mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
782 lines
17 KiB
C++
782 lines
17 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "DeviceContext.h"
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#include "Window.h"
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#include "UserInterfaceLocal.h"
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#include "SliderWindow.h"
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#include "ListWindow.h"
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// Number of pixels above the text that the rect starts
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static const int pixelOffset = 3;
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// number of pixels between columns
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static const int tabBorder = 4;
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// Time in milliseconds between clicks to register as a double-click
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static const int doubleClickSpeed = 300;
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void idListWindow::CommonInit()
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{
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typed = "";
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typedTime = 0;
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clickTime = 0;
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currentSel.Clear();
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top = 0;
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sizeBias = 0;
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horizontal = false;
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scroller = new( TAG_OLD_UI ) idSliderWindow( gui );
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multipleSel = false;
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}
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idListWindow::idListWindow( idUserInterfaceLocal* g ) : idWindow( g )
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{
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gui = g;
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CommonInit();
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}
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void idListWindow::SetCurrentSel( int sel )
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{
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currentSel.Clear();
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currentSel.Append( sel );
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}
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void idListWindow::ClearSelection( int sel )
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{
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int cur = currentSel.FindIndex( sel );
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if( cur >= 0 )
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{
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currentSel.RemoveIndex( cur );
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}
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}
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void idListWindow::AddCurrentSel( int sel )
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{
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currentSel.Append( sel );
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}
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int idListWindow::GetCurrentSel()
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{
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return ( currentSel.Num() ) ? currentSel[0] : 0;
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}
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bool idListWindow::IsSelected( int index )
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{
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return ( currentSel.FindIndex( index ) >= 0 );
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}
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const char* idListWindow::HandleEvent( const sysEvent_t* event, bool* updateVisuals )
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{
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// need to call this to allow proper focus and capturing on embedded children
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const char* ret = idWindow::HandleEvent( event, updateVisuals );
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float vert = GetMaxCharHeight();
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int numVisibleLines = textRect.h / vert;
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int key = event->evValue;
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if( event->evType == SE_KEY )
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{
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if( !event->evValue2 )
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{
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// We only care about key down, not up
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return ret;
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}
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if( key == K_MOUSE1 || key == K_MOUSE2 )
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{
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// If the user clicked in the scroller, then ignore it
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if( scroller->Contains( gui->CursorX(), gui->CursorY() ) )
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{
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return ret;
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}
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}
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if( ( key == K_ENTER || key == K_KP_ENTER ) )
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{
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RunScript( ON_ENTER );
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return cmd;
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}
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if( key == K_MWHEELUP )
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{
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key = K_UPARROW;
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}
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else if( key == K_MWHEELDOWN )
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{
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key = K_DOWNARROW;
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}
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if( key == K_MOUSE1 )
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{
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if( Contains( gui->CursorX(), gui->CursorY() ) )
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{
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int cur = ( int )( ( gui->CursorY() - actualY - pixelOffset ) / vert ) + top;
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if( cur >= 0 && cur < listItems.Num() )
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{
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if( multipleSel && ( idKeyInput::IsDown( K_LCTRL ) || idKeyInput::IsDown( K_RCTRL ) ) )
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{
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if( IsSelected( cur ) )
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{
