doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_Bindings.cpp

619 lines
16 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "precompiled.h"
#include "../Game_local.h"
typedef struct
{
const char* display;
const char* bind;
} bindInfo_t;
static bindInfo_t keyboardBinds[] =
{
{ "#str_02090", "" }, // HEADING
{ "#str_02100", "_forward" }, // FORWARD
{ "#str_02101", "_back" }, // BACKPEDAL
{ "#str_02102", "_moveLeft" }, // MOVE LEFT
{ "#str_02103", "_moveRight" }, // MOVE RIGHT
{ "#str_02104", "_moveUp" }, // JUMP
{ "#str_02105", "_moveDown" }, // CROUCH
{ "#str_02106", "_left" }, // TURN LEFT
{ "#str_02107", "_right" }, // TURN RIGHT
{ "#str_02109", "_speed" }, // SPRINT
{ "#str_02095", "" }, // HEADING
{ "#str_02112", "_attack" }, // ATTACK
{ "#str_02114", "_impulse14" }, // PREV. WEAPON
{ "#str_02113", "_impulse15" }, // NEXT WEAPON
{ "#str_02115", "_impulse13" }, // RELOAD
{ "#str_swf_action_use", "_use" }, // USE
{ "#str_02116", "_lookUp" }, // LOOK UP
{ "#str_02117", "_lookDown" }, // LOOK DOWN
{ "#str_02121", "_impulse19" }, // PDA / SCOREBOARD
{ "#str_02093", "" }, // HEADING
{ "#str_00100177", "_impulse0" }, // FISTS / GRABBER
{ "#str_00100178", "_impulse2" }, // PISTOL
{ "#str_00100179", "_impulse3" }, // SHOTGUN / DOUBLE
{ "#str_00100180", "_impulse5" }, // MACHINEGUN
{ "#str_00100181", "_impulse6" }, // CHAINGUN
{ "#str_00100182", "_impulse7" }, // GRENADES
{ "#str_00100183", "_impulse8" }, // PLASMA GUN
{ "#str_00100184", "_impulse9" }, // ROCKETS
{ "#str_00100185", "_impulse10" }, // BFG
{ "#str_swf_soulcube_artifact", "_impulse12" }, // SOULCUBE / ARTIFACT
{ "#str_00100187", "_impulse16" }, // FLASHLIGHT
{ "#str_04065", "" }, // HEADING
{ "#str_04067", "savegame quick" }, // QUICK SAVE
{ "#str_04068", "loadgame quick" }, // QUICK LOAD
{ "#str_04069", "screenshot" }, // SCREENSHOT
{ "#str_02068", "clientMessageMode" }, // SCREENSHOT
{ "#str_02122", "clientMessageMode 1" }, // SCREENSHOT
//{ "#str_04071", "clientDropWeapon" } // DROP WEAPON
};
static const int numBinds = sizeof( keyboardBinds ) / sizeof( keyboardBinds[0] );
static const int NUM_BIND_LISTINGS = 14;
/*
========================
idMenuScreen_Shell_Bindings::Initialize
========================
*/
void idMenuScreen_Shell_Bindings::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "menuBindings" );
restoreDefault = new idMenuWidget_Button();
restoreDefault->Initialize( data );
restoreDefault->SetLabel( "" );
restoreDefault->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_JOY3_ON_PRESS );
restoreDefault->SetSpritePath( GetSpritePath(), "info", "btnRestore" );
AddChild( restoreDefault );
btnBack = new( TAG_SWF ) idMenuWidget_Button();
btnBack->Initialize( data );
idStr controls( idLocalization::GetString( "#str_04158" ) );
controls.ToUpper();
btnBack->SetLabel( controls );
btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
AddChild( btnBack );
options = new idMenuWidget_DynamicList();
options->SetIgnoreColor( true );
options->SetNumVisibleOptions( NUM_BIND_LISTINGS );
options->SetSpritePath( GetSpritePath(), "info", "options" );
options->SetWrappingAllowed( true );
UpdateBindingDisplay();
while( options->GetChildren().Num() < NUM_BIND_LISTINGS )
{
idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button();
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
buttonWidget->Initialize( data );
options->AddChild( buttonWidget );
}
options->Initialize( data );
AddChild( options );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
}
/*
========================
idMenuScreen_Shell_Bindings::Update
========================
*/
void idMenuScreen_Shell_Bindings::Update()
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_00395";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
