cpp Separate bind set for material textures in the light passes to avoid allocation problems #676 2022-06-03 18:47:02 +02:00