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doom3-bfg/base/def/map_delta1.def
2022-08-27 13:19:29 +02:00

113 lines
2.7 KiB
Modula-2

//sarge vcd
export fred {
camera maps/eric/delta1/sarge_video.mb -dest models/md5/cinematics/delta1/sarge_vcd
options -prefix LAB_ -keepmesh labcoatmesh -keepmesh oldhead_head02 -keepmesh oldhead_righteyemesh -keepmesh oldhead_lefteyemesh
mesh maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_mesh
anim maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_idle
anim maps/fred/delta1/scipull.mb -dest models/md5/cinematics/delta1/scipull
}
entityDef delta1_sargevcd_cam {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 64"
"spawnclass" "idCameraAnim"
"anim sarge_vcd" "models/md5/cinematics/delta1/sarge_vcd.md5camera"
}
//Reactor...
export fred {
options -prefix REACTOR_ -align ALL //-keep blah -parent disc2 ALL
mesh models/seneca/reactor/anims/idle.mb -dest models/md5/environments/reactor
anim models/seneca/reactor/anims/idle.mb -dest models/md5/environments/idle // -range 1 100
anim models/seneca/reactor/anims/startup.mb -dest models/md5/environments/startup
}
model delta1_reactor {
mesh models/md5/environments/reactor.md5mesh
anim idle models/md5/environments/idle.md5anim
anim startup models/md5/environments/startup.md5anim
}
entityDef delta1_reactor {
"editor_color" "1 .5 .3"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 32"
"editor_copy2" "anim"
"spawnclass" "idAnimated"
"model" "delta1_reactor"
"anim" "idle"
}
//scipull...
model delta1_scipull {
mesh models/md5/cinematics/delta1/scipull_mesh.md5mesh
anim idle models/md5/cinematics/delta1/scipull_idle.md5anim
anim pull models/md5/cinematics/delta1/scipull.md5anim
}
entityDef delta1_scipull {
"editor_color" "1 .5 .3"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 32"
"editor_copy2" "anim"
"spawnclass" "idAnimated"
"model" "delta1_scipull"
"anim" "idle"
}
//sarge vcd
model delta1_sarge_video_head {
mesh models/md5/heads/sarge/sarge.md5mesh
anim stand models/md5/heads/sarge/sargeidle.md5anim
anim sarge_vcd models/md5/heads/sarge/delta1/sarge_vcd.md5anim
}
model delta1_sarge_video {
inherit npc_marine
anim sarge_vcd models/md5/chars/sarge/delta1/sarge_vcd.md5anim {
frame 1 event disableEyeFocus
// frame 1 aviGame delta1_sarge_vcd
frame 15 sound_voice delta1_sarge_vcd
// frame 580 aviGame
}
}
entityDef delta1_sarge_video {
"inherit" "npc_base"
"model" "delta1_sarge_video"
"size" "12 12 74"
"sound_bone" "headcontrol"
"ik_numlegs" "0"
"eye_horizontal_offset" "0"
"def_head" "delta1_sarge_video_head"
"head_joint" "Shoulders"
}