mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 15:01:19 +00:00
697 lines
No EOL
20 KiB
C++
697 lines
No EOL
20 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma hdrstop
|
|
#include "precompiled.h"
|
|
#include "../Game_local.h"
|
|
|
|
/*
|
|
================================================================================================
|
|
idMenuWidget_Button
|
|
|
|
SWF object structure
|
|
--------------------
|
|
BUTTON (Frames: up, over, out, down, release, disabled, sel_up, sel_over, sel_out, sel_down, sel_release, selecting, unselecting)
|
|
txtOption
|
|
txtValue (Text)
|
|
optionType (Frames: One per mainMenuOption_t enum)
|
|
sliderBar
|
|
bar (Frames: 1-100 for percentage filled)
|
|
btnLess
|
|
btnMore
|
|
sliderText
|
|
txtVal (Text)
|
|
btnLess
|
|
btnMore
|
|
|
|
Future work:
|
|
- Perhaps this should be called "MultiButton", since it merges additional controls with a standard button?
|
|
================================================================================================
|
|
*/
|
|
|
|
//---------------------------------
|
|
// Animation State Transitions
|
|
//
|
|
// Maps animations that should be called when transitioning states:
|
|
//
|
|
// X-axis = state transitioning FROM
|
|
// Y-axis = state transitioning TO
|
|
//
|
|
// An empty string indicates remain at current animation.
|
|
//---------------------------------
|
|
static const char* ANIM_STATE_TRANSITIONS[ idMenuWidget_Button::ANIM_STATE_MAX * idMenuWidget_Button::ANIM_STATE_MAX ] =
|
|
{
|
|
// UP DOWN OVER
|
|
"", "release", "out", // UP
|
|
"down", "", "down", // DOWN
|
|
"over", "over", "", // OVER
|
|
};
|
|
|
|
// script name for the control object for a given type of button
|
|
static const char* const CONTROL_SPRITE_NAMES[ MAX_MENU_OPTION_TYPES ] =
|
|
{
|
|
NULL,
|
|
"sliderBar",
|
|
"sliderText",
|
|
"sliderText",
|
|
NULL,
|
|
"sliderText",
|
|
};
|
|
compile_time_assert( sizeof( CONTROL_SPRITE_NAMES ) / sizeof( CONTROL_SPRITE_NAMES[ 0 ] ) == MAX_MENU_OPTION_TYPES );
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_Button::Update()
|
|
{
|
|
|
|
if( menuData != NULL && menuData->GetGUI() != NULL )
|
|
{
|
|
BindSprite( menuData->GetGUI()->GetRootObject() );
|
|
}
|
|
|
|
if( GetSprite() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject* const spriteObject = GetSprite()->GetScriptObject();
|
|
|
|
if( btnLabel.IsEmpty() )
|
|
{
|
|
if( values.Num() > 0 )
|
|
{
|
|
for( int val = 0; val < values.Num(); ++val )
|
|
{
|
|
idSWFScriptObject* const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
|
|
if( textObject != NULL )
|
|
{
|
|
idSWFTextInstance* const text = textObject->GetText();
|
|
text->SetIgnoreColor( ignoreColor );
|
|
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
|
|
text->SetText( values[ val ].c_str() );
|
|
text->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
}
|
|
else if( img != NULL )
|
|
{
|
|
idSWFSpriteInstance* btnImg = spriteObject->GetNestedSprite( "img" );
|
|
if( btnImg != NULL )
|
|
{
|
|
btnImg->SetMaterial( img );
|
|
}
|
|
|
|
btnImg = spriteObject->GetNestedSprite( "imgTop" );
|
|
if( btnImg != NULL )
|
|
{
|
|
btnImg->SetMaterial( img );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ClearSprite();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
idSWFScriptObject* const textObject = spriteObject->GetNestedObj( "label0", "txtVal" );
