doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_Resolution.cpp
Daniel Gibson d949bc9410 Fix compiler warnings and errors in MinGW
many of the warnings -Wreorder and #includes with invalid path because of
case-errors (windows may not care, but linux does)
2012-12-03 09:29:14 +01:00

343 lines
No EOL
11 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idlib/precompiled.h"
#include "../Game_local.h"
#include "../../renderer/tr_local.h"
const static int NUM_SETTING_OPTIONS = 7;
enum settingMenuCmds_t
{
SETTING_CMD_CONTROLS,
SETTING_CMD_GAMEPLAY,
SETTING_CMD_SYSTEM,
SETTING_CMD_3D,
};
/*
========================
idMenuScreen_Shell_Resolution::Initialize
========================
*/
void idMenuScreen_Shell_Resolution::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "menuResolution" );
options = new( TAG_SWF ) idMenuWidget_DynamicList();
options->SetNumVisibleOptions( NUM_SETTING_OPTIONS );
options->SetSpritePath( GetSpritePath(), "info", "options" );
options->SetWrappingAllowed( true );
while( options->GetChildren().Num() < NUM_SETTING_OPTIONS )
{
idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button();
buttonWidget->Initialize( data );
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( buttonWidget );
}
options->Initialize( data );
AddChild( options );
btnBack = new( TAG_SWF ) idMenuWidget_Button();
btnBack->Initialize( data );
btnBack->SetLabel( "#str_00183" );
btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
AddChild( btnBack );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
}
/*
========================
idMenuScreen_Shell_Resolution::Update
========================
*/
void idMenuScreen_Shell_Resolution::Update()
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_00395";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_SWF_SELECT";
}
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
if( heading != NULL )
{
heading->SetText( "#str_02154" );
heading->SetStrokeInfo( true, 0.75f, 1.75f );
}
idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
if( gradient != NULL && heading != NULL )
{
gradient->SetXPos( heading->GetTextLength() );
}
}
if( btnBack != NULL )
{
btnBack->BindSprite( root );
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_Resolution::ShowScreen
========================
*/
void idMenuScreen_Shell_Resolution::ShowScreen( const mainMenuTransition_t transitionType )
{
originalOption.fullscreen = r_fullscreen.GetInteger();
originalOption.vidmode = r_vidMode.GetInteger();
idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > menuOptions;
menuOptions.Alloc().Alloc() = "#str_swf_disabled";
optionData.Append( optionData_t( 0, 0 ) );
int viewIndex = 0;
idList< idList<vidMode_t> > displays;
for( int displayNum = 0 ; ; displayNum++ )
{
idList<vidMode_t>& modeList = displays.Alloc();
if( !R_GetModeListForDisplay( displayNum, modeList ) )
{
displays.RemoveIndex( displays.Num() - 1 );
break;
}
}
for( int displayNum = 0 ; displayNum < displays.Num(); displayNum++ )
{
idList<vidMode_t>& modeList = displays[displayNum];
for( int i = 0; i < modeList.Num(); i++ )
{
const optionData_t thisOption( displayNum + 1, i );
if( originalOption == thisOption )
{
viewIndex = menuOptions.Num();
}
idStr str;
if( displays.Num() > 1 )
{
str.Append( va( "%s %i: ", idLocalization::GetString( "#str_swf_monitor" ), displayNum + 1 ) );
}
str.Append( va( "%4i x %4i", modeList[i].width, modeList[i].height ) );
if( modeList[i].displayHz != 60 )
{
str.Append( va( " @ %dhz", modeList[i].displayHz ) );
}
menuOptions.Alloc().Alloc() = str;
optionData.Append( thisOption );
}
}
options->SetListData( menuOptions );
options->SetViewIndex( viewIndex );
const int topOfLastPage = menuOptions.Num() - NUM_SETTING_OPTIONS;
if( viewIndex < NUM_SETTING_OPTIONS )
{
options->SetViewOffset( 0 );
options->SetFocusIndex( viewIndex );
}
else if( viewIndex >= topOfLastPage )
{
options->SetViewOffset( topOfLastPage );
options->SetFocusIndex( viewIndex - topOfLastPage );
}
else
{
options->SetViewOffset( viewIndex );
options->SetFocusIndex( 0 );
}
idMenuScreen::ShowScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_Resolution::HideScreen
========================
*/
void idMenuScreen_Shell_Resolution::HideScreen( const mainMenuTransition_t transitionType )
{
idMenuScreen::HideScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_Resolution::HandleAction h
========================
*/
bool idMenuScreen_Shell_Resolution::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
if( menuData->ActiveScreen() != SHELL_AREA_RESOLUTION )
{
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_GO_BACK:
{
menuData->SetNextScreen( SHELL_AREA_SYSTEM_OPTIONS, MENU_TRANSITION_SIMPLE );
return true;
}
case WIDGET_ACTION_PRESS_FOCUSED:
{
if( options != NULL )
{
int selectionIndex = options->GetFocusIndex();
if( parms.Num() == 1 )
{
selectionIndex = parms[0].ToInteger();
}
if( options->GetFocusIndex() != selectionIndex )
{
options->SetFocusIndex( selectionIndex );
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
}
const optionData_t& currentOption = optionData[options->GetViewIndex()];
if( currentOption == originalOption )
{
// No change
menuData->SetNextScreen( SHELL_AREA_SYSTEM_OPTIONS, MENU_TRANSITION_SIMPLE );
}
else if( currentOption.fullscreen == 0 )
{
// Changing to windowed mode
r_fullscreen.SetInteger( 0 );
cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "vid_restart\n" );
menuData->SetNextScreen( SHELL_AREA_SYSTEM_OPTIONS, MENU_TRANSITION_SIMPLE );
}
else
{
// Changing to fullscreen mode
r_fullscreen.SetInteger( currentOption.fullscreen );
r_vidMode.SetInteger( currentOption.vidmode );
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "vid_restart\n" );
class idSWFFuncAcceptVideoChanges : public idSWFScriptFunction_RefCounted
{
public:
idSWFFuncAcceptVideoChanges( idMenuHandler* _menu, gameDialogMessages_t _msg, const optionData_t& _optionData, bool _accept )
{
menuHandler = _menu;
msg = _msg;
optionData = _optionData;
accept = _accept;
}
idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
{
common->Dialog().ClearDialog( msg );
if( accept )
{
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
if( menuHandler != NULL )
{
menuHandler->SetNextScreen( SHELL_AREA_SYSTEM_OPTIONS, MENU_TRANSITION_SIMPLE );
}
}
else
{
r_fullscreen.SetInteger( optionData.fullscreen );
r_vidMode.SetInteger( optionData.vidmode );
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "vid_restart\n" );
}
return idSWFScriptVar();
}
private:
idMenuHandler* menuHandler;
gameDialogMessages_t msg;
optionData_t optionData;
bool accept;
};
common->Dialog().AddDialog( GDM_CONFIRM_VIDEO_CHANGES, DIALOG_TIMER_ACCEPT_REVERT, new( TAG_SWF ) idSWFFuncAcceptVideoChanges( menuData, GDM_CONFIRM_VIDEO_CHANGES, currentOption, true ), new( TAG_SWF ) idSWFFuncAcceptVideoChanges( menuData, GDM_CONFIRM_VIDEO_CHANGES, originalOption, false ), false );
}
return true;
}
return true;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}