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ClearSelection( cur );
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}
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else
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{
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AddCurrentSel( cur );
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}
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}
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else
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{
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if( IsSelected( cur ) && ( gui->GetTime() < clickTime + doubleClickSpeed ) )
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{
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// Double-click causes ON_ENTER to get run
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RunScript( ON_ENTER );
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return cmd;
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}
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SetCurrentSel( cur );
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clickTime = gui->GetTime();
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}
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}
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else
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{
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SetCurrentSel( listItems.Num() - 1 );
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}
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}
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}
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else if( key == K_UPARROW || key == K_PGUP || key == K_DOWNARROW || key == K_PGDN )
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{
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int numLines = 1;
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if( key == K_PGUP || key == K_PGDN )
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{
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numLines = numVisibleLines / 2;
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}
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if( key == K_UPARROW || key == K_PGUP )
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{
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numLines = -numLines;
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}
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if( idKeyInput::IsDown( K_LCTRL ) || idKeyInput::IsDown( K_RCTRL ) )
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{
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top += numLines;
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}
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else
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{
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SetCurrentSel( GetCurrentSel() + numLines );
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}
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}
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else
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{
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return ret;
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}
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}
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else if( event->evType == SE_CHAR )
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{
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if( !idStr::CharIsPrintable( key ) )
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{
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return ret;
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}
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if( gui->GetTime() > typedTime + 1000 )
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{
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typed = "";
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}
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typedTime = gui->GetTime();
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typed.Append( key );
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for( int i = 0; i < listItems.Num(); i++ )
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{
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if( idStr::Icmpn( typed, listItems[i], typed.Length() ) == 0 )
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{
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SetCurrentSel( i );
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break;
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}
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}
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}
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else
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{
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return ret;
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}
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if( GetCurrentSel() < 0 )
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{
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SetCurrentSel( 0 );
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}
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if( GetCurrentSel() >= listItems.Num() )
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{
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SetCurrentSel( listItems.Num() - 1 );
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}
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if( scroller->GetHigh() > 0.0f )
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{
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if( !idKeyInput::IsDown( K_LCTRL ) && !idKeyInput::IsDown( K_RCTRL ) )
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{
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if( top > GetCurrentSel() - 1 )
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{
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top = GetCurrentSel() - 1;
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}
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if( top < GetCurrentSel() - numVisibleLines + 2 )
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{
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top = GetCurrentSel() - numVisibleLines + 2;
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}
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}
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if( top > listItems.Num() - 2 )
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{
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top = listItems.Num() - 2;
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}
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if( top < 0 )
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{
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top = 0;
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}
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scroller->SetValue( top );
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}
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else
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{
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top = 0;
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scroller->SetValue( 0.0f );
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}
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if( key != K_MOUSE1 )