|
|
if( textObject != NULL )
|
|
{
|
|
idSWFTextInstance* const text = textObject->GetText();
|
|
text->SetIgnoreColor( ignoreColor );
|
|
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
|
|
text->SetText( btnLabel.c_str() );
|
|
text->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject* hitBox = spriteObject->GetObject( "hitBox" );
|
|
if( hitBox == NULL )
|
|
{
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::ExecuteEvent
|
|
========================
|
|
*/
|
|
bool idMenuWidget_Button::ExecuteEvent( const idWidgetEvent& event )
|
|
{
|
|
bool handled = false;
|
|
|
|
// do nothing at all if it's disabled
|
|
if( GetState() != WIDGET_STATE_DISABLED )
|
|
{
|
|
switch( event.type )
|
|
{
|
|
case WIDGET_EVENT_PRESS:
|
|
{
|
|
if( GetMenuData() != NULL )
|
|
{
|
|
GetMenuData()->PlaySound( GUI_SOUND_ADVANCE );
|
|
}
|
|
AnimateToState( ANIM_STATE_DOWN );
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_RELEASE:
|
|
{
|
|
AnimateToState( ANIM_STATE_UP );
|
|
GetMenuData()->ClearWidgetActionRepeater();
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_ROLL_OVER:
|
|
{
|
|
if( GetMenuData() != NULL )
|
|
{
|
|
GetMenuData()->PlaySound( GUI_SOUND_ROLL_OVER );
|
|
}
|
|
AnimateToState( ANIM_STATE_OVER );
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_ROLL_OUT:
|
|
{
|
|
AnimateToState( ANIM_STATE_UP );
|
|
GetMenuData()->ClearWidgetActionRepeater();
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_FOCUS_OFF:
|
|
{
|
|
SetState( WIDGET_STATE_NORMAL );
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_FOCUS_ON:
|
|
{
|
|
SetState( WIDGET_STATE_SELECTING );
|
|
handled = true;
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_SCROLL_LEFT_RELEASE:
|
|
{
|
|
GetMenuData()->ClearWidgetActionRepeater();
|
|
break;
|
|
}
|
|
case WIDGET_EVENT_SCROLL_RIGHT_RELEASE:
|
|
{
|
|
GetMenuData()->ClearWidgetActionRepeater();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
idMenuWidget::ExecuteEvent( event );
|
|
|
|
return handled;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::AddValue
|
|
========================
|
|
*/
|
|
void idMenuWidget_Button::SetValues( idList< idStr >& list )
|
|
{
|
|
values.Clear();
|
|
for( int i = 0; i < list.Num(); ++ i )
|
|
{
|
|
values.Append( list[ i ] );
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::GetValue
|
|
========================
|
|
*/
|
|
const idStr& idMenuWidget_Button::GetValue( int index ) const
|
|
{
|
|
|
|
return values[ index ];
|
|
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::SetupTransitionInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_Button::SetupTransitionInfo( widgetTransition_t& trans, const widgetState_t buttonState, const animState_t sourceAnimState, const animState_t destAnimState ) const
|
|
{
|
|
trans.prefixes.Clear();
|
|
if( buttonState == WIDGET_STATE_DISABLED )
|
|
{
|
|
trans.animationName = "disabled";
|
|
}
|
|
else
|
|
{
|
|
const int animIndex = ( int )destAnimState * ANIM_STATE_MAX + ( int )sourceAnimState;
|
|
trans.animationName = ANIM_STATE_TRANSITIONS[ animIndex ];
|
|
if( buttonState == WIDGET_STATE_SELECTING )
|
|
{
|
|
trans.prefixes.Append( "sel_" );
|
|
}
|
|
}
|
|
trans.prefixes.Append( "" );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_Button::AnimateToState
|
|
|
|
Plays an animation from the current state to the target state.