if( heading != NULL )
{
heading->SetText( "#str_swf_controls_keyboard" );
heading->SetStrokeInfo( true, 0.75f, 1.75f );
}
idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
if( gradient != NULL && heading != NULL )
{
gradient->SetXPos( heading->GetTextLength() );
}
}
if( btnBack != NULL )
{
btnBack->BindSprite( root );
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_Bindings::ShowScreen
========================
*/
void idMenuScreen_Shell_Bindings::ShowScreen( const mainMenuTransition_t transitionType )
{
if( options != NULL )
{
options->SetViewOffset( 0 );
options->SetViewIndex( 1 );
options->SetFocusIndex( 1 );
}
if( menuData != NULL )
{
menuGUI = menuData->GetGUI();
if( menuGUI != NULL )
{
idSWFScriptObject& root = menuGUI->GetRootObject();
txtBlinder = root.GetNestedSprite( "menuBindings", "info", "rebind" );
blinder = root.GetNestedSprite( "menuBindings", "info", "blinder" );
if( restoreDefault != NULL )
{
restoreDefault->BindSprite( root );
}
}
}
ToggleWait( false );
UpdateBindingDisplay();
idMenuScreen::ShowScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_Bindings::HideScreen
========================
*/
void idMenuScreen_Shell_Bindings::HideScreen( const mainMenuTransition_t transitionType )
{
if( bindingsChanged )
{
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
bindingsChanged = false;
}
idMenuScreen::HideScreen( transitionType );
}
extern idCVar in_useJoystick;
/*
========================
idMenuScreen_Shell_Bindings::UpdateBindingDisplay
========================
*/
void idMenuScreen_Shell_Bindings::UpdateBindingDisplay()
{
idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > bindList;
for( int i = 0; i < numBinds; ++i )
{
idList< idStr > option;
option.Append( keyboardBinds[i].display );
if( ( idStr::Icmp( keyboardBinds[i].bind, "" ) != 0 ) )
{
keyBindings_t bind = idKeyInput::KeyBindingsFromBinding( keyboardBinds[i].bind, false, true );
idStr bindings;
if( !bind.gamepad.IsEmpty() && in_useJoystick.GetBool() )
{
idStrList joyBinds;
int start = 0;
while( start < bind.gamepad.Length() )
{
int end = bind.gamepad.Find( ", ", true, start );
if( end < 0 )
{
end = bind.gamepad.Length();
}
joyBinds.Alloc().CopyRange( bind.gamepad, start, end );
start = end + 2;
}
const char* buttonsWithImages[] =
{
"JOY1", "JOY2", "JOY3", "JOY4", "JOY5", "JOY6",
"JOY_TRIGGER1", "JOY_TRIGGER2", 0
};
for( int i = 0; i < joyBinds.Num(); i++ )
{
if( joyBinds[i].Icmpn( "JOY_STICK", 9 ) == 0 )
{
continue; // Can't rebind the sticks, so don't even show them
}
bool hasImage = false;
for( const char** b = buttonsWithImages; *b != 0; b++ )
{
if( joyBinds[i].Icmp( *b ) == 0 )
{
hasImage = true;
break;
}
}
if( !bindings.IsEmpty() )
{
bindings.Append( ", " );
}
if( hasImage )
{
bindings.Append( '<' );
bindings.Append( joyBinds[i] );
bindings.Append( '>' );
}
else
{
bindings.Append( joyBinds[i] );
}
}
bindings.Replace( "JOY_DPAD", "DPAD" );
}
if( !bind.keyboard.IsEmpty() )
{
if( !bindings.IsEmpty() )
{
bindings.Append( ", " );
}
bindings.Append( bind.keyboard );
}
if( !bind.mouse.IsEmpty() )
{
if( !bindings.IsEmpty() )
{
bindings.Append( ", " );
}
bindings.Append( bind.mouse );
}
bindings.ToUpper();
option.Append( bindings );
}
else
{
option.Append( "" );
}
bindList.Append( option );
}
options->SetListData( bindList );
}
/*
========================
idMenuScreen_Shell_Bindings::ToggleWait
========================
*/
void idMenuScreen_Shell_Bindings::ToggleWait( bool wait )
{
if( wait )
{
if( blinder != NULL )
{
blinder->SetVisible( true );
if( options != NULL )
{
blinder->StopFrame( options->GetFocusIndex() + 1 );
}
}
if( txtBlinder != NULL )
{
txtBlinder->SetVisible( true );
}
if( restoreDefault != NULL )
{