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{
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// Send a fake mouse click event so onAction gets run in our parents
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const sysEvent_t ev = sys->GenerateMouseButtonEvent( 1, true );
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idWindow::HandleEvent( &ev, updateVisuals );
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}
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if( currentSel.Num() > 0 )
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{
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for( int i = 0; i < currentSel.Num(); i++ )
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{
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gui->SetStateInt( va( "%s_sel_%i", listName.c_str(), i ), currentSel[i] );
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}
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}
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else
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{
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gui->SetStateInt( va( "%s_sel_0", listName.c_str() ), 0 );
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}
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gui->SetStateInt( va( "%s_numsel", listName.c_str() ), currentSel.Num() );
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return ret;
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}
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bool idListWindow::ParseInternalVar( const char* _name, idTokenParser* src )
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{
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if( idStr::Icmp( _name, "horizontal" ) == 0 )
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{
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horizontal = src->ParseBool();
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return true;
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}
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if( idStr::Icmp( _name, "listname" ) == 0 )
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{
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ParseString( src, listName );
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return true;
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}
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if( idStr::Icmp( _name, "tabstops" ) == 0 )
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{
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ParseString( src, tabStopStr );
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return true;
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}
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if( idStr::Icmp( _name, "tabaligns" ) == 0 )
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{
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ParseString( src, tabAlignStr );
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return true;
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}
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if( idStr::Icmp( _name, "multipleSel" ) == 0 )
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{
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multipleSel = src->ParseBool();
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return true;
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}
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if( idStr::Icmp( _name, "tabvaligns" ) == 0 )
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{
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ParseString( src, tabVAlignStr );
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return true;
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}
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if( idStr::Icmp( _name, "tabTypes" ) == 0 )
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{
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ParseString( src, tabTypeStr );
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return true;
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}
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if( idStr::Icmp( _name, "tabIconSizes" ) == 0 )
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{
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ParseString( src, tabIconSizeStr );
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return true;
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}
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if( idStr::Icmp( _name, "tabIconVOffset" ) == 0 )
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{
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ParseString( src, tabIconVOffsetStr );
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return true;
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}
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idStr strName = _name;
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if( idStr::Icmp( strName.Left( 4 ), "mtr_" ) == 0 )
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{
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idStr matName;
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const idMaterial* mat;
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ParseString( src, matName );
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mat = declManager->FindMaterial( matName );
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if( mat != NULL && !mat->TestMaterialFlag( MF_DEFAULTED ) )
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{
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mat->SetSort( SS_GUI );
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}
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iconMaterials.Set( _name, mat );
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return true;
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}
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return idWindow::ParseInternalVar( _name, src );
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}
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idWinVar* idListWindow::GetWinVarByName( const char* _name, bool fixup, drawWin_t** owner )
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{
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return idWindow::GetWinVarByName( _name, fixup, owner );
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}
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void idListWindow::PostParse()
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{
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idWindow::PostParse();
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InitScroller( horizontal );
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idList<int> tabStops;
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idList<int> tabAligns;
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if( tabStopStr.Length() )
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{
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idParser src( tabStopStr, tabStopStr.Length(), "tabstops", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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tabStops.Append( atoi( tok ) );
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}
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}
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if( tabAlignStr.Length() )
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{