|
|
========================
|
|
*/
|
|
void idMenuWidget_Button::AnimateToState( const animState_t targetAnimState, const bool force )
|
|
{
|
|
if( !force && targetAnimState == GetAnimState() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( GetSprite() != NULL )
|
|
{
|
|
widgetTransition_t trans;
|
|
SetupTransitionInfo( trans, GetState(), GetAnimState(), targetAnimState );
|
|
if( trans.animationName[0] != '\0' )
|
|
{
|
|
for( int i = 0; i < trans.prefixes.Num(); ++i )
|
|
{
|
|
const char* const frameLabel = va( "%s%s", trans.prefixes[ i ], trans.animationName );
|
|
if( GetSprite()->FrameExists( frameLabel ) )
|
|
{
|
|
GetSprite()->PlayFrame( frameLabel );
|
|
Update();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
idSWFSpriteInstance* const focusSprite = GetSprite()->GetScriptObject()->GetSprite( "focusIndicator" );
|
|
if( focusSprite != NULL )
|
|
{
|
|
if( targetAnimState == ANIM_STATE_OVER )
|
|
{
|
|
focusSprite->PlayFrame( "show" );
|
|
}
|
|
else
|
|
{
|
|
focusSprite->PlayFrame( "hide" );
|
|
}
|
|
}
|
|
}
|
|
|
|
SetAnimState( targetAnimState );
|
|
}
|
|
|
|
//*****************************************************************************************************************
|
|
// CONTROL BUTTON
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ControlButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ControlButton::Update()
|
|
{
|
|
|
|
if( GetSprite() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject* const spriteObject = GetSprite()->GetScriptObject()->GetNestedObj( "type" );
|
|
if( spriteObject == NULL )
|
|
{
|
|
return;
|
|
}
|
|
idSWFSpriteInstance* type = spriteObject->GetSprite();
|
|
|
|
if( type == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( GetOptionType() != OPTION_BUTTON_FULL_TEXT_SLIDER )
|
|
{
|
|
type->StopFrame( GetOptionType() + 1 );
|
|
}
|
|
|
|
idSWFTextInstance* text = spriteObject->GetNestedText( "label0", "txtVal" );
|
|
if( text != NULL )
|
|
{
|
|
text->SetText( btnLabel );
|
|
text->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
|
|
if( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL )
|
|
{
|
|
idSWFSpriteInstance* controlSprite = NULL;
|
|
if( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL )
|
|
{
|
|
controlSprite = type->GetScriptObject()->GetSprite( CONTROL_SPRITE_NAMES[ GetOptionType() ] );
|
|
if( verify( controlSprite != NULL ) )
|
|
{
|
|
if( verify( GetDataSource() != NULL ) )
|
|
{
|
|
idSWFScriptVar fieldValue = GetDataSource()->GetField( GetDataSourceFieldIndex() );
|
|
if( GetOptionType() == OPTION_SLIDER_BAR )
|
|
{
|
|
controlSprite->StopFrame( 1 + fieldValue.ToInteger() );
|
|
}
|
|
else if( GetOptionType() == OPTION_SLIDER_TOGGLE )
|
|
{
|
|
idSWFTextInstance* const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
|
|
if( verify( txtInfo != NULL ) )
|
|
{
|
|
txtInfo->SetText( fieldValue.ToBool() ? "#str_swf_enabled" : "#str_swf_disabled" );
|
|
txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
else if( GetOptionType() == OPTION_SLIDER_TEXT || GetOptionType() == OPTION_BUTTON_FULL_TEXT_SLIDER )
|
|
{
|
|
idSWFTextInstance* const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
|
|
if( verify( txtInfo != NULL ) )
|
|
{
|
|
txtInfo->SetText( fieldValue.ToString() );
|
|
txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
}
|
|
|
|
idSWFScriptObject* const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
|
|
idSWFScriptObject* const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
|
|
|
|
if( btnLess != NULL && btnMore != NULL )
|
|
{
|
|
if( disabled )
|
|
{
|
|
btnLess->GetSprite()->SetVisible( false );
|
|
btnMore->GetSprite()->SetVisible( false );
|
|
}
|
|
else
|
|
{
|
|
btnLess->GetSprite()->SetVisible( true );
|
|
btnMore->GetSprite()->SetVisible( true );
|
|
|
|
btnLess->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT, 0 ) );
|
|
btnLess->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT_RELEASE, 0 ) );
|
|
|
|
btnMore->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT, 0 ) );
|
|
btnMore->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT_RELEASE, 0 ) );
|
|
|
|
btnLess->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
btnLess->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
|
|
btnMore->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
btnMore->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
idSWFScriptObject* const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
|
|
idSWFScriptObject* const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
|
|
|
|
if( btnLess != NULL && btnMore != NULL )
|
|
{
|
|
btnLess->GetSprite()->SetVisible( false );
|
|
btnMore->GetSprite()->SetVisible( false );
|
|
}
|
|
}
|
|
|
|
// events
|
|
GetSprite()->GetScriptObject()->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
GetSprite()->GetScriptObject()->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject* hitBox = GetSprite()->GetScriptObject()->GetObject( "hitBox" );
|
|
if( hitBox == NULL )
|
|
{
|
|
