doom3-bfg/neo/renderer/OpenGL
2016-01-09 13:38:49 +01:00
..
gl_backend.cpp 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
gl_GraphicsAPIWrapper.cpp 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
gl_Image.cpp Framework for hierarchical depth buffer optimization 2016-01-09 13:38:49 +01:00