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idParser src( tabAlignStr, tabAlignStr.Length(), "tabaligns", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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tabAligns.Append( atoi( tok ) );
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}
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}
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idList<int> tabVAligns;
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if( tabVAlignStr.Length() )
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{
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idParser src( tabVAlignStr, tabVAlignStr.Length(), "tabvaligns", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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tabVAligns.Append( atoi( tok ) );
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}
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}
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idList<int> tabTypes;
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if( tabTypeStr.Length() )
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{
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idParser src( tabTypeStr, tabTypeStr.Length(), "tabtypes", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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tabTypes.Append( atoi( tok ) );
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}
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}
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idList<idVec2> tabSizes;
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if( tabIconSizeStr.Length() )
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{
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idParser src( tabIconSizeStr, tabIconSizeStr.Length(), "tabiconsizes", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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idVec2 size;
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size.x = atoi( tok );
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src.ReadToken( &tok ); //","
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src.ReadToken( &tok );
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size.y = atoi( tok );
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tabSizes.Append( size );
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}
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}
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idList<float> tabIconVOffsets;
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if( tabIconVOffsetStr.Length() )
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{
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idParser src( tabIconVOffsetStr, tabIconVOffsetStr.Length(), "tabiconvoffsets", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS );
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idToken tok;
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while( src.ReadToken( &tok ) )
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{
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if( tok == "," )
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{
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continue;
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}
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tabIconVOffsets.Append( atof( tok ) );
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}
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}
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int c = tabStops.Num();
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bool doAligns = ( tabAligns.Num() == tabStops.Num() );
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for( int i = 0; i < c; i++ )
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{
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idTabRect r;
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r.x = tabStops[i];
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r.w = ( i < c - 1 ) ? tabStops[i + 1] - r.x - tabBorder : -1;
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r.align = ( doAligns ) ? tabAligns[i] : 0;
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if( tabVAligns.Num() > 0 )
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{
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r.valign = tabVAligns[i];
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}
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else
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{
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r.valign = 0;
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}
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if( tabTypes.Num() > 0 )
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{
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r.type = tabTypes[i];
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}
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else
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{
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r.type = TAB_TYPE_TEXT;
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}
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if( tabSizes.Num() > 0 )
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{
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r.iconSize = tabSizes[i];
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}
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else
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{
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r.iconSize.Zero();
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}
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if( tabIconVOffsets.Num() > 0 )
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{
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r.iconVOffset = tabIconVOffsets[i];
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}
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else
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{
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r.iconVOffset = 0;
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}
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tabInfo.Append( r );
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}
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flags |= WIN_CANFOCUS;
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}
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/*
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================
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idListWindow::InitScroller
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This is the same as in idEditWindow
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================
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*/
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void idListWindow::InitScroller( bool horizontal )
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{
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const char* thumbImage = "guis/assets/scrollbar_thumb.tga";
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const char* barImage = "guis/assets/scrollbarv.tga";
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const char* scrollerName = "_scrollerWinV";
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if( horizontal )
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{
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barImage = "guis/assets/scrollbarh.tga";