hitBox = GetSprite()->GetScriptObject();
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ControlButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ControlButton::SetupEvents( int delay, int index )
|
|
{
|
|
AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
|
|
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
|
|
}
|
|
|
|
//****************************************************************
|
|
// SERVER BUTTON
|
|
//****************************************************************
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ServerButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ServerButton::Update()
|
|
{
|
|
|
|
if( GetSprite() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject* const spriteObject = GetSprite()->GetScriptObject();
|
|
idSWFTextInstance* const txtName = spriteObject->GetNestedText( "label0", "txtVal" );
|
|
|
|
if( txtName != NULL )
|
|
{
|
|
txtName->SetText( serverName );
|
|
txtName->SetStrokeInfo( true, 0.75f, 1.75f );
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject* hitBox = spriteObject->GetObject( "hitBox" );
|
|
if( hitBox == NULL )
|
|
{
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ServerButton::SetButtonInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_ServerButton::SetButtonInfo( idStr name_, idStrId mapName_, idStr modeName_, int index_, int players_, int maxPlayers_, bool joinable_, bool validMap_ )
|
|
{
|
|
serverName = name_;
|
|
index = index_;
|
|
players = players_;
|
|
maxPlayers = maxPlayers_;
|
|
joinable = joinable_;
|
|
validMap = validMap_;
|
|
mapName = mapName_;
|
|
modeName = modeName_;
|
|
|
|
idStr desc;
|
|
if( index >= 0 )
|
|
{
|
|
idStr playerVal = va( "%s %d/%d", idLocalization::GetString( "#str_02396" ), players, maxPlayers );
|
|
idStr lobbyMapName = va( "%s %s", idLocalization::GetString( "#str_02045" ), mapName.GetLocalizedString() );
|
|
idStr lobbyMode;
|
|
if( !modeName.IsEmpty() )
|
|
{
|
|
lobbyMode = va( "%s %s", idLocalization::GetString( "#str_02044" ), modeName.c_str() );
|
|
}
|
|
|
|
desc = va( "%s %s %s", playerVal.c_str(), lobbyMapName.c_str(), lobbyMode.c_str() );
|
|
}
|
|
SetDescription( desc );
|
|
|
|
}
|
|
|
|
//****************************************************************
|
|
// LOBBY BUTTON
|
|
//****************************************************************
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_LobbyButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_LobbyButton::Update()
|
|
{
|
|
|
|
if( GetSprite() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject* const spriteObject = GetSprite()->GetScriptObject();
|
|
idSWFTextInstance* const txtName = spriteObject->GetNestedText( "itemName", "txtVal" );
|
|
idSWFSpriteInstance* talkIcon = spriteObject->GetNestedSprite( "chaticon" );
|
|
|
|
if( txtName != NULL )
|
|
{
|
|
txtName->SetText( name );
|
|
}
|
|
|
|
if( talkIcon != NULL )
|
|
{
|
|
talkIcon->StopFrame( voiceState + 1 );
|
|
talkIcon->GetScriptObject()->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject* hitBox = spriteObject->GetObject( "hitBox" );
|
|
if( hitBox == NULL )
|
|
{
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_LobbyButton::SetButtonInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_LobbyButton::SetButtonInfo( idStr name_, voiceStateDisplay_t voiceState_ )
|
|
{
|
|
name = name_;
|
|
voiceState = voiceState_;
|
|
}
|
|
|
|
//****************************************************************
|
|
// SCOREBOARD BUTTON
|
|
//****************************************************************
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ScoreboardButton::Update()
|
|
{
|
|
|
|
if( GetSprite() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( index == -1 )
|
|
{
|
|
GetSprite()->SetVisible( false );
|
|
return;
|
|
}
|
|
|
|
GetSprite()->SetVisible( true );
|
|
|
|
idSWFScriptObject* const spriteObject = GetSprite()->GetScriptObject();
|
|
for( int val = 0; val < values.Num(); ++val )
|
|
{
|
|
idSWFScriptObject* const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
|
|
if( textObject != NULL )
|
|
{
|
|
idSWFTextInstance* const text = textObject->GetText();
|
|
text->SetIgnoreColor( ignoreColor );
|
|
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
|
|
text->SetText( values[ val ].c_str() );
|
|
text->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
|
|
idSWFSpriteInstance* talkIcon = spriteObject->GetNestedSprite( "chaticon" );
|
|
if( talkIcon != NULL )
|
|
{
|
|
talkIcon->StopFrame( voiceState + 1 );
|
|
talkIcon->GetScriptObject()->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject* hitBox = spriteObject->GetObject( "hitBox" );
|
|
if( hitBox == NULL )
|
|
{
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardButton::SetButtonInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_ScoreboardButton::SetButtonInfo( int index_, idList< idStr >& list, voiceStateDisplay_t voiceState_ )
|
|
{
|
|
index = index_;
|
|
voiceState = voiceState_;
|
|
SetValues( list );
|
|
} |