restoreDefault->SetLabel( "" );
}
}
else
{
if( blinder != NULL )
{
blinder->SetVisible( false );
}
if( txtBlinder != NULL )
{
txtBlinder->SetVisible( false );
}
if( restoreDefault != NULL )
{
if( menuData != NULL )
{
menuGUI = menuData->GetGUI();
if( menuGUI != NULL )
{
idSWFScriptObject& root = menuGUI->GetRootObject();
restoreDefault->SetSpritePath( GetSpritePath(), "info", "btnRestore" );
restoreDefault->BindSprite( root );
}
}
if( restoreDefault->GetSprite() )
{
restoreDefault->GetSprite()->SetVisible( true );
}
restoreDefault->SetLabel( "#str_swf_restore_defaults" );
}
}
}
/*
========================
idMenuScreen_Shell_Bindings::SetBinding
========================
*/
void idMenuScreen_Shell_Bindings::SetBinding( int keyNum )
{
int listIndex = options->GetViewIndex();
idKeyInput::SetBinding( keyNum, keyboardBinds[ listIndex ].bind );
UpdateBindingDisplay();
ToggleWait( false );
Update();
}
/*
========================
idMenuScreen_Shell_Bindings::HandleRestoreDefaults
========================
*/
void idMenuScreen_Shell_Bindings::HandleRestoreDefaults()
{
class idSWFScriptFunction_Restore : public idSWFScriptFunction_RefCounted
{
public:
idSWFScriptFunction_Restore( gameDialogMessages_t _msg, bool _accept, idMenuScreen_Shell_Bindings* _menu )
{
msg = _msg;
accept = _accept;
menu = _menu;
}
idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
{
common->Dialog().ClearDialog( msg );
if( accept )
{
idLocalUser* user = session->GetSignInManager().GetMasterLocalUser();
if( user != NULL )
{
idPlayerProfile* profile = user->GetProfile();
if( profile != NULL )
{
profile->RestoreDefault();
if( menu != NULL )
{
menu->UpdateBindingDisplay();
menu->Update();
}
}
}
}
return idSWFScriptVar();
}
private:
gameDialogMessages_t msg;
bool accept;
idMenuScreen_Shell_Bindings* menu;
};
common->Dialog().AddDialog( GDM_BINDINGS_RESTORE, DIALOG_ACCEPT_CANCEL, new idSWFScriptFunction_Restore( GDM_BINDINGS_RESTORE, true, this ), new idSWFScriptFunction_Restore( GDM_BINDINGS_RESTORE, false, this ), false );
}
/*
========================
idMenuScreen_Shell_Bindings::HandleAction
========================
*/
bool idMenuScreen_Shell_Bindings::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
if( menuData->ActiveScreen() != SHELL_AREA_KEYBOARD )
{
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_GO_BACK:
{
menuData->SetNextScreen( SHELL_AREA_CONTROLS, MENU_TRANSITION_SIMPLE );
return true;
}
case WIDGET_ACTION_JOY3_ON_PRESS:
{
HandleRestoreDefaults();
return true;
}
case WIDGET_ACTION_PRESS_FOCUSED:
{
int listIndex = 0;
if( parms.Num() > 0 )
{
listIndex = options->GetViewOffset() + parms[ 0 ].ToInteger();
}
else
{
listIndex = options->GetViewIndex();
}
if( listIndex < 0 || listIndex >= numBinds )
{
return true;
}
if( options->GetViewIndex() != listIndex )
{
if( idStr::Icmp( keyboardBinds[ listIndex ].bind, "" ) == 0 )
{
return true;
}
options->SetViewIndex( listIndex );
options->SetFocusIndex( listIndex - options->GetViewOffset() );
}
else
{
idMenuHandler_Shell* data = dynamic_cast< idMenuHandler_Shell* >( menuData );
if( data != NULL )
{
ToggleWait( true );
Update();
data->SetWaitForBinding( keyboardBinds[ listIndex ].bind );
}
}
return true;
}
case WIDGET_ACTION_SCROLL_VERTICAL_VARIABLE:
{
if( parms.Num() == 0 )
{
return true;
}
if( options != NULL )
{
int dir = parms[ 0 ].ToInteger();
int scroll = 0;
int curIndex = options->GetViewIndex();
if( dir != 0 )
{
if( curIndex + dir >= numBinds )
{
scroll = dir * 2;
}
else if( curIndex + dir < 1 )
{
scroll = dir * 2;
}
else
{
if( idStr::Icmp( keyboardBinds[curIndex + dir].bind, "" ) == 0 )
{
scroll = dir * 2;
}
else
{
scroll = dir;
}
}
}
options->Scroll( scroll, true );
}
return true;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}