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scrollerName = "_scrollerWinH";
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}
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const idMaterial* mat = declManager->FindMaterial( barImage );
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mat->SetSort( SS_GUI );
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sizeBias = mat->GetImageWidth();
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idRectangle scrollRect;
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if( horizontal )
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{
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sizeBias = mat->GetImageHeight();
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scrollRect.x = 0;
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scrollRect.y = ( clientRect.h - sizeBias );
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scrollRect.w = clientRect.w;
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scrollRect.h = sizeBias;
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}
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else
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{
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scrollRect.x = ( clientRect.w - sizeBias );
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scrollRect.y = 0;
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scrollRect.w = sizeBias;
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scrollRect.h = clientRect.h;
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}
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scroller->InitWithDefaults( scrollerName, scrollRect, foreColor, matColor, mat->GetName(), thumbImage, !horizontal, true );
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InsertChild( scroller, NULL );
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scroller->SetBuddy( this );
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}
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void idListWindow::Draw( int time, float x, float y )
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{
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idVec4 color;
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idStr work;
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int count = listItems.Num();
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idRectangle rect = textRect;
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float scale = textScale;
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float lineHeight = GetMaxCharHeight();
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float bottom = textRect.Bottom();
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float width = textRect.w;
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|
|
if( scroller->GetHigh() > 0.0f )
|
|
{
|
|
if( horizontal )
|
|
{
|
|
bottom -= sizeBias;
|
|
}
|
|
else
|
|
{
|
|
width -= sizeBias;
|
|
rect.w = width;
|
|
}
|
|
}
|
|
|
|
if( noEvents || !Contains( gui->CursorX(), gui->CursorY() ) )
|
|
{
|
|
hover = false;
|
|
}
|
|
|
|
for( int i = top; i < count; i++ )
|
|
{
|
|
if( IsSelected( i ) )
|
|
{
|
|
rect.h = lineHeight;
|
|
dc->DrawFilledRect( rect.x, rect.y + pixelOffset, rect.w, rect.h, borderColor );
|
|
if( flags & WIN_FOCUS )
|
|
{
|
|
idVec4 color = borderColor;
|
|
color.w = 1.0f;
|
|
dc->DrawRect( rect.x, rect.y + pixelOffset, rect.w, rect.h, 1.0f, color );
|
|
}
|
|
}
|
|
rect.y ++;
|
|
rect.h = lineHeight - 1;
|
|
if( hover && !noEvents && Contains( rect, gui->CursorX(), gui->CursorY() ) )
|
|
{
|
|
color = hoverColor;
|
|
}
|
|
else
|
|
{
|
|
color = foreColor;
|
|
}
|
|
rect.h = lineHeight + pixelOffset;
|
|
rect.y --;
|
|
|
|
if( tabInfo.Num() > 0 )
|
|
{
|
|
int start = 0;
|
|
int tab = 0;
|
|
int stop = listItems[i].Find( '\t', 0 );
|
|
while( start < listItems[i].Length() )
|
|
{
|
|
if( tab >= tabInfo.Num() )
|
|
{
|
|
common->Warning( "idListWindow::Draw: gui '%s' window '%s' tabInfo.Num() exceeded", gui->GetSourceFile(), name.c_str() );
|
|
break;
|
|
}
|
|
listItems[i].Mid( start, stop - start, work );
|
|
|
|
rect.x = textRect.x + tabInfo[tab].x;
|
|
rect.w = ( tabInfo[tab].w == -1 ) ? width - tabInfo[tab].x : tabInfo[tab].w;
|
|
dc->PushClipRect( rect );
|
|
|
|
if( tabInfo[tab].type == TAB_TYPE_TEXT )
|
|
{
|
|
dc->DrawText( work, scale, tabInfo[tab].align, color, rect, false, -1 );
|
|
}
|
|
else if( tabInfo[tab].type == TAB_TYPE_ICON )
|
|
{
|
|
|
|
const idMaterial** hashMat;
|
|
const idMaterial* iconMat;
|
|
|
|
// leaving the icon name empty doesn't draw anything
|
|
if( work[0] != '\0' )
|
|
{
|
|
|
|
if( iconMaterials.Get( work, &hashMat ) == false )
|
|
{
|
|
iconMat = declManager->FindMaterial( "_default" );
|
|
}
|
|
else
|
|
{
|
|
iconMat = *hashMat;
|
|
}
|
|
|
|
idRectangle iconRect;
|
|
iconRect.w = tabInfo[tab].iconSize.x;
|
|
iconRect.h = tabInfo[tab].iconSize.y;
|
|
|
|
if( tabInfo[tab].align == idDeviceContext::ALIGN_LEFT )
|
|
{
|
|
iconRect.x = rect.x;
|
|
}
|
|
else if( tabInfo[tab].align == idDeviceContext::ALIGN_CENTER )
|
|
{
|
|
iconRect.x = rect.x + rect.w / 2.0f - iconRect.w / 2.0f;
|
|
}
|
|
else if( tabInfo[tab].align == idDeviceContext::ALIGN_RIGHT )
|
|
{
|
|
iconRect.x = rect.x + rect.w - iconRect.w;
|
|
}
|
|
|
|
if( tabInfo[tab].valign == 0 ) //Top
|
|
{
|
|
iconRect.y = rect.y + tabInfo[tab].iconVOffset;
|
|
}
|
|
else if( tabInfo[tab].valign == 1 ) //Center
|
|
{
|
|
iconRect.y = rect.y + rect.h / 2.0f - iconRect.h / 2.0f + tabInfo[tab].iconVOffset;
|
|
}
|
|
else if( tabInfo[tab].valign == 2 ) //Bottom
|
|
{
|
|
iconRect.y = rect.y + rect.h - iconRect.h + tabInfo[tab].iconVOffset;
|
|
}
|
|
|
|
dc->DrawMaterial( iconRect.x, iconRect.y, iconRect.w, iconRect.h, iconMat, idVec4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.0f, 1.0f );
|
|
|
|
}
|
|
}
|
|
|
|
dc->PopClipRect();
|
|
|
|
start = stop + 1;
|
|
stop = listItems[i].Find( '\t', start );
|
|
if( stop < 0 )
|
|
{
|
|
stop = listItems[i].Length();
|
|
}
|
|
tab++;
|
|
}
|
|
rect.x = textRect.x;
|
|
rect.w = width;
|
|
}
|
|
else
|
|
{
|
|
dc->DrawText( listItems[i], scale, 0, color, rect, false, -1 );
|
|
}
|
|
rect.y += lineHeight;
|
|
if( rect.y > bottom )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void idListWindow::Activate( bool activate, idStr& act )
|
|
{
|
|
idWindow::Activate( activate, act );
|
|
|
|
if( activate )
|
|
{
|
|
UpdateList();
|
|
}
|
|
}
|
|
|
|
void idListWindow::HandleBuddyUpdate( idWindow* buddy )
|
|
{
|
|
top = scroller->GetValue();
|
|
}
|
|
|
|
void idListWindow::UpdateList()
|
|
{
|
|
idStr str, strName;
|
|
listItems.Clear();
|
|
for( int i = 0; i < MAX_LIST_ITEMS; i++ )
|
|
{
|
|
if( gui->State().GetString( va( "%s_item_%i", listName.c_str(), i ), "", str ) )
|
|
{
|
|
if( str.Length() )
|
|
{
|
|
listItems.Append( str );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
float vert = GetMaxCharHeight();
|
|
int fit = textRect.h / vert;
|
|
if( listItems.Num() < fit )
|
|
{
|
|
scroller->SetRange( 0.0f, 0.0f, 1.0f );
|
|
}
|
|
else
|
|
{
|
|
scroller->SetRange( 0.0f, ( listItems.Num() - fit ) + 1.0f, 1.0f );
|
|
}
|
|
|
|
SetCurrentSel( gui->State().GetInt( va( "%s_sel_0", listName.c_str() ) ) );
|
|
|
|
float value = scroller->GetValue();
|
|
if( value > listItems.Num() - 1 )
|
|
{
|
|
value = listItems.Num() - 1;
|
|
}
|
|
if( value < 0.0f )
|
|
{
|
|
value = 0.0f;
|
|
}
|
|
scroller->SetValue( value );
|
|
top = value;
|
|
|
|
typedTime = 0;
|
|
clickTime = 0;
|
|
typed = "";
|
|
}
|
|
|
|
void idListWindow::StateChanged( bool redraw )
|
|
{
|
|
UpdateList();
|
|
}
|
|
|